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https://github.com/eclipse-openvehicle-api/openvehicle-api.git
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221
global/scheduler/scheduler.cpp
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221
global/scheduler/scheduler.cpp
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#include "scheduler.h"
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#include <cassert>
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CTaskScheduler::CTaskScheduler(size_t nMinIdle /*= 4*/, size_t nMaxBusy /*= 32*/) :
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m_nMinIdle(nMinIdle), m_nMaxBusy(nMaxBusy)
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{
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// Check min/max values
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assert(nMinIdle > 0);
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if (!m_nMinIdle) m_nMinIdle = 1;
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assert(nMinIdle > 0);
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if (!m_nMaxBusy) m_nMaxBusy = 1;
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// Start the minimal required idle threads
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for (size_t n = 0; n < nMinIdle; n++)
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m_queueIdleThreads.push(
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m_lstThreads.insert(m_lstThreads.end(), std::make_shared<CThread>()));
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m_nMaxThreads = m_lstThreads.size();
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}
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CTaskScheduler::~CTaskScheduler()
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{
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WaitForExecution();
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}
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bool CTaskScheduler::Schedule(std::function<void()> fnTask, hlpr::flags<EScheduleFlags> flags /*= 0*/)
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{
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std::unique_lock<std::mutex> lock(m_mtxQueueAccess);
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// Get a thread - either from the idle queue or new.
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std::list<std::shared_ptr<CThread>>::iterator itThread = m_lstThreads.end();
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if (m_queueIdleThreads.empty())
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{
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// No thread is available. Allowed to make one?
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if (m_lstThreads.size() < m_nMaxBusy)
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itThread = m_lstThreads.insert(m_lstThreads.end(), std::make_shared<CThread>());
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if (m_lstThreads.size() > m_nMaxThreads)
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m_nMaxThreads = m_lstThreads.size();
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}
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else
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{
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itThread = m_queueIdleThreads.front();
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m_queueIdleThreads.pop();
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}
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// Is there a valid thread? The schedule the task. Otherwise queue the task.
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if (itThread != m_lstThreads.end())
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{
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lock.unlock();
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Execute(itThread, fnTask);
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}
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else
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{
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// Queuing allowed?
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if (flags & EScheduleFlags::no_queue) return false; // No scheduling possible.
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// Add the task to the queue
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if (flags & EScheduleFlags::priority)
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m_dequeTasks.push_front(fnTask);
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else
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m_dequeTasks.push_back(fnTask);
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}
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// Successful scheduled.
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return true;
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}
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void CTaskScheduler::WaitForExecution()
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{
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std::unique_lock<std::mutex> lock(m_mtxQueueAccess);
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// Temporarily reduce the idle level to zero.
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size_t nMinIdleTemp = m_nMinIdle;
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m_nMinIdle = 0;
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// Wait until the thread list is empty.
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while (!m_lstThreads.empty())
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{
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// Erase all idle threads.
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while (!m_queueIdleThreads.empty())
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{
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// False positive of CppCheck: content of m_queueIdleThreads represents the iterator of m_lstThreads
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// cppcheck-suppress mismatchingContainerIterator
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m_lstThreads.erase(m_queueIdleThreads.front());
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m_queueIdleThreads.pop();
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}
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// Allow execution threads to finalize its processing
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lock.unlock();
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// Wait shortly
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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// Check again
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lock.lock();
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}
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// Restore the idle thread amount
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m_nMinIdle = nMinIdleTemp;
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}
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size_t CTaskScheduler::GetThreadCount() const
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{
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std::unique_lock<std::mutex> lock(m_mtxQueueAccess);
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return m_lstThreads.size();
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}
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size_t CTaskScheduler::GetMaxThreadCount() const
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{
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std::unique_lock<std::mutex> lock(m_mtxQueueAccess);
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return m_nMaxThreads;
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}
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size_t CTaskScheduler::GetBusyThreadCount() const
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{
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std::unique_lock<std::mutex> lock(m_mtxQueueAccess);
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return m_lstThreads.size() - m_queueIdleThreads.size();
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}
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size_t CTaskScheduler::GetIdleThreadCount() const
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{
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std::unique_lock<std::mutex> lock(m_mtxQueueAccess);
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return m_queueIdleThreads.size();
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}
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void CTaskScheduler::Execute(std::list<std::shared_ptr<CThread>>::iterator itThread, std::function<void()> fnTask)
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{
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std::shared_ptr<CThread>& rptrThread = *itThread;
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// Call execute.
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rptrThread->Execute([this, fnTask, itThread]()
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{
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// Start with the supplied task.
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std::function<void()> fnTaskLocal = fnTask;
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// Execute tasks for as long as there are any
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do
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{
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fnTaskLocal();
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// Any other task?
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std::unique_lock<std::mutex> lock(m_mtxQueueAccess);
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if (m_dequeTasks.empty()) break;
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fnTaskLocal = std::move(m_dequeTasks.front());
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m_dequeTasks.pop_front();
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} while (true);
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// Prepare for adding this thread to the idle queue. Remove any redundant threads.
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// Attention: it is not possible to terminate this thread, since it still runs the thread func and relies on member
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// variables (which would otherwise be cleared). It is, however, possible to remove all other threads.
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std::unique_lock<std::mutex> lock2(m_mtxQueueAccess);
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while (!m_queueIdleThreads.empty() && m_queueIdleThreads.size() >= m_nMinIdle)
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{
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// False positive of CppCheck: content of m_queueIdleThreads represents the iterator of m_lstThreads
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// cppcheck-suppress mismatchingContainerIterator
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m_lstThreads.erase(m_queueIdleThreads.front());
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m_queueIdleThreads.pop();
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}
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// Add this thread to the idle queue.
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m_queueIdleThreads.push(itThread);
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});
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}
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CTaskScheduler::CThread::CThread()
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{
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// Wait for the start
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std::unique_lock<std::mutex> lockStart(m_mtxSyncStart);
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m_thread = std::thread(&CThread::ThreadFunc, this);
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while (!m_bStarted)
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m_cvStarted.wait_for(lockStart, std::chrono::milliseconds(10));
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}
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CTaskScheduler::CThread::~CThread()
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{
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// Lock to prevent execution still to take place. Then shutdown.
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std::unique_lock<std::mutex> lock(m_mtxSyncExecute);
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m_bShutdown = true;
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m_cvExecute.notify_all();
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lock.unlock();
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if (m_thread.joinable())
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m_thread.join();
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}
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void CTaskScheduler::CThread::Execute(std::function<void()> fnTask)
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{
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// Assign the task and notify for execution.
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std::unique_lock<std::mutex> lock(m_mtxSyncExecute);
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m_fnTask = fnTask;
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m_cvExecute.notify_all();
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lock.unlock();
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}
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void CTaskScheduler::CThread::ThreadFunc()
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{
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// Thread has started (needed, since the condition variable doesn't keep its state).
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m_bStarted = true;
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// Notify the thread has started
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std::unique_lock<std::mutex> lockStart(m_mtxSyncStart);
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m_cvStarted.notify_all();
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lockStart.unlock();
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// Notify the thread has executed
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std::unique_lock<std::mutex> lockExecute(m_mtxSyncExecute);
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while (!m_bShutdown)
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{
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// Wait for an execution task to take place.
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m_cvExecute.wait_for(lockExecute, std::chrono::milliseconds(10));
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// In case there is no task scheduled.
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if (!m_fnTask) continue;
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// Execute the task
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m_fnTask();
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// Task is done, clear the task function
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m_fnTask = {};
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}
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}
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