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176
sdv_services/process_control/process_control.h
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176
sdv_services/process_control/process_control.h
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/**
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* @file process_control.h
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* @author Erik Verhoeven
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* @brief
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* @version 1.0
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* @date 2024-08-16
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*
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* @copyright Copyright ZF Friedrichshafen AG (c) 2024
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*
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*/
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#ifndef PROCESS_CONTROL_H
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#define PROCESS_CONTROL_H
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#include <interfaces/process.h>
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#include <support/component_impl.h>
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#include <map>
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#include <set>
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#include <condition_variable>
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/**
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* @brief Process control service class
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*/
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class CProcessControl : public sdv::CSdvObject, public sdv::IObjectControl, public sdv::process::IProcessInfo,
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public sdv::process::IProcessLifetime, public sdv::process::IProcessControl
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{
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public:
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/**
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* @brief Default constructor
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*/
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CProcessControl() = default;
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/**
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* @brief Destructor
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*/
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virtual ~CProcessControl() override;
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_ENTRY(sdv::IObjectControl)
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SDV_INTERFACE_ENTRY(sdv::process::IProcessInfo)
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SDV_INTERFACE_ENTRY(sdv::process::IProcessLifetime)
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SDV_INTERFACE_CHECK_CONDITION(AllowProcessControl())
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SDV_INTERFACE_ENTRY(sdv::process::IProcessControl)
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END_SDV_INTERFACE_MAP()
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// Object declarations
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::SystemObject)
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DECLARE_OBJECT_CLASS_NAME("ProcessControlService")
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DECLARE_OBJECT_SINGLETON()
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/**
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* @brief Initialize the object. Overload of sdv::IObjectControl::Initialize.
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* @param[in] ssObjectConfig Optional configuration string.
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*/
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void Initialize(const sdv::u8string& ssObjectConfig) override;
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/**
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* @brief Get the current status of the object. Overload of sdv::IObjectControl::GetStatus.
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* @return Return the current status of the object.
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*/
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sdv::EObjectStatus GetStatus() const override;
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/**
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* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
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* @param[in] eMode The operation mode, the component should run in.
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*/
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void SetOperationMode(sdv::EOperationMode eMode) override;
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// Ignore cppcheck warning for not using dynamic binding when being called through the destructor.
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// cppcheck-suppress virtualCallInConstructor
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/**
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* @brief Shutdown called before the object is destroyed. Overload of sdv::IObjectControl::Shutdown.
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*/
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void Shutdown() override;
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/**
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* @brief Check for the application context mode being main or standalone.
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* @return Returns 'true' when the process control is allowed; otherwise returns 'false'.
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*/
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bool AllowProcessControl() const;
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/**
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* @brief Gets the process ID of that currently in. Overload of sdv::process::IProcessInfo::GetProcessID.
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* @return Return the process ID.
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*/
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sdv::process::TProcessID GetProcessID() const override;
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/**
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* @brief Register a process lifetime monitor. Overload of sdv::process::IProcessLifetime::RegisterMonitor.
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* @param[in] tProcessID Process ID to monitor the lifetime for.
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* @param[in] pMonitor Pointer to the monitor interface. The monitor should expose the IProcessLifetimeCallback
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* interface.
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* @return Returns a non-zero cookie when successful; zero when not.
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*/
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virtual uint32_t RegisterMonitor(/*in*/ sdv::process::TProcessID tProcessID, /*in*/ sdv::IInterfaceAccess* pMonitor) override;
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/**
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* @brief Unregistered a previously registered monitor. Overload of sdv::process::IProcessLifetime::UnregisterMonitor.
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* @param[in] uiCookie The cookie from the monitor registration.
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*/
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virtual void UnregisterMonitor(/*in*/ uint32_t uiCookie) override;
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/**
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* @brief Wait for a process to finalize. Overload of sdv::process::IProcessLifetime::WaitForTerminate.
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* @param[in] tProcessID The process ID to wait for.
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* @param[in] uiWaitMs Maximum time to wait in ms. Could be 0xffffffff to wait indefintely.
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* @return Returns 'true' when the process was terminated (or isn't running), 'false' when still running and a timeout
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* has occurred.
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*/
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virtual bool WaitForTerminate(/*in*/ sdv::process::TProcessID tProcessID, /*in*/ uint32_t uiWaitMs) override;
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/**
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* @brief Execute a process. Overload of sdv::process::IProcessControl::Execute.
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* @param[in] ssModule Module name of the process executable.
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* @param[in] seqArgs Instantiation arguments to supply to the process.
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* @param[in] eRights The process rights during instantiation.
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* @return Returns the process ID or 0 when process creation failed.
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*/
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virtual sdv::process::TProcessID Execute(/*in*/ const sdv::u8string& ssModule,
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/*in*/ const sdv::sequence<sdv::u8string>& seqArgs, /*in*/ sdv::process::EProcessRights eRights) override;
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/**
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* @brief Terminate the process. Overload of sdv::process::IProcessControl::Terminate.
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* @attention Use this function as a last resort only. The process will be killed and anything unsaved will render invalid.
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* @param[in] tProcessID The process ID of the process to terminate.
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* @return Returns 'true' if termination was successful; returns 'false' if termination was not possible or not allowed.
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*/
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virtual bool Terminate(/*in*/ sdv::process::TProcessID tProcessID) override;
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private:
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/**
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* @brief Monitor thread function.
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*/
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void MonitorThread();
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sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status.
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std::mutex m_mtxProcessThreadShutdown; ///< Synchronize access
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#ifdef _WIN32
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std::map<sdv::process::TProcessID, std::pair<HANDLE,HANDLE>> m_mapProcessThreadShutdown; ///< Map with process IDs and event handles
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#elif __unix__
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std::set<sdv::process::TProcessID> m_setProcessThreadShutdown; ///< Set with process IDs
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#else
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#error OS is not supported!
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#endif
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/**
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* @brief Process helper structure
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*/
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struct SProcessHelper
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{
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sdv::process::TProcessID tProcessID = 0; ///< Process ID
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#ifdef _WIN32
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HANDLE hProcess = 0; ///< process handle
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#elif defined __unix__
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bool bNotAChild = false; ///< When set, the process is not a child of the monitor process.
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#else
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#error OS is not supported!
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#endif
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bool bRunning = true; ///< Set when the process is running and not terminated yet.
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int64_t iRetVal = 0; ///< Process return value.
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std::map<uint32_t, sdv::process::IProcessLifetimeCallback*> mapAssociatedMonitors; ///< Map with associated monitors.
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std::mutex mtxProcess; ///< Mutex for process access.
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std::condition_variable cvWaitForProcess; ///< Condition variable to wait for process termination.
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};
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mutable std::mutex m_mtxProcesses; ///< Access control for monitor map.
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std::map<sdv::process::TProcessID, std::shared_ptr<SProcessHelper>> m_mapProcesses; ///< Monitor map
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uint32_t m_uiNextMonCookie = 1; ///< Next monitor cookie
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std::map<uint32_t, std::shared_ptr<SProcessHelper>> m_mapMonitors; ///< Map with monitors.
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bool m_bShutdown = false; ///< Set to shutdown the monitor thread.
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std::thread m_threadMonitor; ///< Monitor thread.
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};
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DEFINE_SDV_OBJECT(CProcessControl)
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#endif // !define PROCESS_CONTROL_H
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