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https://github.com/eclipse-openvehicle-api/openvehicle-api.git
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#ifndef COMPLEX_SERVICE_EXAMPLE_H
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#define COMPLEX_SERVICE_EXAMPLE_H
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// C++ library
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#include <iostream>
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// SDV framework support
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#include <support/component_impl.h>
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#include <support/signal_support.h>
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#include <support/timer.h>
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#include <support/toml.h>
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// VSS interfaces - located in ../generated/vss_files/include
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#include "vss_vehiclepositioncurrentlatitude_bs_rx.h"
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#include "vss_vehiclepositioncurrentlongitude_bs_rx.h"
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#include "vss_vehiclebodylightfrontlowbeam_bs_tx.h"
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// Complex service Headlight interface - located in ../generated/example_service
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#include "autoheadlight_cs_ifc.h"
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/**
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* @brief Auto Headlight service
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* @details This complex service enables the headlight if the vehicle position is detected inside the tunnel and disables the headlight
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* if vehicle is detected outside the tunnel. This also checks if the time based on summer and winter season and enables it accordingly.(time aspect will be developed later)
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*
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* Input events from basic service: CurrentLatitude
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* CurrentLongitude
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* Output calls for basic service: headlight (true or false)
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*
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* Input calls for applications: autoheadlight enabled (true/false)
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* Output info for applications: headlight status (true/false)
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* Inside the tunnel (true/false)
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*/
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class CAutoHeadlightService :
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public sdv::CSdvObject,
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public sdv::IObjectControl,
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public IAutoheadlightService,
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public vss::Vehicle::Position::CurrentLatitudeService::IVSS_SetCurrentLatitude_Event,
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public vss::Vehicle::Position::CurrentLongitudeService::IVSS_SetCurrentLongitude_Event
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{
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public:
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/**
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* @brief Constructor
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*/
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CAutoHeadlightService();
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/**
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* @brief Destructor
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*/
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~CAutoHeadlightService();
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_ENTRY(sdv::IObjectControl)
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SDV_INTERFACE_ENTRY(vss::Vehicle::Position::CurrentLatitudeService::IVSS_SetCurrentLatitude_Event)
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SDV_INTERFACE_ENTRY(vss::Vehicle::Position::CurrentLongitudeService::IVSS_SetCurrentLongitude_Event)
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SDV_INTERFACE_ENTRY(IAutoheadlightService)
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END_SDV_INTERFACE_MAP()
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// Object declarations
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::ComplexService)
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DECLARE_OBJECT_CLASS_NAME("Auto Headlight Service")
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DECLARE_OBJECT_SINGLETON()
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/**
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* @brief Initialize the object. Overload of sdv::IObjectControl::Initialize.
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* @param[in] ssObjectConfig Optional configuration string.
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*/
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void Initialize(const sdv::u8string& ssObjectConfig) override;
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/**
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* @brief Get the current status of the object. Overload of sdv::IObjectControl::GetStatus.
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* @return Return the current status of the object.
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*/
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sdv::EObjectStatus GetStatus() const override;
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/**
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* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
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* @param[in] eMode The operation mode, the component should run in.
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*/
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void SetOperationMode(sdv::EOperationMode eMode) override;
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/**
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* @brief Shutdown called before the object is destroyed. Overload of sdv::IObjectControl::Shutdown.
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*/
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void Shutdown() override;
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private:
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/**
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* @brief Set Current latitude event. Overload of vss::Vehicle::Position::CurrentLatitudeService::IVSS_SetBSCurrentLatitude_Event
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* @param[in] value Current latitude value in float
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*/
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void SetCurrentLatitude(float value) override;
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/**
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* @brief Set Current Longitude event. Overload of vss::Vehicle::Position::CurrentLongitudeService::IVSS_SetBSCurrentLongitude_Event
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* @param[in] value Current latitude value in float
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*/
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void SetCurrentLongitude(float value) override;
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/**
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* @brief Gets status of vehicle position if it is inside tunnel or not. Overload of IAutoheadlightService::IsinTunnel.
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* @return Returns true if position of vehicle is inside tunnel and false if outside.
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*/
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bool IsinTunnel() const override;
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/**
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* @brief Get status of headlights. Overload of IAutoheadlightService::GetHeadlightStatus.
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* @return Returns the status of headlights (true if switched on , false if not switched on)
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*/
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bool GetHeadlightStatus() const override;
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/**
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* @brief Get the GPS bounding box
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* @return Returns the bounding box structure
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*/
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SGPSBoundBox GetGPSBoundBox() const override;
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/**
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* @brief Update the headlight status based on the vehicle position with respect to tunnel.
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*/
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void ProcessHeadlightBasedOnEgoPosition();
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/**
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* @brief Load GPS bounding box from the configuration file
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*/
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bool LoadGPSBounds(const sdv::u8string& rssObjectConfig);
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sdv::EObjectStatus m_eStatus = sdv::EObjectStatus::initialization_pending; ///< Current object status
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volatile float m_fCurrentLatitude = 0.0; ///< Current Latitude
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volatile float m_fCurrentLongitude = 0.0; ///< Current Longitude
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volatile bool m_bHeadlight = false; ///< Headlight status
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SGPSBoundBox m_SGPSBoundingBox; ///< Tunnel bounding box coordinates
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///< Headlight interface.
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vss::Vehicle::Body::Light::Front::LowBeamService::IVSS_SetHeadLightLowBeam* m_pHeadlightSvc = nullptr;
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};
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DEFINE_SDV_OBJECT(CAutoHeadlightService)
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#endif // !define COMPLEX_SERVICE_EXAMPLE_H
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