Precommit (#1)

* first commit

* cleanup
This commit is contained in:
tompzf
2025-11-04 13:28:06 +01:00
committed by GitHub
parent dba45dc636
commit 6ed4b1534e
898 changed files with 256340 additions and 0 deletions

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#include <iostream>
#include "autoheadlight_cs.h"
CAutoHeadlightService::CAutoHeadlightService()
{
}
CAutoHeadlightService::~CAutoHeadlightService()
{
Shutdown();
}
void CAutoHeadlightService::Initialize(const sdv::u8string& ssObjectConfig)
{
m_eStatus = sdv::EObjectStatus::initializing;
// Request the basic service for the headlight.
m_pHeadlightSvc = sdv::core::GetObject("Vehicle.Body.Light.Front.LowBeam_Service").GetInterface<vss::Vehicle::Body::Light::Front::LowBeamService::IVSS_SetHeadLightLowBeam>();
if (!m_pHeadlightSvc)
{
SDV_LOG_ERROR("Could not get interface 'IVSS_SetHeadlightLowBeam': [CAutoHeadlightService]");
m_eStatus = sdv::EObjectStatus::initialization_failure;
return;
}
// Request the basic service for the steering wheel.
auto pCurrentLatitudeSvc = sdv::core::GetObject("Vehicle.Position.CurrentLatitude_Service").GetInterface<vss::Vehicle::Position::CurrentLatitudeService::IVSS_GetCurrentLatitude>();
if (!pCurrentLatitudeSvc)
{
SDV_LOG_ERROR("Could not get interface 'IVSS_GetCurrentLatitude': [CAutoHeadlightService]");
m_eStatus = sdv::EObjectStatus::initialization_failure;
return;
}
// Request the basic service for the vehicle speed.
auto pCurrentLongitudeSvc = sdv::core::GetObject("Vehicle.Position.CurrentLongitude_Service").GetInterface<vss::Vehicle::Position::CurrentLongitudeService::IVSS_GetCurrentLongitude>();
if (!pCurrentLongitudeSvc)
{
SDV_LOG_ERROR("Could not get interface 'IVSS_GetCurrentLongitude': [CAutoHeadlightService]");
m_eStatus = sdv::EObjectStatus::initialization_failure;
return;
}
// Register Current Latitude change event handler.
pCurrentLatitudeSvc->RegisterOnSignalChangeOfFCurrentLatitude(static_cast<vss::Vehicle::Position::CurrentLatitudeService::IVSS_SetCurrentLatitude_Event*> (this));
// Register Current Longitude change event handler.
pCurrentLongitudeSvc->RegisterOnSignalChangeOfFCurrentLongitude(static_cast<vss::Vehicle::Position::CurrentLongitudeService::IVSS_SetCurrentLongitude_Event*> (this));
if(LoadGPSBounds(ssObjectConfig))
{
SDV_LOG_INFO("AutoHeadlightService: GPS bounds loaded Successfully");
m_eStatus = sdv::EObjectStatus::initialized;
}
else
{
SDV_LOG_ERROR("AutoHeadlightService: GPS bounds could not be loaded");
m_eStatus = sdv::EObjectStatus::initialization_failure;
return;
}
SDV_LOG_INFO("AutoHeadlightService: Initialized Successfully");
}
sdv::EObjectStatus CAutoHeadlightService::GetStatus() const
{
return m_eStatus;
}
void CAutoHeadlightService::SetOperationMode(sdv::EOperationMode /*eMode*/)
{
// Not applicable
}
void CAutoHeadlightService::Shutdown()
{
// Unregister the Current latitude event handler.
auto pCurrentLatitudeSvc = sdv::core::GetObject("Vehicle.Position.CurrentLatitude_Service").GetInterface<vss::Vehicle::Position::CurrentLatitudeService::IVSS_GetCurrentLatitude>();
if (pCurrentLatitudeSvc)
pCurrentLatitudeSvc->UnregisterOnSignalChangeOfFCurrentLatitude(static_cast<vss::Vehicle::Position::CurrentLatitudeService::IVSS_SetCurrentLatitude_Event*> (this));
// Unregister the vehicle speed event handler.
auto pCurrentLongitudeSvc = sdv::core::GetObject("Vehicle.Position.CurrentLongitude_Service").GetInterface<vss::Vehicle::Position::CurrentLongitudeService::IVSS_GetCurrentLongitude>();
if (pCurrentLongitudeSvc)
pCurrentLongitudeSvc->UnregisterOnSignalChangeOfFCurrentLongitude(static_cast<vss::Vehicle::Position::CurrentLongitudeService::IVSS_SetCurrentLongitude_Event*> (this));
}
void CAutoHeadlightService::SetCurrentLatitude(float value)
{
if (m_fCurrentLatitude == value)
return;
m_fCurrentLatitude = value;
ProcessHeadlightBasedOnEgoPosition();
}
void CAutoHeadlightService::SetCurrentLongitude(float value)
{
if (m_fCurrentLongitude == value)
return;
m_fCurrentLongitude = value;
ProcessHeadlightBasedOnEgoPosition();
}
bool CAutoHeadlightService::IsinTunnel() const
{
// Check if vehicle is within the tunnel bounds
if (m_fCurrentLatitude >= m_SGPSBoundingBox.fTunnelMinLat && m_fCurrentLatitude <= m_SGPSBoundingBox.fTunnelMaxLat &&
m_fCurrentLongitude >= m_SGPSBoundingBox.fTunnelMinLon && m_fCurrentLongitude <= m_SGPSBoundingBox.fTunnelMaxLon)
{
return true;
}
return false;
}
bool CAutoHeadlightService::GetHeadlightStatus() const
{
return m_bHeadlight;
}
void CAutoHeadlightService::ProcessHeadlightBasedOnEgoPosition()
{
auto isInTunnel = IsinTunnel();
if (isInTunnel && !m_bHeadlight)
{
// switch on headlight
m_bHeadlight = true;
m_pHeadlightSvc->SetHeadLightLowBeam(m_bHeadlight);
}
if (!IsinTunnel() && m_bHeadlight)
{
// switch off headlight
m_bHeadlight = false;
m_pHeadlightSvc->SetHeadLightLowBeam(m_bHeadlight);
}
}
bool CAutoHeadlightService::LoadGPSBounds(const sdv::u8string& rssObjectConfig)
{
try
{
sdv::toml::CTOMLParser config(rssObjectConfig.c_str());
sdv::toml::CNode fStartLatNode = config.GetDirect("tunnel_start_lat");
float fTunnelStartLat = 0.0; ///< Tunnel Start Latitude
if (fStartLatNode.GetType() == sdv::toml::ENodeType::node_floating_point)
{
fTunnelStartLat = static_cast<float>(fStartLatNode.GetValue());
}
sdv::toml::CNode fStartLonNode = config.GetDirect("tunnel_start_lon");
float fTunnelStartLon = 0.0; ///< Tunnel Start Longitude
if (fStartLonNode.GetType() == sdv::toml::ENodeType::node_floating_point)
{
fTunnelStartLon = static_cast<float>(fStartLonNode.GetValue());
}
sdv::toml::CNode fEndLatNode = config.GetDirect("tunnel_end_lat");
float fTunnelEndLat = 0.0; ///< Tunnel End Latitude
if (fEndLatNode.GetType() == sdv::toml::ENodeType::node_floating_point)
{
fTunnelEndLat = static_cast<float>(fEndLatNode.GetValue());
}
sdv::toml::CNode fEndLonNode = config.GetDirect("tunnel_end_lon");
float fTunnelEndLon = 0.0; ///< Tunnel End Longitude
if (fEndLonNode.GetType() == sdv::toml::ENodeType::node_floating_point)
{
fTunnelEndLon = static_cast<float>(fEndLonNode.GetValue());
}
// Calculate bounding box
m_SGPSBoundingBox.fTunnelMinLat = std::min(fTunnelStartLat, fTunnelEndLat);
m_SGPSBoundingBox.fTunnelMaxLat = std::max(fTunnelStartLat, fTunnelEndLat);
m_SGPSBoundingBox.fTunnelMinLon = std::min(fTunnelStartLon, fTunnelEndLon);
m_SGPSBoundingBox.fTunnelMaxLon = std::max(fTunnelStartLon, fTunnelEndLon);
}
catch (const sdv::toml::XTOMLParseException& e)
{
SDV_LOG_ERROR("Parsing error: ", e.what());
return false;
}
return true;
}
IAutoheadlightService::SGPSBoundBox CAutoHeadlightService::GetGPSBoundBox() const
{
SGPSBoundBox tunnel;
tunnel.fTunnelMinLat = m_SGPSBoundingBox.fTunnelMinLat;
tunnel.fTunnelMaxLat = m_SGPSBoundingBox.fTunnelMaxLat;
tunnel.fTunnelMinLon = m_SGPSBoundingBox.fTunnelMinLon;
tunnel.fTunnelMaxLon = m_SGPSBoundingBox.fTunnelMaxLon;
return tunnel;
}

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#ifndef COMPLEX_SERVICE_EXAMPLE_H
#define COMPLEX_SERVICE_EXAMPLE_H
// C++ library
#include <iostream>
// SDV framework support
#include <support/component_impl.h>
#include <support/signal_support.h>
#include <support/timer.h>
#include <support/toml.h>
// VSS interfaces - located in ../generated/vss_files/include
#include "vss_vehiclepositioncurrentlatitude_bs_rx.h"
#include "vss_vehiclepositioncurrentlongitude_bs_rx.h"
#include "vss_vehiclebodylightfrontlowbeam_bs_tx.h"
// Complex service Headlight interface - located in ../generated/example_service
#include "autoheadlight_cs_ifc.h"
/**
* @brief Auto Headlight service
* @details This complex service enables the headlight if the vehicle position is detected inside the tunnel and disables the headlight
* if vehicle is detected outside the tunnel. This also checks if the time based on summer and winter season and enables it accordingly.(time aspect will be developed later)
*
* Input events from basic service: CurrentLatitude
* CurrentLongitude
* Output calls for basic service: headlight (true or false)
*
* Input calls for applications: autoheadlight enabled (true/false)
* Output info for applications: headlight status (true/false)
* Inside the tunnel (true/false)
*/
class CAutoHeadlightService :
public sdv::CSdvObject,
public sdv::IObjectControl,
public IAutoheadlightService,
public vss::Vehicle::Position::CurrentLatitudeService::IVSS_SetCurrentLatitude_Event,
public vss::Vehicle::Position::CurrentLongitudeService::IVSS_SetCurrentLongitude_Event
{
public:
/**
* @brief Constructor
*/
CAutoHeadlightService();
/**
* @brief Destructor
*/
~CAutoHeadlightService();
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(vss::Vehicle::Position::CurrentLatitudeService::IVSS_SetCurrentLatitude_Event)
SDV_INTERFACE_ENTRY(vss::Vehicle::Position::CurrentLongitudeService::IVSS_SetCurrentLongitude_Event)
SDV_INTERFACE_ENTRY(IAutoheadlightService)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::ComplexService)
DECLARE_OBJECT_CLASS_NAME("Auto Headlight Service")
DECLARE_OBJECT_SINGLETON()
/**
* @brief Initialize the object. Overload of sdv::IObjectControl::Initialize.
* @param[in] ssObjectConfig Optional configuration string.
*/
void Initialize(const sdv::u8string& ssObjectConfig) override;
/**
* @brief Get the current status of the object. Overload of sdv::IObjectControl::GetStatus.
* @return Return the current status of the object.
*/
sdv::EObjectStatus GetStatus() const override;
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode) override;
/**
* @brief Shutdown called before the object is destroyed. Overload of sdv::IObjectControl::Shutdown.
*/
void Shutdown() override;
private:
/**
* @brief Set Current latitude event. Overload of vss::Vehicle::Position::CurrentLatitudeService::IVSS_SetBSCurrentLatitude_Event
* @param[in] value Current latitude value in float
*/
void SetCurrentLatitude(float value) override;
/**
* @brief Set Current Longitude event. Overload of vss::Vehicle::Position::CurrentLongitudeService::IVSS_SetBSCurrentLongitude_Event
* @param[in] value Current latitude value in float
*/
void SetCurrentLongitude(float value) override;
/**
* @brief Gets status of vehicle position if it is inside tunnel or not. Overload of IAutoheadlightService::IsinTunnel.
* @return Returns true if position of vehicle is inside tunnel and false if outside.
*/
bool IsinTunnel() const override;
/**
* @brief Get status of headlights. Overload of IAutoheadlightService::GetHeadlightStatus.
* @return Returns the status of headlights (true if switched on , false if not switched on)
*/
bool GetHeadlightStatus() const override;
/**
* @brief Get the GPS bounding box
* @return Returns the bounding box structure
*/
SGPSBoundBox GetGPSBoundBox() const override;
/**
* @brief Update the headlight status based on the vehicle position with respect to tunnel.
*/
void ProcessHeadlightBasedOnEgoPosition();
/**
* @brief Load GPS bounding box from the configuration file
*/
bool LoadGPSBounds(const sdv::u8string& rssObjectConfig);
sdv::EObjectStatus m_eStatus = sdv::EObjectStatus::initialization_pending; ///< Current object status
volatile float m_fCurrentLatitude = 0.0; ///< Current Latitude
volatile float m_fCurrentLongitude = 0.0; ///< Current Longitude
volatile bool m_bHeadlight = false; ///< Headlight status
SGPSBoundBox m_SGPSBoundingBox; ///< Tunnel bounding box coordinates
///< Headlight interface.
vss::Vehicle::Body::Light::Front::LowBeamService::IVSS_SetHeadLightLowBeam* m_pHeadlightSvc = nullptr;
};
DEFINE_SDV_OBJECT(CAutoHeadlightService)
#endif // !define COMPLEX_SERVICE_EXAMPLE_H

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/*******************************************************************************
* @file AutoHeadlight.idl
* @details Auto Headlight example service interface definition.
*/
/**
* @brief AutoHeadlight example service interface. The interface provides functions for the
* Auto Headlight example complex service.
*/
interface IAutoheadlightService
{
/**
* @brief Tunnel Bounding box Coordinates struct.
*/
struct SGPSBoundBox
{
float fTunnelMinLat = 0.0; ///< Minimum latitude value of bounding box
float fTunnelMinLon = 0.0; ///< Minimum longitude value of bounding box
float fTunnelMaxLat = 0.0; ///< Maximum latitude value of bounding box
float fTunnelMaxLon = 0.0; ///< Maximum longitude value of bounding box
};
/**
* @brief Gets status of vehicle position if it is inside tunnel or not
* @return Returns true if position of vehicle is inside tunnel and false if outside.
*/
boolean IsinTunnel() const;
/**
* @brief Get status of headlights
* @return Returns the status of headlights (true if switched on , false if not switched on)
*/
boolean GetHeadlightStatus() const;
/**
* @brief Get the GPS bounding box
* @return Returns the bounding box structure
*/
SGPSBoundBox GetGPSBoundBox() const;
};