Precommit (#1)

* first commit

* cleanup
This commit is contained in:
tompzf
2025-11-04 13:28:06 +01:00
committed by GitHub
parent dba45dc636
commit 6ed4b1534e
898 changed files with 256340 additions and 0 deletions

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#include "include/console.h"
#ifdef _WIN32
#include <conio.h> // Needed for _kbhit
#else
#include <fcntl.h>
#endif
const CConsole::SConsolePos g_sTitle{ 1, 1 };
const CConsole::SConsolePos g_sSubTitle{ 2, 1 };
const CConsole::SConsolePos g_sSeparator11{ 4, 1 };
const CConsole::SConsolePos g_sSeparator12{ 6, 1 };
const CConsole::SConsolePos g_sFrontLeftDoorIsOpen{ 7, 1 };
const CConsole::SConsolePos g_sFrontRightDoorIsOpen{ 8, 1 };
const CConsole::SConsolePos g_sRearLeftDoorIsOpen{ 9, 1 };
const CConsole::SConsolePos g_sRearRightDoorIsOpen{ 10, 1 };
const CConsole::SConsolePos g_sFrontLeftDoorIsLocked{ 7, 42 };
const CConsole::SConsolePos g_sFrontRightDoorIsLocked{ 8, 42 };
const CConsole::SConsolePos g_sRearLeftDoorIsLocked{ 9, 42 };
const CConsole::SConsolePos g_sRearRightDoorIsLocked{ 10, 42 };
const CConsole::SConsolePos g_sSeparator21{ 12, 1 };
const CConsole::SConsolePos g_sSeparator22{ 14, 1 };
const CConsole::SConsolePos g_sVehicleDevice{ 15, 1 };
const CConsole::SConsolePos g_sSeparator31{ 17, 1 };
const CConsole::SConsolePos g_sSeparator32{ 19, 1 };
const CConsole::SConsolePos g_sBasicServiceL1{ 20, 1 };
const CConsole::SConsolePos g_sBasicServiceR1{ 21, 1 };
const CConsole::SConsolePos g_sBasicServiceL2{ 22, 1 };
const CConsole::SConsolePos g_sBasicServiceR2{ 23, 1 };
const CConsole::SConsolePos g_sSeparator41{ 25, 1 };
const CConsole::SConsolePos g_sSeparator42{ 26, 1 };
const CConsole::SConsolePos g_sComplexService{ 27, 1 };
const CConsole::SConsolePos g_sControlDescription{ 29, 1 };
const CConsole::SConsolePos g_sCursor{ 30, 1 };
CConsole::CConsole()
{
#ifdef _WIN32
// Enable ANSI escape codes
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
if (hStdOut != INVALID_HANDLE_VALUE && GetConsoleMode(hStdOut, &m_dwConsoleOutMode))
SetConsoleMode(hStdOut, m_dwConsoleOutMode | ENABLE_VIRTUAL_TERMINAL_PROCESSING);
HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
if (hStdIn != INVALID_HANDLE_VALUE && GetConsoleMode(hStdIn, &m_dwConsoleInMode))
SetConsoleMode(hStdIn, m_dwConsoleInMode & ~(ENABLE_ECHO_INPUT | ENABLE_LINE_INPUT));
#elif defined __unix__
// Disable echo
tcgetattr(STDIN_FILENO, &m_sTermAttr);
struct termios sTermAttrTemp = m_sTermAttr;
sTermAttrTemp.c_lflag &= ~(ICANON | ECHO);
tcsetattr(STDIN_FILENO, TCSANOW, &sTermAttrTemp);
m_iFileStatus = fcntl(STDIN_FILENO, F_GETFL, 0);
fcntl(STDIN_FILENO, F_SETFL, m_iFileStatus | O_NONBLOCK);
#else
#error The OS is not supported!
#endif
}
CConsole::~CConsole()
{
SetCursorPos(g_sCursor);
#ifdef _WIN32
// Return to the stored console mode
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
if (hStdOut != INVALID_HANDLE_VALUE)
SetConsoleMode(hStdOut, m_dwConsoleOutMode);
HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
if (hStdIn != INVALID_HANDLE_VALUE)
SetConsoleMode(hStdIn, m_dwConsoleInMode);
#elif defined __unix__
// Return the previous file status flags.
fcntl(STDIN_FILENO, F_SETFL, m_iFileStatus);
// Return to previous terminal state
tcsetattr(STDIN_FILENO, TCSANOW, &m_sTermAttr);
#endif
}
void CConsole::PrintHeader(const uint32_t numberOfDoors)
{
// Clear the screen...
std::cout << "\x1b[2J";
std::string title = "Door demo example: Data link attached (4 doors) ";
if (numberOfDoors <= 4)
{
title = "Door demo example: Vehicle has ";
title.append(std::to_string(numberOfDoors));
title.append(" doors.");
}
// Print the titles
PrintText(g_sTitle, title.c_str());
PrintText(g_sSubTitle, " Doors are locked automatically after 2 seconds when all doors are closed.");
PrintText(g_sSeparator11, "============================================================================");
PrintText(g_sSeparator12, "Data dispatch service:");
PrintText(g_sFrontLeftDoorIsOpen, "Front Left Door:.. not available");
PrintText(g_sFrontRightDoorIsOpen, "Front Right Door:.. not available");
PrintText(g_sRearLeftDoorIsOpen, "Rear Left Door:.. not available");
PrintText(g_sRearRightDoorIsOpen, "Rear Right Door:.. not available");
PrintText(g_sSeparator21, "----------------------------------------------------------------------------");
PrintText(g_sSeparator22, "Vehicle device:");
PrintText(g_sVehicleDevice, "Vehicle Device Interface not available.");
PrintText(g_sSeparator31, "----------------------------------------------------------------------------");
PrintText(g_sSeparator32, "Basic services:");
PrintText(g_sBasicServiceL1, "Basic Service Interface not available.");
PrintText(g_sSeparator41, "----------------------------------------------------------------------------");
PrintText(g_sSeparator42, "Complex service:");
PrintText(g_sComplexService, "Complex Service Interface not available.");
if (!m_isExternalApp)
{
PrintText(g_sControlDescription, "Press 'X' to quit; '1', '2', '3', '4' to toggle doors...");
}
else
{
title.append(" [Connected to an instance]");
PrintText(g_sTitle, title.c_str());
PrintText(g_sControlDescription, "Press 'X' to quit; Doors are toggled automatically");
}
}
bool CConsole::PrepareDataConsumers()
{
if (!m_isExternalApp)
{
if(!(PrepareDataConsumersForStandAlone()))
{
return false;
}
}
auto basicServiceL1 = sdv::core::GetObject("Vehicle.Chassis.Door.Axle01.Left_Service").GetInterface<vss::Vehicle::Chassis::Door::Axle01::LeftService::IVSS_GetIsOpen>();
if (!basicServiceL1)
{
SDV_LOG_ERROR("Could not get interface 'LeftService::IVSS_IsOpen': [CConsole]");
return false;
}
else
{
/* Interface exists -> Clean the line for Console window */
PrintText(g_sBasicServiceL1, " ");
}
basicServiceL1->RegisterOnSignalChangeOfLeftDoorIsOpen01(dynamic_cast<vss::Vehicle::Chassis::Door::Axle01::LeftService::IVSS_SetIsOpen_Event*> (this));
bool value = false;
PrintValue(g_sFrontLeftDoorIsLocked, "Front Left Latch:", value, (value ? "locked" : "unlocked"));
// all other doors are optional
auto basicServiceR1 = sdv::core::GetObject("Vehicle.Chassis.Door.Axle01.Right_Service").GetInterface<vss::Vehicle::Chassis::Door::Axle01::RightService::IVSS_GetIsOpen>();
if (basicServiceR1)
{
basicServiceR1->RegisterOnSignalChangeOfRightDoorIsOpen01(dynamic_cast<vss::Vehicle::Chassis::Door::Axle01::RightService::IVSS_SetIsOpen_Event*> (this));
PrintValue(g_sFrontRightDoorIsLocked, "Front Right Latch:", value, (value ? "locked" : "unlocked"));
}
auto basicServiceL2 = sdv::core::GetObject("Vehicle.Chassis.Door.Axle02.Left_Service").GetInterface<vss::Vehicle::Chassis::Door::Axle02::LeftService::IVSS_GetIsOpen>();
if (basicServiceL2)
{
basicServiceL2->RegisterOnSignalChangeOfLeftDoorIsOpen02(dynamic_cast<vss::Vehicle::Chassis::Door::Axle02::LeftService::IVSS_SetIsOpen_Event*> (this));
PrintValue(g_sRearLeftDoorIsLocked, "Rear Left Latch:", value, (value ? "locked" : "unlocked"));
}
auto basicServiceR2 = sdv::core::GetObject("Vehicle.Chassis.Door.Axle02.Right_Service").GetInterface<vss::Vehicle::Chassis::Door::Axle02::RightService::IVSS_GetIsOpen>();
if (basicServiceR2)
{
basicServiceR2->RegisterOnSignalChangeOfRightDoorIsOpen02(dynamic_cast<vss::Vehicle::Chassis::Door::Axle02::RightService::IVSS_SetIsOpen_Event*> (this));
PrintValue(g_sRearRightDoorIsLocked, "Rear Right Latch:", value, (value ? "locked" : "unlocked"));
}
m_pDoorService = sdv::core::GetObject("Doors Example Service").GetInterface<IDoorService>();
if (!m_pDoorService)
{
SDV_LOG_ERROR("Console ERROR: Could not get complex service interface 'IDoorService'");
return false;
}
if (m_isExternalApp)
{
PrintText(g_sFrontLeftDoorIsLocked, " ");
PrintText(g_sFrontRightDoorIsLocked, " ");
PrintText(g_sRearLeftDoorIsLocked, " ");
PrintText(g_sRearRightDoorIsLocked, " ");
PrintText(g_sFrontLeftDoorIsOpen, "External Application, no dispatch service.");
PrintText(g_sFrontRightDoorIsOpen, " ");
PrintText(g_sRearLeftDoorIsOpen, " ");
PrintText(g_sRearRightDoorIsOpen, " ");
}
return true;
}
void CConsole::ResetSignals()
{
// Set the cursor position at the end
SetCursorPos(g_sCursor);
// Registrate for the vehicle device & basic service of the front left door. Front left door mzust exist, the others are optional
auto vehicleDevice = sdv::core::GetObject("Vehicle.Chassis.Door.Axle01.Left_Device").GetInterface<vss::Vehicle::Chassis::Door::Axle01::LeftDevice::IVSS_IsOpen>();
if (vehicleDevice)
vehicleDevice->UnregisterIsOpenEvent(dynamic_cast<vss::Vehicle::Chassis::Door::Axle01::LeftDevice::IVSS_WriteIsOpen_Event*> (this));
auto basicServiceL1 = sdv::core::GetObject("Vehicle.Chassis.Door.Axle01.Left_Service").GetInterface<vss::Vehicle::Chassis::Door::Axle01::LeftService::IVSS_GetIsOpen>();
if (basicServiceL1)
basicServiceL1->UnregisterOnSignalChangeOfLeftDoorIsOpen01(dynamic_cast<vss::Vehicle::Chassis::Door::Axle01::LeftService::IVSS_SetIsOpen_Event*> (this));
auto basicServiceR1 = sdv::core::GetObject("Vehicle.Chassis.Door.Axle01.Right_Service").GetInterface<vss::Vehicle::Chassis::Door::Axle01::RightService::IVSS_GetIsOpen>();
if (basicServiceR1)
basicServiceR1->UnregisterOnSignalChangeOfRightDoorIsOpen01(dynamic_cast<vss::Vehicle::Chassis::Door::Axle01::RightService::IVSS_SetIsOpen_Event*> (this));
auto basicServiceL2 = sdv::core::GetObject("Vehicle.Chassis.Door.Axle02.Left_Service").GetInterface<vss::Vehicle::Chassis::Door::Axle02::LeftService::IVSS_GetIsOpen>();
if (basicServiceL2)
basicServiceL2->UnregisterOnSignalChangeOfLeftDoorIsOpen02(dynamic_cast<vss::Vehicle::Chassis::Door::Axle02::LeftService::IVSS_SetIsOpen_Event*> (this));
auto basicServiceR2 = sdv::core::GetObject("Vehicle.Chassis.Door.Axle02.Right_Service").GetInterface<vss::Vehicle::Chassis::Door::Axle02::RightService::IVSS_GetIsOpen>();
if (basicServiceR2)
basicServiceR2->UnregisterOnSignalChangeOfRightDoorIsOpen02(dynamic_cast<vss::Vehicle::Chassis::Door::Axle02::RightService::IVSS_SetIsOpen_Event*> (this));
// Unregister the data link signalss
if (m_SignalFrontLeftDoorIsOpen)
m_SignalFrontLeftDoorIsOpen.Reset();
if (m_SignalFrontRightDoorIsOpen)
m_SignalFrontRightDoorIsOpen.Reset();
if (m_SignalRearLeftDoorIsOpen)
m_SignalRearLeftDoorIsOpen.Reset();
if (m_SignalRearRightDoorIsOpen)
m_SignalRearRightDoorIsOpen.Reset();
if (m_SignalFrontLeftDoorIsLocked)
m_SignalFrontLeftDoorIsLocked.Reset();
if (m_SignalFrontRightDoorIsLocked)
m_SignalFrontRightDoorIsLocked.Reset();
if (m_SignalRearLeftDoorIsLocked)
m_SignalRearLeftDoorIsLocked.Reset();
if (m_SignalRearRightDoorIsLocked)
m_SignalRearRightDoorIsLocked.Reset();
}
void CConsole::StartUpdateDataThread()
{
if (m_bThreadStarted)
return;
m_bThreadStarted = true;
m_bRunning = true;
m_threadReadTxSignals = std::thread(&CConsole::UpdateDataThreadFunc, this);
}
void CConsole::StopUpdateDataThread()
{
// Stop running and wait for any thread to finalize
m_bRunning = false;
if (m_threadReadTxSignals.joinable())
m_threadReadTxSignals.join();
}
void CConsole::SetExternalApp()
{
m_isExternalApp = true;
}
void CConsole::WriteIsOpen(bool value)
{
PrintValue(g_sVehicleDevice, "Front Left Door:", value, (value ? "open" : "closed"));
}
void CConsole::SetIsOpenL1(bool value)
{
PrintValue(g_sBasicServiceL1, "Front Left Door:", value, (value ? "open" : "closed"));
}
void CConsole::SetIsOpenR1(bool value)
{
PrintValue(g_sBasicServiceR1, "Front Right Door:", value, (value ? "open" : "closed"));
}
void CConsole::SetIsOpenL2(bool value)
{
PrintValue(g_sBasicServiceL2, "Rear Left Door:", value, (value ? "open" : "closed"));
}
void CConsole::SetIsOpenR2(bool value)
{
PrintValue(g_sBasicServiceR2, "Rear Right Door:", value, (value ? "open" : "closed"));
}
bool CConsole::PrepareDataConsumersForStandAlone()
{
// Subscribe for the door and if available get TX signal. Either both exists or none of them
sdv::core::CDispatchService dispatch;
m_SignalFrontLeftDoorIsOpen = dispatch.Subscribe(doors::dsLeftDoorIsOpen01, [&](sdv::any_t value) { CallbackFrontLeftDoorIsOpen(value); });
if(m_SignalFrontLeftDoorIsOpen)
m_SignalFrontLeftDoorIsLocked = dispatch.RegisterTxSignal(doors::dsLeftLatch01, 0);
m_SignalFrontRightDoorIsOpen = dispatch.Subscribe(doors::dsRightDoorIsOpen01, [&](sdv::any_t value) { CallbackFrontRightDoorIsOpen(value); });
if(m_SignalFrontRightDoorIsOpen)
m_SignalFrontRightDoorIsLocked = dispatch.RegisterTxSignal(doors::dsRightLatch01, 0);
m_SignalRearLeftDoorIsOpen = dispatch.Subscribe(doors::dsLeftDoorIsOpen02, [&](sdv::any_t value) {CallbackRearLeftDoorIsOpen(value); });
if(m_SignalRearLeftDoorIsOpen)
m_SignalRearLeftDoorIsLocked = dispatch.RegisterTxSignal(doors::dsLeftLatch02, 0);
m_SignalRearRightDoorIsOpen = dispatch.Subscribe(doors::dsRightDoorIsOpen02, [&](sdv::any_t value) { CallbackRearRightDoorIsOpen(value); });
if(m_SignalRearRightDoorIsOpen)
m_SignalRearRightDoorIsLocked = dispatch.RegisterTxSignal(doors::dsRightLatch02, 0);
// Validate: Either both exists or none of them
if (m_SignalFrontLeftDoorIsOpen != m_SignalFrontLeftDoorIsLocked)
{
SDV_LOG_ERROR("Console ERROR: m_SignalFrontLeftDoorIsOpen != m_SignalFrontLeftDoorIsLocked do not match, failed");
return false;
}
if (m_SignalFrontRightDoorIsOpen != m_SignalFrontRightDoorIsLocked)
{
SDV_LOG_ERROR("Console ERROR: m_SignalFrontRightDoorIsOpen != m_SignalFrontRightDoorIsLocked do not match, failed");
return false;
}
if (m_SignalRearLeftDoorIsOpen != m_SignalRearLeftDoorIsLocked)
{
SDV_LOG_ERROR("Console ERROR: m_SignalRearLeftDoorIsOpen != m_SignalRearLeftDoorIsLockeddo not match, failed");
return false;
}
if (m_SignalRearRightDoorIsOpen != m_SignalRearRightDoorIsLocked)
{
SDV_LOG_ERROR("Console ERROR: m_SignalRearRightDoorIsOpen != m_SignalRearRightDoorIsLocked do not match, failed");
return false;
}
// Registrate for the vehicle device & basic service of the front left door. Front left door mzust exist, the others are optional
auto vehicleDevice = sdv::core::GetObject("Vehicle.Chassis.Door.Axle01.Left_Device").GetInterface<vss::Vehicle::Chassis::Door::Axle01::LeftDevice::IVSS_IsOpen>();
if (!vehicleDevice)
{
SDV_LOG_ERROR("Could not get interface 'LeftDevice::IVSS_IsOpen': [CConsole]");
return false;
}
vehicleDevice->RegisterIsOpenEvent(dynamic_cast<vss::Vehicle::Chassis::Door::Axle01::LeftDevice::IVSS_WriteIsOpen_Event*> (this));
return true;
}
void CConsole::CallbackFrontLeftDoorIsOpen(sdv::any_t value)
{
m_FrontLeftDoorIsOpen = value.get<bool>();
PrintValue(g_sFrontLeftDoorIsOpen, "Front Left Door:", m_FrontLeftDoorIsOpen, (m_FrontLeftDoorIsOpen ? "open" : "closed"));
}
void CConsole::CallbackFrontRightDoorIsOpen(sdv::any_t value)
{
m_FrontRightDoorIsOpen = value.get<bool>();
PrintValue(g_sFrontRightDoorIsOpen, "Front Right Door:", m_FrontRightDoorIsOpen, (m_FrontRightDoorIsOpen ? "open" : "closed"));
}
void CConsole::CallbackRearLeftDoorIsOpen(sdv::any_t value)
{
m_RearLeftDoorIsOpen = value.get<bool>();
PrintValue(g_sRearLeftDoorIsOpen, "Rear Left Door:", m_RearLeftDoorIsOpen, (m_RearLeftDoorIsOpen ? "open" : "closed"));
}
void CConsole::CallbackRearRightDoorIsOpen(sdv::any_t value)
{
m_RearRightDoorIsOpen = value.get<bool>();
PrintValue(g_sRearRightDoorIsOpen, "Rear Right Door:", m_RearRightDoorIsOpen, (m_RearRightDoorIsOpen ? "open" : "closed"));
}
void CConsole::UpdateDataThreadFunc()
{
bool bDoorsAreLocked = true;
bool bFirstStatusCheck = true;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
while (m_bRunning)
{
if (!m_isExternalApp)
{
UpdateTXSignal(g_sFrontLeftDoorIsLocked, "Front Left Latch:", m_SignalFrontLeftDoorIsLocked, m_FrontLeftDoorIsLocked);
UpdateTXSignal(g_sFrontRightDoorIsLocked, "Front Right Latch:", m_SignalFrontRightDoorIsLocked, m_FrontRightDoorIsLocked);
UpdateTXSignal(g_sRearLeftDoorIsLocked, "Rear Left Latch:", m_SignalRearLeftDoorIsLocked, m_RearLeftDoorIsLocked);
UpdateTXSignal(g_sRearRightDoorIsLocked, "Rear Right Latch:", m_SignalRearRightDoorIsLocked, m_RearRightDoorIsLocked);
}
if (m_pDoorService)
{
auto latch = m_pDoorService->GetDoorsStatus();
if ((bDoorsAreLocked != latch) || (bFirstStatusCheck))
{
bDoorsAreLocked = latch;
PrintText(g_sComplexService, bDoorsAreLocked ? "All doors are locked" :"All doors are unlocked");
bFirstStatusCheck = false;
}
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
}
void CConsole::UpdateTXSignal(SConsolePos sPos, const std::string& label, sdv::core::CSignal& signal, bool& value)
{
// signal may be optional (door may not exist)
if (signal)
{
auto frontLeftDoorIsLocked = value;
value = signal.Read().get<bool>();
if (frontLeftDoorIsLocked != value)
{
PrintValue(sPos, label , value, (value ? "locked" : "unlocked"));
}
}
}
CConsole::SConsolePos CConsole::GetCursorPos() const
{
SConsolePos sPos{};
std::cout << "\033[6n";
char buff[128];
int indx = 0;
for(;;) {
int cc = std::cin.get();
buff[indx] = (char)cc;
indx++;
if(cc == 'R') {
buff[indx + 1] = '\0';
break;
}
}
int iRow = 0, iCol = 0;
sscanf(buff, "\x1b[%d;%dR", &iRow, &iCol);
sPos.uiRow = static_cast<uint32_t>(iRow);
sPos.uiCol = static_cast<uint32_t>(iCol);
fseek(stdin, 0, SEEK_END);
return sPos;
}
void CConsole::SetCursorPos(SConsolePos sPos)
{
std::cout << "\033[" << sPos.uiRow << ";" << sPos.uiCol << "H";
}
void CConsole::PrintText(SConsolePos sPos, const std::string& rssText)
{
auto text = rssText;
while (text.length() < 47)
{
text.append(" ");
}
std::lock_guard<std::mutex> lock(m_mtxPrintToConsole);
SetCursorPos(sPos);
std::cout << text;
}

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#include "../door_app/include/door_application.h"
#include "../door_app/include/signal_names.h"
#ifdef _WIN32
#include <conio.h> // Needed for _kbhit
#else
#include <fcntl.h>
#endif
bool CDoorControl::LoadConfigFile(const std::string& inputMsg, const std::string& configFileName)
{
std::string msg = inputMsg;
if (m_appcontrol.LoadConfig(configFileName) == sdv::core::EConfigProcessResult::successful)
{
msg.append("ok\n");
std::cout << msg.c_str();
return true;
}
msg.append("FAILED.\n");
std::cout << msg.c_str();
return false;
}
bool CDoorControl::KeyHit()
{
#ifdef _WIN32
return _kbhit();
#elif __unix__
int ch = getchar();
if (ch != EOF) {
ungetc(ch, stdin);
return true;
}
return false;
#endif
}
char CDoorControl::GetChar()
{
#ifdef _WIN32
return static_cast<char>(_getch());
#else
return getchar();
#endif
}
bool CDoorControl::RegisterSignals()
{
sdv::core::CDispatchService dispatch;
m_SignalFrontLeftDoorIsOpen = dispatch.RegisterRxSignal(doors::dsLeftDoorIsOpen01);
m_SignalFrontLeftDoorIsLocked = dispatch.RegisterTxSignal(doors::dsLeftLatch01, 0);
if (m_iNumberOfDoors > 1)
{
m_SignalFrontRightDoorIsOpen = dispatch.RegisterRxSignal(doors::dsRightDoorIsOpen01);
m_SignalFrontRightDoorIsLocked = dispatch.RegisterTxSignal(doors::dsRightLatch01, 0);
if (m_iNumberOfDoors > 2)
{
m_SignalRearLeftDoorIsOpen = dispatch.RegisterRxSignal(doors::dsLeftDoorIsOpen02);
m_SignalRearLeftDoorIsLocked = dispatch.RegisterTxSignal(doors::dsLeftLatch02, 0);
if (m_iNumberOfDoors > 3)
{
m_SignalRearRightDoorIsOpen = dispatch.RegisterRxSignal(doors::dsRightDoorIsOpen02);
m_SignalRearRightDoorIsLocked = dispatch.RegisterTxSignal(doors::dsRightLatch02, 0);
}
}
}
return true;
}
bool CDoorControl::IsSDVFrameworkEnvironmentSet()
{
const char* envVariable = std::getenv("SDV_FRAMEWORK_RUNTIME");
if (envVariable)
{
return true;
}
return false;
}
bool CDoorControl::Initialize(const uint32_t numberOfDoors)
{
if (m_bInitialized)
return true;
if ((numberOfDoors >= 1) && (numberOfDoors <= 4))
{
m_iNumberOfDoors = numberOfDoors;
}
if (!IsSDVFrameworkEnvironmentSet())
{
// if SDV_FRAMEWORK_RUNTIME environment variable is not set we need to set the Framework Runtime directory
m_appcontrol.SetFrameworkRuntimeDirectory("../../bin");
}
if(!m_appcontrol.Startup(""))
return false;
// Switch to config mode.
m_appcontrol.SetConfigMode();
bool bResult = LoadConfigFile("Load dispatch example: ", "data_dispatch_example.toml");
bResult &= LoadConfigFile("Load task timer: ", "task_timer_example.toml");
bResult &= RegisterSignals();
bResult &= LoadConfigFile("Load vehicle devices and basic services for front left door: ", "front_left_door_example.toml");
if (m_iNumberOfDoors > 1)
{
bResult &= LoadConfigFile("Load vehicle devices and basic services for front right door: ", "front_right_door_example.toml");
if (m_iNumberOfDoors > 2)
{
bResult &= LoadConfigFile("Load vehicle devices and basic services for rear left door: ", "rear_left_door_example.toml");
if (m_iNumberOfDoors > 3)
{
bResult &= LoadConfigFile("Load vehicle devices and basic services for rear right door: ", "rear_right_door_example.toml");
}
}
}
bResult &= LoadConfigFile("Load door service (complex service): ", "door_comple_service.toml");
if (!bResult)
{
SDV_LOG_ERROR("One or more configurations could not be loaded. Cannot continue.");
return false;
}
m_bInitialized = true;
return true;
}
uint32_t CDoorControl::GetNumberOfDoors() const
{
return m_iNumberOfDoors;
}
void CDoorControl::Shutdown()
{
if (!m_bInitialized)
m_appcontrol.Shutdown();
m_bInitialized = false;
}
void CDoorControl::SetRunningMode()
{
m_appcontrol.SetRunningMode();
}
void CDoorControl::RunUntilBreak()
{
bool bRunning = true;
bool openFrontLeftDoor = true;
bool openFrontRightDoor = true;
bool openRearLeftDoor = true;
bool openRearRightDoor = true;
// Update console by writing the first value if available
if (m_SignalFrontLeftDoorIsOpen)
m_SignalFrontLeftDoorIsOpen.Write<bool>(openFrontLeftDoor);
if (m_SignalFrontRightDoorIsOpen)
m_SignalFrontRightDoorIsOpen.Write<bool>(openFrontRightDoor);
if (m_SignalRearLeftDoorIsOpen)
m_SignalRearLeftDoorIsOpen.Write<bool>(openRearLeftDoor);
if (m_SignalRearRightDoorIsOpen)
m_SignalRearRightDoorIsOpen.Write<bool>(openRearRightDoor);
while (bRunning)
{
// Check for a key
if (!KeyHit())
{
std::this_thread::sleep_for(std::chrono::milliseconds(100));
continue;
}
// Get a keyboard value (if there is any).
char c = GetChar();
switch (c)
{
case '1':
openFrontLeftDoor = !openFrontLeftDoor;
if (m_SignalFrontLeftDoorIsOpen)
m_SignalFrontLeftDoorIsOpen.Write<bool>(openFrontLeftDoor);
break;
case '2':
openFrontRightDoor = !openFrontRightDoor;
if (m_SignalFrontRightDoorIsOpen)
m_SignalFrontRightDoorIsOpen.Write<bool>(openFrontRightDoor);
break;
case '3':
openRearLeftDoor = !openRearLeftDoor;
if (m_SignalRearLeftDoorIsOpen)
m_SignalRearLeftDoorIsOpen.Write<bool>(openRearLeftDoor);
break;
case '4':
openRearRightDoor = !openRearRightDoor;
if (m_SignalRearRightDoorIsOpen)
m_SignalRearRightDoorIsOpen.Write<bool>(openRearRightDoor);
break;
case 'x':
case 'X':
bRunning = false;
break;
default:
break;
}
}
}
uint32_t CDoorControl::UserInputNumberOfDoors()
{
uint32_t numberOfDoors = 4;
// Clear the screen and goto top...
std::cout << "\x1b[2J\033[0;0H";
std::cout << "How many doors does the vehicle have? Press a number between 1 and 4: ";
// Get a keyboard value (if there is any).
char c = GetChar();
switch (c)
{
case '1':
numberOfDoors = 1;
break;
case '2':
numberOfDoors = 2;
break;
case '3':
numberOfDoors = 3;
break;
case '4':
break;
default:
break;
}
return numberOfDoors;
}

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#include <iostream>
#include "../door_app/include/door_application.h"
#include "../door_app/include/console.h"
int main()
{
CDoorControl appobj;
if (!appobj.Initialize(appobj.UserInputNumberOfDoors()))
{
std::cout << "ERROR: Failed to initialize application control." << std::endl;
return 0;
}
CConsole visual_obj;
visual_obj.PrintHeader(appobj.GetNumberOfDoors());
visual_obj.PrepareDataConsumers();
visual_obj.StartUpdateDataThread();
appobj.SetRunningMode();
appobj.RunUntilBreak();
visual_obj.StopUpdateDataThread();
visual_obj.ResetSignals();
appobj.Shutdown();
return 0;
}

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#include "../door_app/include/door_extern_application.h"
#include "../door_app/include/signal_names.h"
#ifdef _WIN32
#include <conio.h> // Needed for _kbhit
#else
#include <fcntl.h>
#endif
bool CDoorExternControl::Initialize()
{
if (m_bInitialized)
return true;
if (!IsSDVFrameworkEnvironmentSet())
{
// if SDV_FRAMEWORK_RUNTIME environment variable is not set we need to set the Framework Runtime directory
m_appcontrol.SetFrameworkRuntimeDirectory("../../bin");
}
std::stringstream sstreamAppConfig;
sstreamAppConfig << "[Application]" << std::endl;
sstreamAppConfig << "Mode=\"External\"" << std::endl;
sstreamAppConfig << "Instance=\"3002\"" << std::endl;
sstreamAppConfig << "Retries=" << 6 << std::endl;
sstreamAppConfig << "[Console]" << std::endl;
sstreamAppConfig << "Report=\"Silent\"" << std::endl;
if (!m_appcontrol.Startup(sstreamAppConfig.str()))
return false;
m_bInitialized = true;
return true;
}
void CDoorExternControl::Shutdown()
{
if (!m_bInitialized)
m_appcontrol.Shutdown();
m_bInitialized = false;
}
void CDoorExternControl::RunUntilBreak()
{
bool bRunning = true;
while (bRunning)
{
// Check for a key
if (!KeyHit())
{
std::this_thread::sleep_for(std::chrono::milliseconds(100));
continue;
}
// Get a keyboard value (if there is any).
char c = GetChar();
switch (c)
{
case 'x':
case 'X':
bRunning = false;
break;
default:
break;
}
}
}
bool CDoorExternControl::IsSDVFrameworkEnvironmentSet()
{
const char* envVariable = std::getenv("SDV_FRAMEWORK_RUNTIME");
if (envVariable)
{
return true;
}
return false;
}
bool CDoorExternControl::KeyHit()
{
#ifdef _WIN32
return _kbhit();
#elif __unix__
int ch = getchar();
if (ch != EOF) {
ungetc(ch, stdin);
return true;
}
return false;
#endif
}
char CDoorExternControl::GetChar()
{
#ifdef _WIN32
return static_cast<char>(_getch());
#else
return getchar();
#endif
}

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#include <iostream>
#include "../door_app/include/door_extern_application.h"
#include "../door_app/include/console.h"
int main()
{
CDoorExternControl appobj;
if (!appobj.Initialize())
{
std::cout << "ERROR: Failed to initialize application control." << std::endl;
return 0;
}
CConsole visual_obj;
visual_obj.SetExternalApp();
visual_obj.PrintHeader(4);
visual_obj.PrepareDataConsumers();
visual_obj.StartUpdateDataThread();
appobj.RunUntilBreak();
visual_obj.StopUpdateDataThread();
visual_obj.ResetSignals();
appobj.Shutdown();
return 0;
}

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#ifndef CONSOLE_OUTPUT_H
#define CONSOLE_OUTPUT_H
#include <iostream>
#include <string>
#include <functional>
#include <support/signal_support.h>
#include <support/app_control.h>
#include <support/component_impl.h>
#include <support/timer.h>
#include "signal_names.h"
#include <fcntl.h>
#include "../interfaces/vss_vehiclechassisdooraxle01left_vd_rx.h"
#include "../interfaces/vss_vehiclechassisdooraxle01left_bs_rx.h"
#include "../interfaces/vss_vehiclechassisdooraxle01right_bs_rx.h"
#include "../interfaces/vss_vehiclechassisdooraxle02left_bs_rx.h"
#include "../interfaces/vss_vehiclechassisdooraxle02right_bs_rx.h"
#ifdef __unix__
#include <termios.h> // Needed for tcgetattr and fcntl
#include <unistd.h>
#endif
#include "../generated/door_service/door_ifc.h"
/**
* @brief Console operation class.
* @details This class retrieves RX data from the data dispatch service, vehicle device & basic service of front left door on event change.
* Furthermore, it shows TX value by polling the RX signals.
*/
class CConsole : public vss::Vehicle::Chassis::Door::Axle01::LeftDevice::IVSS_WriteIsOpen_Event
, public vss::Vehicle::Chassis::Door::Axle01::LeftService::IVSS_SetIsOpen_Event
, public vss::Vehicle::Chassis::Door::Axle01::RightService::IVSS_SetIsOpen_Event
, public vss::Vehicle::Chassis::Door::Axle02::LeftService::IVSS_SetIsOpen_Event
, public vss::Vehicle::Chassis::Door::Axle02::RightService::IVSS_SetIsOpen_Event
{
public:
/**
* @brief Screen position structure
*/
struct SConsolePos
{
uint32_t uiRow; ///< Row position (starts at 1)
uint32_t uiCol; ///< Column position (starts at 1)
};
/**
* @brief Constructor
*/
CConsole();
/**
* @brief Destructor
*/
~CConsole();
/**
* @brief Print the header.
* @param[in] numberOfDoors number of doors
*/
void PrintHeader(const uint32_t numberOfDoors);
/**
* @brief Prepare the data consumers..
* @details Gets all signals (4 RX signals showing Open/Closed doors and 4 TX signals if the doors are locked)
* Open/Closed is done as input (user) while locking the doors is done automatically by complex service when all doors are closed
* Need to work independent from the number of doors (1-4)
* @return Returns whether the preparation of the data consumers was successful or not.
*/
bool PrepareDataConsumers();
/**
* @brief Write leftDoorIsOpen signal
* @param[in] value leftDoorIsOpen
*/
void WriteIsOpen(bool value) override;
/**
* @brief Set leftDoorIsOpen signal (front door)
* @param[in] value leftDoorIsOpen
*/
void SetIsOpenL1(bool value) override;
/**
* @brief Set rightDoorIsOpen signal (front door)
* @param[in] value rightDoorIsOpen
*/
void SetIsOpenR1(bool value) override;
/**
* @brief Set leftDoorIsOpen signal (rear door)
* @param[in] value leftDoorIsOpen
*/
void SetIsOpenL2(bool value) override;
/**
* @brief Set rightDoorIsOpen signal (rear door)
* @param[in] value rightDoorIsOpen
*/
void SetIsOpenR2(bool value) override;
/**
* @brief For gracefully shutdown all signals need to be reset.
*/
void ResetSignals();
/**
* @brief Starts thread for polling the TX signals (if the doors are locked by the complex service)
*/
void StartUpdateDataThread();
/**
* @brief Stops thread
*/
void StopUpdateDataThread();
/**
* @brief Used to set a flag for when we use external App
*/
void SetExternalApp();
private:
/**
* @brief Prepare the data consumers for Standalone application
* @return Returns whether the preparation of the Standalone data consumers was successful or not.
*/
bool PrepareDataConsumersForStandAlone();
/**
* @brief Callback function when front left door is opened or closed (by user).
* @param[in] value The value of the signal to update.
*/
void CallbackFrontLeftDoorIsOpen(sdv::any_t value);
/**
* @brief Callback function when front right door is opened or closed (by user).
* @param[in] value The value of the signal to update.
*/
void CallbackFrontRightDoorIsOpen(sdv::any_t value);
/**
* @brief Callback function when rear left door is opened or closed (by user).
* @param[in] value The value of the signal to update.
*/
void CallbackRearLeftDoorIsOpen(sdv::any_t value);
/**
* @brief Callback function when rear right door is opened or closed (by user).
* @param[in] value The value of the signal to update.
*/
void CallbackRearRightDoorIsOpen(sdv::any_t value);
/**
* @brief Read the data link TX signals and print them into the console.
*/
void UpdateDataThreadFunc();
/**
* @brief Update the signal on the console output depending on the signal
* @details Check if the signal is valid. If invalid, ignore it.
*/
void UpdateTXSignal(SConsolePos sPos, const std::string& label, sdv::core::CSignal& signal, bool& value);
/**
* @brief Get the cursor position of the console.
* @return The cursor position.
*/
SConsolePos GetCursorPos() const;
/**
* @brief Set the current cursor position for the console.
* @param[in] sPos Console position to place the current cursor at.
*/
void SetCursorPos(SConsolePos sPos);
/**
* @brief Print text at a specific location.
* @param[in] sPos The location to print text at.
* @param[in] rssText Reference to the text to print.
*/
void PrintText(SConsolePos sPos, const std::string& rssText);
/**
* @brief Print a value string at a specific location.
* @tparam TValue Type of value.
* @param[in] sPos The location to print the value at.
* @param[in] rssName Reference to the value.
* @param[in] tValue The value.
* @param[in] rssStatus Status, becuse we have signals of type bool
*/
template <typename TValue>
void PrintValue(SConsolePos sPos, const std::string& rssName, TValue tValue, const std::string& rssStatus);
/**
* @brief Align string between name and value.
* @param[in] message Reference to the message to align.
* @param[in] desiredLength The desired length or 0 when no length is specified.
* @return The aligned string.
*/
std::string AlignString(const std::string& message, uint32_t desiredLength = 0);
mutable std::mutex m_mtxPrintToConsole; ///< Mutex to print complete message
bool m_bThreadStarted = false; ///< Set when initialized.
bool m_bRunning = false; ///< When set, the application is running.
bool m_isExternalApp = false; ///< True when we have an external application
mutable std::mutex m_mPrintToConsole; ///< Mutex to print complete message
std::thread m_threadReadTxSignals; ///< Simulation datalink thread.
sdv::core::CSignal m_SignalFrontLeftDoorIsOpen; ///< Front Left Door signal (RX input) - open / closed
sdv::core::CSignal m_SignalFrontRightDoorIsOpen; ///< Front Right Door signal (RX input) - open / closed
sdv::core::CSignal m_SignalRearLeftDoorIsOpen; ///< Rear Left Door signal (RX input) - open / closed
sdv::core::CSignal m_SignalRearRightDoorIsOpen; ///< Rear Right Door signal (RX input) - open / closed
bool m_FrontLeftDoorIsOpen = false; ///< Front Left Door value (RX input signal) - open / closed
bool m_FrontRightDoorIsOpen = false; ///< Front Right Door value (RX input signal) - open / closed
bool m_RearLeftDoorIsOpen = false; ///< Rear Left Door value (RX input signal) - open / closed
bool m_RearRightDoorIsOpen = false; ///< Rear Right Door value (RX input signal) - open / closed
sdv::core::CSignal m_SignalFrontLeftDoorIsLocked; ///< Front Left Door signal (TX output) - locked / unlocked
sdv::core::CSignal m_SignalFrontRightDoorIsLocked; ///< Front Right Door signal (TX output) - locked / unlocked
sdv::core::CSignal m_SignalRearLeftDoorIsLocked; ///< Rear Left Door signal (TX output) - locked / unlocked
sdv::core::CSignal m_SignalRearRightDoorIsLocked; ///< Rear Right Door signal (TX output) - locked / unlocked
bool m_FrontLeftDoorIsLocked = false; ///< Front Left Door value (TX output) - locked / unlocked
bool m_FrontRightDoorIsLocked = false; ///< Front Right Door value (TX output) - locked / unlocked
bool m_RearLeftDoorIsLocked = false; ///< Rear Left Door value (TX output) - locked / unlocked
bool m_RearRightDoorIsLocked = false; ///< Rear Right Door value (TX output) - locked / unlocked
IDoorService* m_pDoorService = nullptr; ///< Door service interface pointer.
#ifdef _WIN32
DWORD m_dwConsoleOutMode = 0u; ///< The console mode before switching on ANSI support.
DWORD m_dwConsoleInMode = 0u; ///< The console mode before switching on ANSI support.
#elif defined __unix__
struct termios m_sTermAttr{}; ///< The terminal attributes before disabling echo.
int m_iFileStatus = 0; ///< The file status flags for STDIN.
#else
#error The OS is not supported!
#endif
};
template <typename TValue>
inline void CConsole::PrintValue(SConsolePos sPos, const std::string& rssName, TValue tValue, const std::string& rssUnits)
{
std::string endName = " ";
const size_t nEndNameLen = 14 - rssUnits.size();
const size_t nValueNameLen = 26;
std::stringstream sstreamValueText;
sstreamValueText << rssName <<
std::string(nValueNameLen - std::min(rssName.size(), static_cast<size_t>(nValueNameLen - 1)) - 1, '.') <<
" " << std::fixed << std::setprecision(2) << tValue << " " << rssUnits <<
std::string(nEndNameLen - std::min(endName.size(), static_cast<size_t>(nEndNameLen - 1)) - 1, ' ');
std::lock_guard<std::mutex> lock(m_mPrintToConsole);
SetCursorPos(sPos);
std::cout << sstreamValueText.str();
}
template <>
inline void CConsole::PrintValue<bool>(SConsolePos sPos, const std::string& rssName, bool bValue, const std::string& rssStatus)
{;
PrintValue(sPos, rssName, bValue ? "" : "", rssStatus);
}
#endif // !define CONSOLE_OUTPUT_H

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#include <string>
#include <support/app_control.h>
#include <support/signal_support.h>
/**
* @brief Application Class of the door example
*/
class CDoorControl
{
public:
/**
* @brief Start and initialize the application control and load vehicle devices and
* basic services depending on the number of doors
* @param[in] numberOfDoors number of doors (1-4), default 4
* @return Return true on success otherwise false
*/
bool Initialize(const uint32_t numberOfDoors = 4);
/**
* @brief After initialization/configuration the system mode needs to be set to running mode
*/
void SetRunningMode();
/**
* @brief Ask user for input how many doors the vehicle should have (1-4)
* @return Return number of doors (default 4)
*/
uint32_t UserInputNumberOfDoors();
/**
* @brief Run loop as long as user input does not exit
* Allow user to open/close each door.
*/
void RunUntilBreak();
/**
* @brief Shutdown the system.
*/
void Shutdown();
/**
* @brief Get number of doors
* @return Return number of doors (default 4)
*/
uint32_t GetNumberOfDoors() const;
private:
/**
* @brief check if SDV_FRAMEWORK_RUNTIME environment variable exists
* @return Return true if environment variable is found otherwise false
*/
bool IsSDVFrameworkEnvironmentSet();
/**
* @brief Loac config file and register vehicle device and basic service.
* @remarks It is expected that each config file has the complete door:
* vehicle device & basic service for input and output
* @param[in] inputMsg message string to be printed on console in case of success and failure
* @param[in] configFileName config toml file name
* @return Return true on success otherwise false
*/
bool LoadConfigFile(const std::string& inputMsg, const std::string& configFileName);
/**
* @brief Key hit check. Windows uses the _kbhit function; POSIX emulates this.
* @return Returns whether a key has been pressed.
*/
bool KeyHit();
/**
* @brief Get the character from the keyboard buffer if pressed.
* @return Returns the character from the keyboard buffer.
*/
char GetChar();
/**
* @brief Register/Create Signals in the dispatch service depending on the number of doors
* @return Return true on success otherwise false
*/
bool RegisterSignals();
sdv::app::CAppControl m_appcontrol; ///< App-control of SDV V-API.
bool m_bInitialized = false; ///< Set when initialized.
uint32_t m_iNumberOfDoors = 4; ///< Number iof doors, maximuum 4
sdv::core::CSignal m_SignalFrontLeftDoorIsOpen; ///< Front Left Door signal (RX input) - open / closed
sdv::core::CSignal m_SignalFrontRightDoorIsOpen; ///< Front Right Door signal (RX input) - open / closed
sdv::core::CSignal m_SignalRearLeftDoorIsOpen; ///< Rear Left Door signal (RX input) - open / closed
sdv::core::CSignal m_SignalRearRightDoorIsOpen; ///< Rear Right Door signal (RX input) - open / closed
sdv::core::CSignal m_SignalFrontLeftDoorIsLocked; ///< Front Left Latch signal (TX output) - locked / unlocked
sdv::core::CSignal m_SignalFrontRightDoorIsLocked; ///< Front Right Latch signal (TX output) - locked / unlocked
sdv::core::CSignal m_SignalRearLeftDoorIsLocked; ///< Rear Left Latch signal (TX output) - locked / unlocked
sdv::core::CSignal m_SignalRearRightDoorIsLocked; ///< Rear Right Latch signal (TX output) - locked / unlocked
};

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#include <string>
#include <support/app_control.h>
#include <support/signal_support.h>
/**
* @brief Application Class of the door example
*/
class CDoorExternControl
{
public:
/**
* @brief Start and initialize the application control and load vehicle devices and
* basic services depending on the numerb of doors
* @return Return true on success otherwise false
*/
bool Initialize();
/**
* @brief Run loop as long as user input does not exit
* Allow user to open/close each door.
*/
void RunUntilBreak();
/**
* @brief Shutdown the system.
*/
void Shutdown();
private:
/**
* @brief check if SDV_FRAMEWORK_RUNTIME environment variable exists
* @return Return true if environment variable is found otherwise false
*/
bool IsSDVFrameworkEnvironmentSet();
/**
* @brief Key hit check. Windows uses the _kbhit function; POSIX emulates this.
* @return Returns whether a key has been pressed.
*/
bool KeyHit();
/**
* @brief Get the character from the keyboard buffer if pressed.
* @return Returns the character from the keyboard buffer.
*/
char GetChar();
sdv::app::CAppControl m_appcontrol; ///< App-control of SDV V-API.
bool m_bInitialized = false; ///< Set when initialized.
uint32_t m_iNumberOfDoors = 4; ///< Number iof doors, maximuum 4
};

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/**
* namespace for the signal names
* in case /interfaces/signal_identifier.h
* exists, use the file, otherwise define the namespace
*/
#ifndef SIGNAL_NAMES_H
#define SIGNAL_NAMES_H
#ifdef __has_include
#if __has_include("../interfaces/signal_identifier.h")
#include "../interfaces/signal_identifier.h"
#else
namespace doors
{
// Data Dispatch Service signal names to dbc variable names C-type RX/TX vss name space
static std::string dsLeftDoorIsOpen01 = "CAN_Input_L1.Door01LeftIsOpen"; ///< bool RX Vehicle.Chassis.Door.Axle01.Left
static std::string dsRightDoorIsOpen01 = "CAN_Input_R1.Door01RightIs"; ///< bool RX Vehicle.Chassis.Door.Axle01.Right
static std::string dsLeftDoorIsOpen02 = "CAN_Input_L2.Door02LeftIsOpen"; ///< bool RX Vehicle.Chassis.Door.Axle02.Left
static std::string dsRightDoorIsOpen02 = "CAN_Input_R2.Door02RightIsOpen"; ///< bool RX Vehicle.Chassis.Door.Axle02.Right
static std::string dsLeftLatch01 = "CAN_Output.LockDoor01Left" ; ///< bool TX Vehicle.Chassis.TX.Door.Axle01.Left
static std::string dsRightLatch01 = "CAN_Output.LockDoor01Right"; ///< bool TX Vehicle.Chassis.TX.Door.Axle01.Right
static std::string dsLeftLatch02 = "CAN_Output.LockDoor02Left" ; ///< bool TX Vehicle.Chassis.TX.Door.Axle02.Left
static std::string dsRightLatch02 = "CAN_Output.LockDoor02Right"; ///< bool TX Vehicle.Chassis.TX.Door.Axle02.Right
} // doors
#endif
#endif
#endif // SIGNAL_NAMES_H