tunnel component & update vehicle abstraction example (#8)

This commit is contained in:
tompzf
2026-04-02 17:37:00 +02:00
committed by GitHub
parent 6ed5fdb951
commit 07cf4f654b
94 changed files with 9268 additions and 830 deletions

View File

@@ -0,0 +1,33 @@
#*******************************************************************************
# Copyright (c) 2025-2026 ZF Friedrichshafen AG
#
# This program and the accompanying materials are made available under the
# terms of the Apache License Version 2.0 which is available at
# https://www.apache.org/licenses/LICENSE-2.0
#
# SPDX-License-Identifier: Apache-2.0
#*******************************************************************************
if(UNIX)
# Define project
project(uds_unix_tunnel VERSION 1.0 LANGUAGES CXX)
# Define target
add_library(uds_unix_tunnel STATIC
channel_mgnt.cpp
connection.cpp
)
target_link_libraries(uds_unix_tunnel rt ${CMAKE_DL_LIBS} ${CMAKE_THREAD_LIBS_INIT})
target_include_directories(uds_unix_tunnel PRIVATE ./include/)
set_target_properties(uds_unix_tunnel PROPERTIES PREFIX "")
set_target_properties(uds_unix_tunnel PROPERTIES SUFFIX ".sdv")
# Build dependencies
add_dependencies(uds_unix_tunnel CompileCoreIDL)
# Appending the service in the service list
set(SDV_Service_List ${SDV_Service_List} uds_unix_tunnel PARENT_SCOPE)
endif()

View File

@@ -0,0 +1,178 @@
#if defined(__unix__)
#include "channel_mgnt.h"
#include "connection.h" // CUnixTunnelConnection
#include "../sdv_services/uds_unix_sockets/connection.h" // CUnixSocketConnection
#include <support/toml.h>
#include <sstream>
#include <map>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <unistd.h>
namespace
{
/**
* @brief Parses a semicolon-separated list of key=value pairs into a map.
*
* Example input: "proto=tunnel;role=server;path=/tmp/tunnel.sock;"
* Example output: { {"proto","tunnel"}, {"role","server"}, {"path","/tmp/tunnel.sock"} }
*
* @param s The input string to parse.
* @return Map of key-value pairs.
*/
static std::map<std::string, std::string> ParseKV(const std::string& s)
{
std::map<std::string, std::string> kv;
std::stringstream ss(s);
std::string item;
while (std::getline(ss, item, ';'))
{
auto pos = item.find('=');
if (pos != std::string::npos)
kv[item.substr(0, pos)] = item.substr(pos + 1);
}
return kv;
}
/**
* @brief Clamps an AF_UNIX pathname to the maximum allowed size for sockaddr_un::sun_path.
*
* @param p The path to clamp.
* @return The clamped path string.
*/
static std::string ClampSunPath(const std::string& p)
{
constexpr size_t MaxLen = sizeof(sockaddr_un::sun_path);
return (p.size() < MaxLen) ? p : p.substr(0, MaxLen - 1);
}
} // anonymous namespace
std::string CUnixTunnelChannelMgnt::MakeUserRuntimeDir()
{
std::ostringstream oss;
oss << "/run/user/" << ::getuid();
struct stat st{};
if (::stat(oss.str().c_str(), &st) == 0)
{
std::string path = oss.str() + "/sdv";
::mkdir(path.c_str(), 0770);
return path;
}
::mkdir("/tmp/sdv", 0770);
return "/tmp/sdv";
}
bool CUnixTunnelChannelMgnt::OnInitialize()
{
return true;
}
void CUnixTunnelChannelMgnt::OnShutdown()
{
// Actual cleanup is handled by destructors of CUnixTunnelConnection
// and CUnixSocketConnection (shared_ptr).
}
sdv::ipc::SChannelEndpoint CUnixTunnelChannelMgnt::CreateEndpoint(
const sdv::u8string& ssChannelConfig)
{
sdv::ipc::SChannelEndpoint endpoint{};
const std::string baseDir = MakeUserRuntimeDir();
std::string name = "TUNNEL_" + std::to_string(::getpid());
std::string path = baseDir + "/" + name + ".sock";
// Parse optional TOML config for custom name/path
if (!ssChannelConfig.empty())
{
sdv::toml::CTOMLParser cfg(ssChannelConfig.c_str());
auto nameNode = cfg.GetDirect("IpcChannel.Name");
if (nameNode.GetType() == sdv::toml::ENodeType::node_string)
name = static_cast<std::string>(nameNode.GetValue());
auto pathNode = cfg.GetDirect("IpcChannel.Path");
if (pathNode.GetType() == sdv::toml::ENodeType::node_string)
path = static_cast<std::string>(pathNode.GetValue());
else
path = baseDir + "/" + name + ".sock";
}
path = ClampSunPath(path);
// Create underlying UDS server transport
auto udsServer = std::make_shared<CUnixSocketConnection>(
-1,
/*acceptConnectionRequired*/ true,
path);
// Create tunnel wrapper on top of UDS
auto tunnelServer = std::make_shared<CUnixTunnelConnection>(
udsServer,
/*channelId*/ 0u);
m_ServerTunnels.push_back(tunnelServer);
endpoint.pConnection = static_cast<sdv::IInterfaceAccess*>(tunnelServer.get());
endpoint.ssConnectString = "proto=tunnel;role=server;path=" + path + ";";
return endpoint;
}
sdv::IInterfaceAccess* CUnixTunnelChannelMgnt::Access(
const sdv::u8string& ssConnectString)
{
const auto kv = ParseKV(static_cast<std::string>(ssConnectString));
// Only handle proto=tunnel
if (!kv.count("proto") || kv.at("proto") != "tunnel")
{
return nullptr;
}
const bool isServer =
(kv.count("role") && kv.at("role") == "server");
const std::string path =
kv.count("path")
? kv.at("path")
: (MakeUserRuntimeDir() + "/TUNNEL_auto.sock");
if (isServer)
{
// For simplicity, create a new server tunnel instance for each Access().
// The SDV framework is expected to call Access(serverCS) only once in normal cases.
auto udsServer = std::make_shared<CUnixSocketConnection>(
-1,
/*acceptConnectionRequired*/ true,
path);
auto tunnelServer = std::make_shared<CUnixTunnelConnection>(
udsServer,
/*channelId*/ 0u);
m_ServerTunnels.push_back(tunnelServer);
return static_cast<sdv::IInterfaceAccess*>(tunnelServer.get());
}
// Client: allocate raw pointer (expected to be managed by SDV framework via IObjectDestroy)
auto udsClient = std::make_shared<CUnixSocketConnection>(
-1,
/*acceptConnectionRequired*/ false,
path);
auto* tunnelClient =
new CUnixTunnelConnection(udsClient, /*channelId*/ 0u);
return static_cast<sdv::IInterfaceAccess*>(tunnelClient);
}
#endif // defined(__unix__)

View File

@@ -0,0 +1,140 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Denisa Ros - initial API and implementation
********************************************************************************/
#if defined(__unix__)
#ifndef UNIX_TUNNEL_CHANNEL_MGNT_H
#define UNIX_TUNNEL_CHANNEL_MGNT_H
#include <support/component_impl.h>
#include <interfaces/ipc.h>
#include "../sdv_services/uds_unix_sockets/channel_mgnt.h" // existing UDS transport
class CUnixTunnelConnection;
/**
* @brief Initialize WinSock on Windows (idempotent).
*
* This helper ensures WSAStartup() is called only once in the process.
* On non-Windows platforms, this is a no-op and always returns success.
*
* @return 0 on success, otherwise a WinSock error code (Windows only).
*/
inline int StartUpWinSock()
{
#ifdef _WIN32
static bool isInitialized = false;
if (isInitialized)
{
return 0;
}
WSADATA wsaData {};
const int error = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (error != 0)
{
SDV_LOG_ERROR("WSAStartup failed with error: ", std::to_string(error));
}
else
{
SDV_LOG_INFO("WSAStartup initialized");
isInitialized = true;
}
return error;
#else
// Non-Windows: nothing to do. Return success for symmetry
return 0;
#endif
}
/**
* @class CUnixTunnelChannelMgnt
* @brief IPC channel management class for Unix Domain Socket tunnel communication.
*
* This manager exposes the "tunnel" IPC type, similar to UDS, with channel multiplexing planned.
* It provides creation and access to tunnel endpoints, manages server-side tunnel lifetimes,
* and integrates with the SDV object/component framework.
*/
class CUnixTunnelChannelMgnt :
public sdv::CSdvObject,
public sdv::ipc::ICreateEndpoint,
public sdv::ipc::IChannelAccess
{
public:
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::ipc::IChannelAccess)
SDV_INTERFACE_ENTRY(sdv::ipc::ICreateEndpoint)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::system_object)
DECLARE_OBJECT_CLASS_NAME("UnixTunnelChannelControl")
DECLARE_OBJECT_CLASS_ALIAS("TunnelChannelControl")
DECLARE_DEFAULT_OBJECT_NAME("TunnelChannelControl")
DECLARE_OBJECT_SINGLETON()
/**
* @brief Destructor for CUnixTunnelChannelMgnt.
*/
virtual ~CUnixTunnelChannelMgnt() = default;
/**
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual bool OnInitialize() override;
/**
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual void OnShutdown() override;
/**
* @brief Creates a tunnel endpoint (server side) and returns endpoint info.
*
* Optionally uses a TOML config string for custom endpoint parameters.
*
* @param ssChannelConfig Optional config string (TOML).
* @return The channel endpoint structure.
*/
sdv::ipc::SChannelEndpoint CreateEndpoint(const sdv::u8string& ssChannelConfig) override;
/**
* @brief Creates or accesses a connection object from the channel connect string.
*
* Parses the connect string and returns a pointer to the appropriate connection access interface.
*
* @param ssConnectString The channel connect string.
* @return Pointer to connection access interface.
*/
sdv::IInterfaceAccess* Access(const sdv::u8string& ssConnectString) override;
private:
/**
* @brief Helper: chooses runtime dir (/run/user/<uid>/sdv) or fallback (/tmp/sdv).
*
* Used for determining the directory path for runtime sockets.
*
* @return Directory path for runtime sockets.
*/
static std::string MakeUserRuntimeDir();
/**
* @brief Keeps server-side tunnel connections alive for the lifetime of the manager.
*
* This ensures that server tunnel objects are not destroyed while the manager is active.
*/
std::vector<std::shared_ptr<CUnixTunnelConnection>> m_ServerTunnels;
};
DEFINE_SDV_OBJECT(CUnixTunnelChannelMgnt)
#endif // UNIX_TUNNEL_CHANNEL_MGNT_H
#endif // defined(__unix__)

View File

@@ -0,0 +1,230 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Denisa Ros - initial API and implementation
********************************************************************************/
#if defined(__unix__)
#include "connection.h"
/**
* @brief Constructs a tunnel connection wrapper on top of an existing UDS transport.
* @param transport Shared pointer to the underlying UDS transport.
* @param channelId Logical channel ID for this tunnel instance.
*/
CUnixTunnelConnection::CUnixTunnelConnection(
std::shared_ptr<CUnixSocketConnection> transport,
uint16_t channelId)
: m_Transport(std::move(transport))
, m_ChannelId(channelId)
{
// No additional initialization required; acts as a thin wrapper.
}
/**
* @brief Prepends a tunnel header and forwards the data to the underlying transport.
* @param seqData Sequence of message buffers to send (may be modified).
* @return true if data was sent successfully, false otherwise.
*/
bool CUnixTunnelConnection::SendData(/*inout*/ sdv::sequence<sdv::pointer<uint8_t>>& seqData)
{
if (!m_Transport)
{
return false;
}
// Build tunnel header buffer
sdv::pointer<uint8_t> hdrBuf;
hdrBuf.resize(sizeof(STunnelHeader));
STunnelHeader hdr{};
hdr.uiChannelId = m_ChannelId; // Logical channel for this connection
hdr.uiFlags = 0; // Reserved for future use
// Copy header structure into the first buffer (little-endian host layout)
std::memcpy(hdrBuf.get(), &hdr, sizeof(STunnelHeader));
// Compose new sequence: [header] + original payload chunks
sdv::sequence<sdv::pointer<uint8_t>> seqWithHdr;
seqWithHdr.push_back(hdrBuf);
for (auto& chunk : seqData)
{
seqWithHdr.push_back(chunk);
}
return m_Transport->SendData(seqWithHdr);
}
/**
* @brief Starts asynchronous connect and registers upper-layer callbacks.
* @param pReceiver Pointer to callback interface for data and state notifications.
* @return true if connect started, false otherwise.
*/
bool CUnixTunnelConnection::AsyncConnect(/*in*/ sdv::IInterfaceAccess* pReceiver)
{
if (!m_Transport)
{
return false;
}
// Store upper-layer callbacks (safe for null)
{
std::lock_guard<std::mutex> lock(m_CallbackMtx);
sdv::TInterfaceAccessPtr acc(pReceiver);
m_pUpperReceiver = acc.GetInterface<sdv::ipc::IDataReceiveCallback>();
m_pUpperEvent = acc.GetInterface<sdv::ipc::IConnectEventCallback>();
}
// Register this tunnel as the data/event receiver in the UDS transport.
// Do NOT pass pReceiver to UDS, only to our upper fields!
return m_Transport->AsyncConnect(this);
}
bool CUnixTunnelConnection::WaitForConnection(/*in*/ uint32_t uiWaitMs)
{
if (!m_Transport)
{
return false;
}
return m_Transport->WaitForConnection(uiWaitMs);
}
void CUnixTunnelConnection::CancelWait()
{
if (!m_Transport)
{
return;
}
m_Transport->CancelWait();
}
void CUnixTunnelConnection::Disconnect()
{
if (!m_Transport)
{
return;
}
m_Transport->Disconnect();
// Clear upper-layer callbacks (thread-safe)
std::lock_guard<std::mutex> lock(m_CallbackMtx);
m_pUpperReceiver = nullptr;
m_pUpperEvent = nullptr;
}
uint64_t CUnixTunnelConnection::RegisterStateEventCallback(/*in*/ sdv::IInterfaceAccess* pEventCallback)
{
if (!m_Transport)
{
return 0ULL;
}
// Directly forward to the underlying transport. This allows external
// components to receive connect-state changes without the tunnel
// having to implement IConnectEventCallback itself
return m_Transport->RegisterStateEventCallback(pEventCallback);
}
void CUnixTunnelConnection::UnregisterStateEventCallback(/*in*/ uint64_t uiCookie)
{
if (!m_Transport || uiCookie == 0ULL)
{
return;
}
m_Transport->UnregisterStateEventCallback(uiCookie);
}
sdv::ipc::EConnectState CUnixTunnelConnection::GetConnectState() const
{
if (!m_Transport)
{
// Reasonable default if transport is missing
return sdv::ipc::EConnectState::uninitialized;
}
return m_Transport->GetConnectState();
}
void CUnixTunnelConnection::DestroyObject()
{
// Disconnect underlying transport and clear callbacks.
Disconnect();
std::lock_guard<std::mutex> lock(m_CallbackMtx);
m_Transport.reset();
}
void CUnixTunnelConnection::ReceiveData(/*inout*/ sdv::sequence<sdv::pointer<uint8_t>>& seqData)
{
#ifdef DEBUG_TUNNEL_RECEIVE
// Optional debug: count every call and print buffer size.
static std::atomic<uint64_t> s_counter{0};
auto id = ++s_counter;
std::cerr << "[Tunnel] ReceiveData call #" << id
<< ", seqData.size=" << seqData.size() << std::endl;
#endif
if (seqData.empty())
{
return;
}
// Extract and validate tunnel header, then remove it
const auto& hdrChunk = seqData[0];
if (hdrChunk.size() < sizeof(STunnelHeader))
{
return;
}
STunnelHeader hdr{};
std::memcpy(&hdr, hdrChunk.get(), sizeof(STunnelHeader));
seqData.erase(seqData.begin()); // remove header chunk
// Forward rest of data to upper-layer receiver (set by AsyncConnect)
sdv::ipc::IDataReceiveCallback* upper = nullptr;
{
std::lock_guard<std::mutex> lock(m_CallbackMtx);
upper = m_pUpperReceiver;
}
if (upper)
{
upper->ReceiveData(seqData);
}
}
void CUnixTunnelConnection::SetChannelId(uint16_t channelId)
{
m_ChannelId = channelId;
}
void CUnixTunnelConnection::SetConnectState(sdv::ipc::EConnectState state)
{
sdv::ipc::IConnectEventCallback* upper = nullptr;
{
std::lock_guard<std::mutex> lock(m_CallbackMtx);
upper = m_pUpperEvent;
}
if (upper)
{
try
{
upper->SetConnectState(state);
}
catch (...)
{
// Never let user callback crash the transport.
}
}
}
#endif // defined(__unix__)

View File

@@ -0,0 +1,191 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Denisa Ros - initial API and implementation
********************************************************************************/
#if defined(__unix__)
#ifndef UNIX_SOCKET_TUNNEL_CONNECTION_H
#define UNIX_SOCKET_TUNNEL_CONNECTION_H
#include <interfaces/ipc.h>
#include <support/component_impl.h>
#include <support/interface_ptr.h>
#include <atomic>
#include <cstdint>
#include <mutex>
#include <memory>
#include <thread>
#include <vector>
#include <unordered_map>
#include "../sdv_services/uds_unix_sockets/connection.h" // existing UDS transport
/**
* @class CUnixTunnelConnection
* @brief Logical tunnel connection on top of a shared Unix Domain Socket (UDS) transport.
*
* This class wraps an existing CUnixSocketConnection (physical tunnel port) and provides
* optional tunneling capabilities such as a prepended tunnel header (channelId, flags).
* It is designed to enable demultiplexing of incoming payloads per logical channel in future versions.
*
* Currently, this acts as a simple pass-through wrapper. Tunnel header parsing and multi-channel
* routing are planned as future improvements (see TODOs in implementation).
*/
class CUnixTunnelConnection :
public sdv::IInterfaceAccess,
public sdv::IObjectDestroy,
public sdv::ipc::IDataSend,
public sdv::ipc::IConnect,
public sdv::ipc::IDataReceiveCallback,
public sdv::ipc::IConnectEventCallback
{
public:
/**
* @struct STunnelHeader
* @brief Small header prepended to each tunneled SDV message.
*
* Used for logical channel identification and control flags. This enables future support for
* multiplexing and advanced features (QoS, direction, etc.).
*/
struct STunnelHeader
{
uint16_t uiChannelId; ///< Logical channel ID (e.g., IPC_x / REMOTE_IPC_x)
uint16_t uiFlags; ///< Reserved for future use (QoS, direction, etc.)
};
/**
* @brief Constructs a tunnel connection wrapper.
* @param transport Shared pointer to the underlying UDS transport (physical tunnel port).
* @param channelId Default logical channel ID for this object view (may be ignored if full demux is implemented later).
*/
explicit CUnixTunnelConnection(
std::shared_ptr<CUnixSocketConnection> transport,
uint16_t channelId);
/**
* @brief Destructor. Cleans up resources if needed.
*/
virtual ~CUnixTunnelConnection() = default;
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::ipc::IDataSend)
SDV_INTERFACE_ENTRY(sdv::ipc::IConnect)
SDV_INTERFACE_ENTRY(sdv::ipc::IDataReceiveCallback)
SDV_INTERFACE_ENTRY(sdv::ipc::IConnectEventCallback)
SDV_INTERFACE_ENTRY(sdv::IObjectDestroy)
END_SDV_INTERFACE_MAP()
// ---------- IDataSend ----------
/**
* @brief Sends a sequence of buffers via the tunnel.
*
* Prepends a STunnelHeader to the outgoing message buffers and forwards them to the underlying UDS transport.
* In the current implementation, the channel header is always present but not yet used for multiplexing.
*
* @param seqData Sequence of message buffers (may be modified by callee).
* @return true on successful send, false otherwise.
*/
bool SendData(/*inout*/ sdv::sequence<sdv::pointer<uint8_t>>& seqData) override;
// ---------- IConnect ----------
/**
* @brief Starts asynchronous connect on the underlying transport and registers this object as receiver.
* @param pReceiver Pointer to callback interface for data and state notifications.
* @return true if connect started, false otherwise.
*/
bool AsyncConnect(/*in*/ sdv::IInterfaceAccess* pReceiver) override;
/**
* @brief Waits until the underlying transport becomes 'connected'.
*
* Forwards to CUnixSocketConnection::WaitForConnection.
* @param uiWaitMs Timeout in milliseconds to wait.
* @return true if connection established, false on timeout or error.
*/
bool WaitForConnection(/*in*/ uint32_t uiWaitMs) override;
/**
* @brief Cancels any pending connect or wait operation.
* Delegated to the underlying transport, if needed.
*/
void CancelWait() override;
/**
* @brief Disconnects the tunnel and underlying transport.
*/
void Disconnect() override;
/**
* @brief Registers a state event callback (forwards to transport).
* @param pEventCallback Pointer to event callback interface.
* @return Registration cookie (nonzero) or 0 on failure.
*/
uint64_t RegisterStateEventCallback(/*in*/ sdv::IInterfaceAccess* pEventCallback) override;
/**
* @brief Unregisters a previously registered state event callback.
* @param uiCookie Registration cookie returned by RegisterStateEventCallback.
*/
void UnregisterStateEventCallback(/*in*/ uint64_t uiCookie) override;
/**
* @brief Gets the current state from the underlying transport.
* @return The current connection state.
*/
sdv::ipc::EConnectState GetConnectState() const override;
// ---------- IObjectDestroy ----------
/**
* @brief Releases and cleans up all resources associated with this object.
*/
void DestroyObject() override;
// ---------- IDataReceiveCallback ----------
/**
* @brief Receives data from the underlying UDS transport.
*
* Expects the first chunk of seqData to be a STunnelHeader, strips and processes it,
* and delivers the remaining payload to the upper-layer receiver registered via AsyncConnect.
*
* @param seqData Sequence of received message buffers (header chunk is removed by this call).
*/
void ReceiveData(/*inout*/ sdv::sequence<sdv::pointer<uint8_t>>& seqData) override;
// ---------- IConnectEventCallback ----------
/**
* @brief Forwards state changes from the underlying UDS transport to the upper layer.
* @param state New connection state.
*/
void SetConnectState(sdv::ipc::EConnectState state) override;
/**
* @brief Assigns a logical channel ID for this connection.
* Optional helper; you may extend with more routing metadata for advanced tunnel use-cases.
* @param channelId The logical channel ID to set.
*/
void SetChannelId(uint16_t channelId);
/**
* @brief Get the logical channel ID for this connection
* @return The channel ID
*/
uint16_t GetChannelId() const noexcept { return m_ChannelId; }
private:
std::shared_ptr<CUnixSocketConnection> m_Transport; ///< shared physical tunnel port
uint16_t m_ChannelId {0}; ///< default logical channel id
sdv::ipc::IDataReceiveCallback* m_pUpperReceiver {nullptr}; ///< Callback to upper layer (data receive)
sdv::ipc::IConnectEventCallback* m_pUpperEvent {nullptr}; ///< Callback to upper layer (state event)
mutable std::mutex m_CallbackMtx; ///< Mutex to guard callback access
};
#endif // UNIX_SOCKET_TUNNEL_CONNECTION_H
#endif // defined(__unix__)