Precommit (#1)

* first commit

* cleanup
This commit is contained in:
tompzf
2025-11-04 13:28:06 +01:00
committed by GitHub
parent dba45dc636
commit 6ed4b1534e
898 changed files with 256340 additions and 0 deletions

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# Define project (multiple EXEs)
project(CommunicationTests VERSION 1.0 LANGUAGES CXX)
# Surrogate repeater executable
add_executable(UnitTest_SharedMemTests_App_Repeater
"app_repeater.cpp"
"pattern_gen.cpp"
)
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
target_link_libraries(UnitTest_SharedMemTests_App_Repeater ${CMAKE_THREAD_LIBS_INIT} stdc++fs)
if (WIN32)
target_link_libraries(UnitTest_SharedMemTests_App_Repeater Ws2_32 Winmm Rpcrt4.lib)
else()
target_link_libraries(UnitTest_SharedMemTests_App_Repeater ${CMAKE_DL_LIBS} rt)
endif()
else()
target_link_libraries(UnitTest_SharedMemTests_App_Repeater Ws2_32 Winmm Rpcrt4.lib)
endif()
# Surrogate repeater executable
add_executable(UnitTest_SharedMemTests_App_Connect
"app_connect.cpp"
)
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
target_link_libraries(UnitTest_SharedMemTests_App_Connect ${CMAKE_THREAD_LIBS_INIT} stdc++fs)
if (WIN32)
target_link_libraries(UnitTest_SharedMemTests_App_Connect Ws2_32 Winmm Rpcrt4.lib)
else()
target_link_libraries(UnitTest_SharedMemTests_App_Connect ${CMAKE_DL_LIBS} rt)
endif()
else()
target_link_libraries(UnitTest_SharedMemTests_App_Connect Ws2_32 Winmm Rpcrt4.lib)
endif()
# In process mem test
add_executable(UnitTest_InprocMemTests
"in_process_mem_buffer_tests.cpp"
"pattern_gen.cpp"
"pattern_gen.h"
"main.cpp"
)
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
target_link_libraries(UnitTest_InprocMemTests GTest::GTest ${CMAKE_THREAD_LIBS_INIT} stdc++fs)
if (WIN32)
target_link_libraries(UnitTest_InprocMemTests Ws2_32 Winmm Rpcrt4.lib)
else()
target_link_libraries(UnitTest_InprocMemTests ${CMAKE_DL_LIBS} rt)
endif()
else()
target_link_libraries(UnitTest_InprocMemTests GTest::GTest Rpcrt4.lib)
endif()
# Add the communication unittest
add_test(NAME UnitTest_InprocMemTests COMMAND UnitTest_InprocMemTests)
#TODO Shared memory tests during complete rebuild fail on Windows when compiling with MINGW. This is due to race conditions occuring
# only when the system is under heavy load (like during a complete rebuild). The tests have been disabled for the moment and a
# bug report is filed here: https://dev.azure.com/SW4ZF/AZP-074_DivDI_SofDCarResearch/_workitems/edit/608134
if ((NOT CMAKE_CXX_COMPILER_ID STREQUAL "GNU") OR (NOT WIN32))
# Execute the test
add_custom_command(TARGET UnitTest_InprocMemTests POST_BUILD
COMMAND ${CMAKE_COMMAND} -E env TEST_EXECUTION_MODE=CMake "$<TARGET_FILE:UnitTest_InprocMemTests>" --gtest_output=xml:${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/UnitTest_InprocMemTests.xml
VERBATIM
)
endif()
# Shared mem buffer test
add_executable(UnitTest_SharedMemBufferTests
"pattern_gen.cpp"
"pattern_gen.h"
"main.cpp"
"shared_mem_buffer_tests.cpp"
)
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
target_link_libraries(UnitTest_SharedMemBufferTests GTest::GTest ${CMAKE_THREAD_LIBS_INIT} stdc++fs)
if (WIN32)
target_link_libraries(UnitTest_SharedMemBufferTests Ws2_32 Winmm Rpcrt4.lib)
else()
target_link_libraries(UnitTest_SharedMemBufferTests ${CMAKE_DL_LIBS} rt)
endif()
else()
target_link_libraries(UnitTest_SharedMemBufferTests GTest::GTest Rpcrt4.lib)
endif()
# Add the communication unittest
add_test(NAME UnitTest_SharedMemBufferTests COMMAND UnitTest_SharedMemBufferTests)
#TODO Shared memory tests during complete rebuild fail on Windows when compiling with MINGW. This is due to race conditions occuring
# only when the system is under heavy load (like during a complete rebuild). The tests have been disabled for the moment and a
# bug report is filed here: https://dev.azure.com/SW4ZF/AZP-074_DivDI_SofDCarResearch/_workitems/edit/608134
if ((NOT CMAKE_CXX_COMPILER_ID STREQUAL "GNU") OR (NOT WIN32))
# Execute the test
add_custom_command(TARGET UnitTest_SharedMemBufferTests POST_BUILD
COMMAND ${CMAKE_COMMAND} -E env TEST_EXECUTION_MODE=CMake "$<TARGET_FILE:UnitTest_SharedMemBufferTests>" --gtest_output=xml:${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/UnitTest_SharedMemBufferTests.xml
VERBATIM
)
endif()
# Shared mem connection test
add_executable(UnitTest_SharedMemConnectTests
"main.cpp"
"shared_mem_connect.cpp"
)
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
target_link_libraries(UnitTest_SharedMemConnectTests GTest::GTest ${CMAKE_THREAD_LIBS_INIT} stdc++fs)
if (WIN32)
target_link_libraries(UnitTest_SharedMemConnectTests Ws2_32 Winmm Rpcrt4.lib)
else()
target_link_libraries(UnitTest_SharedMemConnectTests ${CMAKE_DL_LIBS} rt)
endif()
else()
target_link_libraries(UnitTest_SharedMemConnectTests GTest::GTest Rpcrt4.lib)
endif()
# Add the communication unittest
add_test(NAME UnitTest_SharedMemConnectTests COMMAND UnitTest_SharedMemConnectTests)
#TODO Shared memory tests during complete rebuild fail on Windows when compiling with MINGW. This is due to race conditions occuring
# only when the system is under heavy load (like during a complete rebuild). The tests have been disabled for the moment and a
# bug report is filed here: https://dev.azure.com/SW4ZF/AZP-074_DivDI_SofDCarResearch/_workitems/edit/608134
if ((NOT CMAKE_CXX_COMPILER_ID STREQUAL "GNU") OR (NOT WIN32))
# Execute the test
add_custom_command(TARGET UnitTest_SharedMemConnectTests POST_BUILD
COMMAND ${CMAKE_COMMAND} -E env TEST_EXECUTION_MODE=CMake "$<TARGET_FILE:UnitTest_SharedMemConnectTests>" --gtest_output=xml:${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/UnitTest_SharedMemConnectTests.xml
VERBATIM
)
endif()
# Shared mem large data test
add_executable(UnitTest_SharedMemLargeDataTests
"main.cpp"
"shared_mem_large_data_tests.cpp"
)
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
target_link_libraries(UnitTest_SharedMemLargeDataTests GTest::GTest ${CMAKE_THREAD_LIBS_INIT} stdc++fs)
if (WIN32)
target_link_libraries(UnitTest_SharedMemLargeDataTests Ws2_32 Winmm Rpcrt4.lib)
else()
target_link_libraries(UnitTest_SharedMemLargeDataTests ${CMAKE_DL_LIBS} rt)
endif()
else()
target_link_libraries(UnitTest_SharedMemLargeDataTests GTest::GTest Rpcrt4.lib)
endif()
# Add the communication unittest
add_test(NAME UnitTest_SharedMemLargeDataTests COMMAND UnitTest_SharedMemLargeDataTests)
#TODO Shared memory tests during complete rebuild fail on Windows when compiling with MINGW. This is due to race conditions occuring
# only when the system is under heavy load (like during a complete rebuild). The tests have been disabled for the moment and a
# bug report is filed here: https://dev.azure.com/SW4ZF/AZP-074_DivDI_SofDCarResearch/_workitems/edit/608134
if ((NOT CMAKE_CXX_COMPILER_ID STREQUAL "GNU") OR (NOT WIN32))
# Execute the test
add_custom_command(TARGET UnitTest_SharedMemLargeDataTests POST_BUILD
COMMAND ${CMAKE_COMMAND} -E env TEST_EXECUTION_MODE=CMake "$<TARGET_FILE:UnitTest_SharedMemLargeDataTests>" --gtest_output=xml:${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/UnitTest_SharedMemLargeDataTests.xml
VERBATIM
)
endif()
# Build dependencies
add_dependencies(UnitTest_SharedMemTests_App_Repeater core_services)
add_dependencies(UnitTest_SharedMemTests_App_Connect core_services)
add_dependencies(UnitTest_InprocMemTests core_services)
add_dependencies(UnitTest_SharedMemBufferTests UnitTest_SharedMemTests_App_Repeater)
add_dependencies(UnitTest_SharedMemConnectTests UnitTest_SharedMemTests_App_Connect)
add_dependencies(UnitTest_SharedMemLargeDataTests UnitTest_SharedMemTests_App_Connect)

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#include <support/mem_access.h>
#include <support/app_control.h>
#include "../../../global/base64.h"
#define TIME_TRACKING
#include "../../../sdv_services/ipc_shared_mem/channel_mgnt.cpp"
#include "../../../sdv_services/ipc_shared_mem/connection.cpp"
#include "../../../sdv_services/ipc_shared_mem/watchdog.cpp"
#include "../../../sdv_services/ipc_shared_mem/mem_buffer_accessor.cpp"
#include <sstream>
#include <string>
#include <iostream>
#include <fstream>
#include <queue>
#ifdef __GNUC__
#include <unistd.h>
#endif
/**
* @brief Receiver helper class.
*/
class CReceiver : public sdv::IInterfaceAccess, public sdv::ipc::IDataReceiveCallback, public sdv::ipc::IConnectEventCallback
{
public:
/**
* @brief Constructor
*/
CReceiver()
{
m_threadSender = std::thread(&CReceiver::SendThreadFunc, this);
}
/**
* @brief Destructor
*/
~CReceiver()
{
m_bShutdown = true;
if (m_threadSender.joinable())
m_threadSender.join();
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::ipc::IDataReceiveCallback)
SDV_INTERFACE_ENTRY(sdv::ipc::IConnectEventCallback)
END_SDV_INTERFACE_MAP()
/**
* @brief Assign a sender interface.
* @param[in] pSend Pointer to the sending interface.
*/
void AssignSender(sdv::ipc::IDataSend* pSend)
{
std::unique_lock<std::mutex> lock(m_mtxData);
m_pSend = pSend;
}
/**
* @brief Callback to be called by the IPC connection when receiving a data packet. Overload
* sdv::ipc::IDataReceiveCallback::ReceiveData.
* @param[inout] seqData Sequence of data buffers to received. The sequence might be changed to optimize the communication
* without having to copy the data.
*/
virtual void ReceiveData(/*inout*/ sdv::sequence<sdv::pointer<uint8_t>>& seqData) override
{
// Send the same data back again (if needed).
std::unique_lock<std::mutex> lock(m_mtxData);
m_queueSendData.push(seqData);
lock.unlock();
m_cvReceived.notify_all();
}
/**
* @brief Send thread for sending data
*/
void SendThreadFunc()
{
while (!m_bShutdown && !m_bDisconnect)
{
// Wait for data to be received
std::unique_lock<std::mutex> lock(m_mtxData);
if (m_queueSendData.empty())
{
m_cvReceived.wait_for(lock, std::chrono::milliseconds(100));
continue;
}
sdv::sequence<sdv::pointer<uint8_t>> seqData = std::move(m_queueSendData.front());
m_queueSendData.pop();
lock.unlock();
// Send the data back to the sender
if (m_pSend)
m_pSend->SendData(seqData);
}
}
/**
* @brief Set the current status. Overload of sdv::ipc::IConnectEventCallback::SetStatus.
* @param[in] eConnectStatus The connection status.
*/
virtual void SetStatus(/*in*/ sdv::ipc::EConnectStatus eConnectStatus) override
{
switch (eConnectStatus)
{
case sdv::ipc::EConnectStatus::disconnected:
// Disconnect only when connected before
if (m_bConnected)
{
std::cout << "Forced disconnect communicated..." << std::endl;
m_bDisconnect = true;
m_cvDisconnect.notify_all();
}
break;
case sdv::ipc::EConnectStatus::disconnected_forced:
// Disconnect only when connected before
if (m_bConnected)
{
std::cout << "Disconnect communicated..." << std::endl;
m_bDisconnect = true;
m_cvDisconnect.notify_all();
}
break;
case sdv::ipc::EConnectStatus::connected:
m_bConnected = true;
break;
default:
break;
}
}
/**
* @brief Wait until the disconnect is called.
* @param[in] uiDurationMs The wait duration until timeout.
* @return Returns whether a disconnect event was triggered or otherwise a timeout occurred.
*/
bool WaitUntilDisconnect(uint32_t uiDurationMs = 5000)
{
std::unique_lock<std::mutex> lock(m_mtxData);
m_cvDisconnect.wait_for(lock, std::chrono::milliseconds(uiDurationMs));
lock.unlock();
// Shutdown the thread already
m_bShutdown = true;
if (m_threadSender.joinable())
m_threadSender.join();
return m_bDisconnect;
}
/**
* @brief Wait until the caller hasn't sent anything anymore for 1 second.
*/
void WaitForNoActivity()
{
CConnection* pConnection = dynamic_cast<CConnection*>(m_pSend);
// Wait until there is no activity any more.
std::chrono::high_resolution_clock::time_point tpTickSent = std::chrono::high_resolution_clock::now();
std::chrono::high_resolution_clock::time_point tpTickReceive = std::chrono::high_resolution_clock::now();
while (!m_bDisconnect)
{
std::unique_lock<std::mutex> lock(m_mtxData);
m_cvReceived.wait_for(lock, std::chrono::milliseconds(25));
// Does the connection have a better time?
if (pConnection) tpTickSent = pConnection->GetLastSentTime();
if (pConnection) tpTickReceive = pConnection->GetLastReceiveTime();
std::chrono::high_resolution_clock::time_point tpNow = std::chrono::high_resolution_clock::now();
// A duration of more than a second should not occur.
if (std::chrono::duration<double>(tpNow - tpTickSent).count() > 1.0 &&
std::chrono::duration<double>(tpNow - tpTickReceive).count() > 1.0)
break;
}
TRACE("No new data for 1 second...");
// Shutdown the thread already
m_bShutdown = true;
if (m_threadSender.joinable())
m_threadSender.join();
}
private:
sdv::ipc::IDataSend* m_pSend = nullptr; ///< Send interface to implement repeating function.
mutable std::mutex m_mtxData; ///< Protect data access.
std::queue<sdv::sequence<sdv::pointer<uint8_t>>> m_queueSendData; ///< Queue for sending data.
std::condition_variable m_cvDisconnect; ///< Disconnect event.
std::condition_variable m_cvReceived; ///< Receive event.
std::thread m_threadSender; ///< Thread to send data.
bool m_bConnected = false; ///< Set when connected was triggered.
bool m_bDisconnect = false; ///< Set when shutdown was triggered.
bool m_bShutdown = false; ///< Set when shutdown is processed.
};
#if defined(_WIN32) && defined(_UNICODE)
extern "C" int wmain(int argc, wchar_t* argv[])
#else
extern "C" int main(int argc, char* argv[])
#endif
{
if (argc < 2)
{
std::cout << "Missing connection string..." << std::endl;
return -1;
}
sdv::app::CAppControl appcontrol;
if (!appcontrol.Startup("")) return -1;
appcontrol.SetRunningMode();
std::string logName("appRepeater.log");
// Create a connection string from the command line arguments separated by spaces. Skip the first argument, since it holds the
// module file name.
// The control connection information needs to be defined as the seconds argument.
// It could hold the string "NONE"... which means it uses a data connection only.
std::string ssControlConnectString;
if (argc > 1)
{
auto ssArgv = sdv::MakeUtf8String(argv[1]);
if (ssArgv != "NONE")
ssControlConnectString = Base64DecodePlainText(ssArgv);
}
else
return -1;
// The third argument could be either the data connection string or additional parameters.
std::string ssDataConnectString;
bool bForceTerminate = false;
bool bLongLife = false;
bool bServer = true;
for (int i = 2; i < argc; i++)
{
auto ssArgv = sdv::MakeUtf8String(argv[i]);
// Check when forcefully termination is requested
if (ssArgv == "FORCE_TERMINATE")
{
bForceTerminate = true;
continue;
}
// Check for long life
if (ssArgv == "LONG_LIFE")
{
bLongLife = true;
continue;
}
// Try to convert to connect string (allowed only once)
if (ssDataConnectString.empty())
{
ssDataConnectString = Base64DecodePlainText(ssArgv);
bServer = ssDataConnectString.empty();
continue;
}
TRACE("Unexpected command line parameter: ", ssArgv);
}
// At least one connection must be supplied - either control or data.
if (ssControlConnectString.empty() && ssDataConnectString.empty()) return 10;
TRACE("Start of connect process as ", bServer ? "server" : "client", " (", getpid(), ")...");
TRACE("Forced termination of app ", bServer ? "server" : "client", " process is ", bForceTerminate ? "enabled" : "disabled");
TRACE("Long life of app ",bServer ? "server" : "client", " process is ", bLongLife ? "enabled" : "disabled");
// Create an control management channel (if required).
CSharedMemChannelMgnt mgntControlMgntChannel;
mgntControlMgntChannel.Initialize("");
if (mgntControlMgntChannel.GetStatus() != sdv::EObjectStatus::initialized) return -11;
mgntControlMgntChannel.SetOperationMode(sdv::EOperationMode::running);
if (mgntControlMgntChannel.GetStatus() != sdv::EObjectStatus::running) return -11;
// Open the control channel endpoint
sdv::TObjectPtr ptrControlConnection;
CReceiver receiverControl;
if (!ssControlConnectString.empty())
{
TRACE(bServer ? "Server" : "Client", ": Start of control channel connection...");
ptrControlConnection = mgntControlMgntChannel.Access(ssControlConnectString);
if (!ptrControlConnection) return -12;
sdv::ipc::IConnect* pControlConnect = ptrControlConnection.GetInterface<sdv::ipc::IConnect>();
if (!pControlConnect) return -13;
if (!pControlConnect->RegisterStatusEventCallback(&receiverControl)) return -20;
if (!pControlConnect->AsyncConnect(&receiverControl)) return -14;
if (!pControlConnect->WaitForConnection(250)) return -5; // Note: Connection should be possible within 250ms.
if (pControlConnect->GetStatus() != sdv::ipc::EConnectStatus::connected) return -15;
TRACE(bServer ? "Server" : "Client", ": Connected to control channel...");
}
// Create the data management channel.
CSharedMemChannelMgnt mgntDataMgntChannel;
mgntDataMgntChannel.Initialize("");
if (mgntDataMgntChannel.GetStatus() != sdv::EObjectStatus::initialized) return -1;
mgntDataMgntChannel.SetOperationMode(sdv::EOperationMode::running);
if (mgntDataMgntChannel.GetStatus() != sdv::EObjectStatus::running) return -1;
// If this is a server, create a data endpoint and communicate this endpoint over the control channel.
// If not, open the data endpoint.
sdv::TObjectPtr ptrDataConnection;
if (bServer)
{
TRACE("Server: Create data endpoint...");
sdv::ipc::SChannelEndpoint sEndpoint = mgntDataMgntChannel.CreateEndpoint(R"code(
[IpcChannel]
Size = 1024000
)code");
ptrDataConnection = sEndpoint.pConnection;
sdv::pointer<uint8_t> ptrConnectInfoData;
ptrConnectInfoData.resize(sEndpoint.ssConnectString.size());
size_t n = 0;
for (char c : sEndpoint.ssConnectString)
ptrConnectInfoData[n++] = static_cast<uint8_t>(c);
sdv::sequence<sdv::pointer<uint8_t>> seqData({ ptrConnectInfoData });
sdv::ipc::IDataSend* pControlDataSend = ptrControlConnection.GetInterface<sdv::ipc::IDataSend>();
if (!pControlDataSend) return -16;
if (!pControlDataSend->SendData(seqData))
return -17;
TRACE("Server: Communicated data endpoint...");
}
else // Open the data endpoint
{
TRACE("Client: Accessed data endpoint...");
ptrDataConnection = mgntDataMgntChannel.Access(ssDataConnectString);
}
if (!ptrDataConnection) return -2;
CReceiver receiverData;
sdv::ipc::IDataSend* pDataSend = ptrDataConnection.GetInterface<sdv::ipc::IDataSend>();
if (!pDataSend) return -2;
receiverData.AssignSender(pDataSend);
// Establish the connection
sdv::ipc::IConnect* pDataConnect = ptrDataConnection.GetInterface<sdv::ipc::IConnect>();
if (!pDataConnect) return -3;
if (!pDataConnect->RegisterStatusEventCallback(&receiverData)) return -21;
if (!pDataConnect->AsyncConnect(&receiverData)) return -4;
if (!pDataConnect->WaitForConnection(10000)) return -5; // Note: Connection should be possible within 10000ms.
if (pDataConnect->GetStatus() != sdv::ipc::EConnectStatus::connected) return -5;
TRACE("Connected to data channel... waiting for data exchange");
// Check for long life
if (bLongLife)
{
// Wait until the sender doesn't send anything any more.
receiverData.WaitForNoActivity();
}
else
{
// Repeat data until disconnect occurrs (differentiate between forced and not forced to allow two apps to start at the
// same time).
receiverData.WaitUntilDisconnect(bForceTerminate ? 800 : 1600);
std::cout << "App " << (bServer ? "server" : "client") << " connect process disconnecting..." << std::endl;
}
if (bForceTerminate)
{
std::cout << "Forced termination of app " << (bServer ? "server" : "client") << " connect process..." << std::endl;
#ifdef _MSC_VER
_set_abort_behavior(0, _WRITE_ABORT_MSG | _CALL_REPORTFAULT);
#endif
std::_Exit(0); // Force exit without cleaning up...
}
// Initiate shutdown
ptrDataConnection.Clear();
mgntDataMgntChannel.Shutdown();
if (mgntDataMgntChannel.GetStatus() != sdv::EObjectStatus::destruction_pending) return -6;
ptrControlConnection.Clear();
mgntControlMgntChannel.Shutdown();
if (mgntControlMgntChannel.GetStatus() != sdv::EObjectStatus::destruction_pending) return -16;
TRACE("Shutdown of app ", bServer ? "server" : "client", " connect process...");
appcontrol.Shutdown();
// Done....
return 0;
}

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// App process providing repeating functionality
#include <sstream>
#include <string>
#include <iostream>
#include <fstream>
#include "pattern_gen.h"
#include <support/mem_access.h>
#include <support/app_control.h>
#include <../global/base64.h>
#include "../../../sdv_services/ipc_shared_mem/shared_mem_buffer_posix.h"
#include "../../../sdv_services/ipc_shared_mem/shared_mem_buffer_windows.h"
#include "../../../sdv_services/ipc_shared_mem/mem_buffer_accessor.cpp"
#if defined(_WIN32) && defined(_UNICODE)
extern "C" int wmain(int argc, wchar_t* argv[])
#else
extern "C" int main(int argc, char* argv[])
#endif
{
if (argc < 2)
{
std::cout << "Missing connection string..." << std::endl;
return -1;
}
sdv::app::CAppControl appcontrol;
if (!appcontrol.Startup("")) return -1;
appcontrol.SetRunningMode();
std::string logName("appRepeater.log");
// Create a connection string from the command line arguments separated by spaces. Skip the first argument, since it holds the
// module file name.
// The connection information needs to be defined as the seconds argument.
std::string ssConnectString;
if (argc > 1)
ssConnectString = Base64DecodePlainText(sdv::MakeUtf8String(argv[1]));
// The "SURROGATE_TRANSMITTER" argument, if provided, must be provided as third argument.
bool bTransmitter = argc > 2 && sdv::MakeUtf8String(argv[2]) == "SURROGATE_TRANSMITTER";
if (bTransmitter)
{
logName = "AppTransmitter.log";
std::cout << "Start of transmitter process..." << std::endl;
} else
std::cout << "Start of repeater process..." << std::endl;
std::ofstream log(logName.c_str(), std::ios::trunc);
log << "Start of app process..." << std::endl;
CSharedMemBufferRx bufferRX(ssConnectString);
CSharedMemBufferTx bufferTX(ssConnectString);
if (!bufferRX.IsValid() || !bufferTX.IsValid())
{
log << "Invalid connection string..." << std::endl;
log << "Connection string: " << std::endl << ssConnectString << std::endl;
log << "RX Error: " << bufferRX.GetError() << std::endl;
log << "TX Error: " << bufferTX.GetError() << std::endl;
std::cout << "Error app process..." << std::endl;
std::cout << "Process param: " << sdv::MakeUtf8String(argv[1]) << std::endl;
std::cout << " Connection string: " << std::endl << ssConnectString << std::endl;
std::cout << " RX Error: " << bufferRX.GetError() << std::endl;
std::cout << " TX Error: " << bufferTX.GetError() << std::endl;
return -1;
}
if (bTransmitter)
{
log << "App process acts like transmitter of the pattern:\n" << std::endl;
CPatternReceiver pattern_inspector(bufferRX);
CPatternSender pattern_generator(bufferTX);
std::this_thread::sleep_for(std::chrono::seconds(2));
pattern_generator.Shutdown();
pattern_inspector.Shutdown();
log << "Pattern generator " << pattern_generator.GetCycleCnt() << " cycles..." << std::endl;
log << "Pattern generator " << pattern_generator.GetByteCnt() << " bytes..." << std::endl;
log << "Pattern inspector " << pattern_inspector.GetCycleCnt() << " cycles..." << std::endl;
log << "Pattern inspector " << pattern_inspector.GetByteCnt() << " bytes..." << std::endl;
if (!pattern_generator.GetByteCnt() && !pattern_inspector.GetByteCnt() && pattern_inspector.GetErrorCnt())
{
log << "Error: unexpected " << pattern_generator.GetByteCnt() << " generator bytes, " << pattern_inspector.GetErrorCnt() << " inspector errors,"
<< pattern_inspector.GetByteCnt() << " inspector bytes." << std::endl;
}
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
}
else
{
CPatternRepeater pattern_repeater(bufferRX, bufferTX);
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S * 1));
pattern_repeater.Shutdown();
log << "Processed " << pattern_repeater.GetCycleCnt() << " cycles..." << std::endl;
log << "Processed " << pattern_repeater.GetPacketCnt() << " packets..." << std::endl;
log << "Processed " << pattern_repeater.GetByteCnt() << " bytes..." << std::endl;
log << "Detected " << pattern_repeater.GetErrorCnt() << " errors..." << std::endl;
if (!pattern_repeater.GetPacketCnt() && !pattern_repeater.GetByteCnt() && pattern_repeater.GetErrorCnt())
{
log << "Error: unexpected " << pattern_repeater.GetPacketCnt() << " packets, "
<< pattern_repeater.GetByteCnt() << " bytes, " << pattern_repeater.GetErrorCnt() << " errors." << std::endl;
}
std::cout << "Pattern repeater: " << pattern_repeater.GetCycleCnt() << " cyles, " << pattern_repeater.GetPacketCnt()
<< " packets, " << pattern_repeater.GetByteCnt() << " bytes, " << pattern_repeater.GetErrorCnt()
<< " errors..." << std::endl;
}
appcontrol.Shutdown();
return 0;
}

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@@ -0,0 +1,585 @@
#include "gtest/gtest.h"
#include "../../../sdv_services/ipc_shared_mem/in_process_mem_buffer.h"
#include <support/app_control.h>
#include "pattern_gen.h"
TEST(InProcessMemoryBufferTest, Instantiate)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
}
TEST(InProcessMemoryBufferTest, TriggerTestRx)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
bool bShutdown = false;
size_t nCorrectCnt = 0;
std::condition_variable cvStart;
std::mutex mtxStart;
auto fnWaitForTrigger = [&]()
{
std::unique_lock<std::mutex> lock(mtxStart);
lock.unlock();
cvStart.notify_all();
while (!bShutdown)
{
bool bResult = receiver.WaitForFreeSpace(200);
if (bShutdown) break;
if (bResult)
nCorrectCnt++;
}
};
std::unique_lock<std::mutex> lockStart(mtxStart);
std::thread thread(fnWaitForTrigger);
cvStart.wait(lockStart);
for (size_t n = 0; n < 20; n++)
{
std::this_thread::sleep_for(std::chrono::milliseconds(20));
sender.TriggerDataReceive();
std::this_thread::sleep_for(std::chrono::milliseconds(30));
}
// Let the buffer finish its sending.
std::this_thread::sleep_for(std::chrono::milliseconds(2000));
bShutdown = true;
thread.join();
EXPECT_GE(nCorrectCnt, 20);
}
TEST(InProcessMemoryBufferTest, TriggerTestTx)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
bool bShutdown = false;
size_t nCorrectCnt = 0;
std::condition_variable cvStart;
std::mutex mtxStart;
auto fnWaitForTrigger = [&]()
{
std::unique_lock<std::mutex> lock(mtxStart);
lock.unlock();
cvStart.notify_all();
while (!bShutdown)
{
bool bResult = receiver.WaitForData(200);
if (bShutdown) break;
if (bResult)
nCorrectCnt++;
}
};
std::unique_lock<std::mutex> lockStart(mtxStart);
std::thread thread(fnWaitForTrigger);
cvStart.wait(lockStart);
for (size_t n = 0; n < 20; n++)
{
std::this_thread::sleep_for(std::chrono::milliseconds(20));
sender.TriggerDataSend();
std::this_thread::sleep_for(std::chrono::milliseconds(30));
}
// Let the buffer finish its sending.
std::this_thread::sleep_for(std::chrono::milliseconds(2000));
bShutdown = true;
thread.join();
EXPECT_GE(nCorrectCnt, 20);
}
TEST(InProcessMemoryBufferTest, TriggerTestRxTx)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
bool bShutdown = false;
size_t nCorrectCnt = 0;
std::condition_variable cvSenderStart, cvReceiverStart;
std::mutex mtxReceiverStart;
std::mutex mtxSenderStart;
auto fnWaitForTriggerReceiver = [&]()
{
std::unique_lock<std::mutex> lockReceiver(mtxReceiverStart);
lockReceiver.unlock();
cvReceiverStart.notify_all();
while (!bShutdown)
{
if (receiver.WaitForData(200))
receiver.TriggerDataReceive();
}
};
auto fnWaitForTriggerSender = [&]()
{
std::unique_lock<std::mutex> lockSender(mtxSenderStart);
lockSender.unlock();
cvSenderStart.notify_all();
std::unique_lock<std::mutex> lockReceiver(mtxReceiverStart);
cvReceiverStart.wait(lockReceiver);
lockReceiver.unlock();
while (!bShutdown)
{
bool bResult = sender.WaitForFreeSpace(200);
if (bShutdown) break;
if (bResult)
nCorrectCnt++;
}
};
std::unique_lock<std::mutex> lockStartSender(mtxSenderStart);
std::thread threadSender(fnWaitForTriggerSender);
cvSenderStart.wait(lockStartSender);
lockStartSender.unlock();
std::unique_lock<std::mutex> lockStartReceiver(mtxReceiverStart);
std::thread threadReceiver(fnWaitForTriggerReceiver);
cvReceiverStart.wait(lockStartReceiver);
lockStartReceiver.unlock();
std::this_thread::sleep_for(std::chrono::milliseconds(25)); // Needed for the threads to enter their loop.
for (size_t n = 0; n < 20; n++)
{
std::this_thread::sleep_for(std::chrono::milliseconds(20));
sender.TriggerDataSend();
std::this_thread::sleep_for(std::chrono::milliseconds(30));
}
// Let the buffer finish its sending.
std::this_thread::sleep_for(std::chrono::milliseconds(2000));
bShutdown = true;
threadSender.join();
threadReceiver.join();
EXPECT_GE(nCorrectCnt, 20);
}
TEST(InProcessMemoryBufferTest, SimpleSynchronousWriteRead)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
EXPECT_TRUE(sender.TryWrite("HELLO", 6));
auto optRxPacket = receiver.TryRead();
ASSERT_TRUE(optRxPacket);
EXPECT_EQ(strcmp(optRxPacket->GetData<char>(), "HELLO"), 0);
}
TEST(InProcessMemoryBufferTest, ReadWithoutSending)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
auto optRxPacket = receiver.TryRead();
EXPECT_FALSE(optRxPacket);
}
TEST(InProcessMemoryBufferTest, RequestReadPacketSize)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
EXPECT_TRUE(sender.TryWrite("HELLO", 5));
auto optRxPacket = receiver.TryRead();
EXPECT_TRUE(optRxPacket);
EXPECT_EQ(optRxPacket->GetSize(), 5u);
}
TEST(InProcessMemoryBufferTest, FragmentRead)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
EXPECT_TRUE(sender.TryWrite("HELLO", 6));
EXPECT_TRUE(sender.TryWrite("HELLO2", 7));
auto optRxPacket = receiver.TryRead();
EXPECT_TRUE(optRxPacket);
ASSERT_EQ(optRxPacket->GetSize(), 6u);
EXPECT_EQ(strcmp(optRxPacket->GetData<char>(), "HELLO"), 0);
optRxPacket = receiver.TryRead();
EXPECT_TRUE(optRxPacket);
ASSERT_EQ(optRxPacket->GetSize(), 7u);
EXPECT_EQ(strcmp(optRxPacket->GetData<char>(), "HELLO2"), 0);
optRxPacket = receiver.TryRead();
EXPECT_FALSE(optRxPacket);
}
TEST(InProcessMemoryBufferTest, BufferBoundary)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender(256);
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
// The buffer header has 16 bytes
// Each allocation is 8 bytes header, 6 bytes data and 2 bytes alignment
for (int32_t iIndex = 0; iIndex < 14; iIndex++)
EXPECT_TRUE(sender.TryWrite("HELLO", 6));
EXPECT_FALSE(sender.TryWrite("HELLO", 6));
// Read packets again
std::optional<CAccessorRxPacket> optRxPacket;
for (int32_t iIndex = 0; iIndex < 14; iIndex++)
{
optRxPacket = receiver.TryRead();
EXPECT_TRUE(optRxPacket);
ASSERT_EQ(optRxPacket->GetSize(), 6u);
EXPECT_EQ(strcmp(optRxPacket->GetData<char>(), "HELLO"), 0);
optRxPacket->Accept();
}
optRxPacket = receiver.TryRead();
EXPECT_FALSE(optRxPacket);
// Try storing a large packet
char szLargeText[256] = {};
EXPECT_FALSE(sender.TryWrite(szLargeText, 241));
// Loop 100 times storing a 100 byte packet
for (int32_t iIndex = 0; iIndex < 100; iIndex++)
{
EXPECT_TRUE(sender.TryWrite(szLargeText, 100));
optRxPacket = receiver.TryRead();
EXPECT_TRUE(optRxPacket);
EXPECT_EQ(optRxPacket->GetSize(), 100u);
optRxPacket->Accept();
}
// Loop 1000 times storing a 10 byte packet
for (int32_t iIndex = 0; iIndex < 1000; iIndex++)
{
EXPECT_TRUE(sender.TryWrite(szLargeText, 10));
optRxPacket = receiver.TryRead();
EXPECT_TRUE(optRxPacket);
EXPECT_EQ(optRxPacket->GetSize(), 10u);
optRxPacket->Accept();
}
}
TEST(InProcessMemoryBufferTest, ReserveCommitAccessReleaseNonChronologicalOrder)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender(256);
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
// Reserve buffers for strings
// The buffer header has 16 bytes
// Each allocation is 8 bytes header, 5 bytes data and 3 bytes alignment
CAccessorTxPacket rgTxPackets[32] = {};
for (int32_t iIndex = 0; iIndex < 15; iIndex++)
{
auto optTxPacket = sender.Reserve(5);
if (iIndex == 14) // 14th allocation should fail (buffer full)
{
EXPECT_FALSE(optTxPacket);
continue;
}
ASSERT_TRUE(optTxPacket);
rgTxPackets[iIndex] = std::move(*optTxPacket);
EXPECT_NE(rgTxPackets[iIndex].GetDataPtr(), nullptr);
if (rgTxPackets[iIndex])
strcpy(rgTxPackets[iIndex].GetDataPtr<char>(), std::to_string(iIndex).c_str());
}
// Reading should fail, nothing is committed
auto optRxPacket = receiver.TryRead();
EXPECT_FALSE(optRxPacket);
// Commit the buffers in reverse order
for (int32_t iIndex = 13; iIndex >= 0; iIndex--)
{
rgTxPackets[iIndex].Commit();
// Reading succeeds only after the index equals 0 (being the first entry).
optRxPacket = receiver.TryRead();
if (iIndex == 0)
{
// The text should contain the number 0
EXPECT_TRUE(optRxPacket);
EXPECT_NE(optRxPacket->GetData(), nullptr);
EXPECT_EQ(std::to_string(0), optRxPacket->GetData<char>());
optRxPacket->Accept();
}
else
EXPECT_FALSE(optRxPacket);
}
// Since one packet was read, only one can be written again
for (int32_t iIndex = 14; iIndex < 16; iIndex++)
{
auto optTxPacket = sender.Reserve(5);
if (iIndex >= 15) // 15th allocation should fail (buffer full)
{
EXPECT_FALSE(optTxPacket);
continue;
}
ASSERT_TRUE(optTxPacket);
rgTxPackets[iIndex] = std::move(*optTxPacket);
EXPECT_NE(rgTxPackets[iIndex].GetDataPtr(), nullptr);
if (rgTxPackets[iIndex])
strcpy(rgTxPackets[iIndex].GetDataPtr<char>(), std::to_string(iIndex).c_str());
rgTxPackets[iIndex].Commit();
}
// Access the packets
CAccessorRxPacket rgRxPackets[32];
for (int32_t iIndex = 1; iIndex < 16; iIndex++)
{
// 13 allocations are stored; the allocation with index 15 should fail
optRxPacket = receiver.TryRead();
if (iIndex == 15)
EXPECT_FALSE(optRxPacket);
else
{
rgRxPackets[iIndex] = std::move(CAccessorRxPacket(std::move(*optRxPacket)));
EXPECT_TRUE(rgRxPackets[iIndex]);
EXPECT_NE(rgRxPackets[iIndex].GetData(), nullptr);
EXPECT_NE(rgRxPackets[iIndex].GetSize(), 0u);
}
if (rgRxPackets[iIndex])
{
EXPECT_EQ(std::to_string(iIndex), rgRxPackets[iIndex].GetData<char>());
}
}
// It should not be possible to reserve another packet
EXPECT_FALSE(sender.Reserve(5));
// Release the read packets in reverse order. Only after the packet with the first index has been released it will be possible
// to write packets again.
for (int32_t iIndex = 14; iIndex >= 1; iIndex--)
{
rgRxPackets[iIndex].Accept();
if (iIndex == 1)
EXPECT_TRUE(sender.Reserve(5));
else
EXPECT_FALSE(sender.Reserve(5));
}
}
TEST(InProcessMemoryBufferTest, SendReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
CPatternReceiver pattern_inspector(receiver);
CPatternSender pattern_generator(sender);
// Wait for 2 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S));
// Shutdown
pattern_generator.Shutdown();
pattern_inspector.Shutdown();
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
}
TEST(InProcessMemoryBufferTest, DelayedSendReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
CPatternReceiver pattern_inspector(receiver);
CPatternSender pattern_generator(sender, 10);
// Wait for 2 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S));
// Shutdown
pattern_generator.Shutdown();
pattern_inspector.Shutdown();
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
}
TEST(InProcessMemoryBufferTest, SendDelayedReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CInProcMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CInProcMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
CPatternReceiver pattern_inspector(receiver, 10);
CPatternSender pattern_generator(sender);
// Wait for 2 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S));
// Shutdown
pattern_generator.Shutdown();
pattern_inspector.Shutdown();
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
}
TEST(InProcessMemoryBufferTest, SendRepeatReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
// The first process creates a sender and receiver
CInProcMemBufferTx bufferTX;
EXPECT_TRUE(bufferTX.IsValid());
CInProcMemBufferRx bufferRX;
EXPECT_TRUE(bufferRX.IsValid());
// The connection string containing the RX and TX strings for the repeater
std::string ssConnectionString = bufferTX.GetConnectionString() + "\n" + bufferRX.GetConnectionString();
// The repeater process creates a receiver and sender
CInProcMemBufferRx bufferRepeaterRX(ssConnectionString);
EXPECT_TRUE(bufferRepeaterRX.IsValid());
CInProcMemBufferTx bufferRepeaterTX(ssConnectionString);
EXPECT_TRUE(bufferRepeaterTX.IsValid());
// Connect the pattern generator and inspector
CPatternReceiver pattern_inspector(bufferRX);
CPatternRepeater pattern_repeater(bufferRepeaterRX, bufferRepeaterTX);
CPatternSender pattern_generator(bufferTX);
// Wait for 2 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S));
// Shutdown
pattern_generator.Shutdown();
pattern_repeater.Shutdown();
pattern_inspector.Shutdown();
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
std::cout << "Pattern repeater: " << pattern_repeater.GetCycleCnt() << " cyles, " << pattern_repeater.GetPacketCnt()
<< " packets, " << pattern_repeater.GetByteCnt() << " bytes, " << pattern_repeater.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
EXPECT_NE(pattern_repeater.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_repeater.GetErrorCnt(), 0u);
EXPECT_NE(pattern_repeater.GetPacketCnt(), 0u);
EXPECT_NE(pattern_repeater.GetByteCnt(), 0ull);
}

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#include "gtest/gtest.h"
#include "../../../global/process_watchdog.h"
#define TIME_TRACKING
#include "../../../sdv_services/ipc_shared_mem/connection.cpp"
#include "../../../sdv_services/ipc_shared_mem/channel_mgnt.cpp"
#include "../../../sdv_services/ipc_shared_mem/watchdog.cpp"
#include "../../../sdv_services/ipc_shared_mem/mem_buffer_accessor.cpp"
/**
* @brief Load support modules to publish the needed services.
*/
void LoadSupportServices()
{
// Load the IPC modules
sdv::core::IModuleControl* pModuleControl = sdv::core::GetObject<sdv::core::IModuleControl>("ModuleControlService");
ASSERT_NE(pModuleControl, nullptr);
EXPECT_NE(pModuleControl->Load("process_control.sdv"), 0u);
// Create the services
sdv::core::IRepositoryControl* pRepositoryControl = sdv::core::GetObject<sdv::core::IRepositoryControl>("RepositoryService");
ASSERT_NE(pRepositoryControl, nullptr);
EXPECT_NE(pRepositoryControl->CreateObject("ProcessControlService", {}, {}), 0u);
}
#if defined(_WIN32) && defined(_UNICODE)
extern "C" int wmain(int argc, wchar_t* argv[])
#else
extern "C" int main(int argc, char* argv[])
#endif
{
CProcessWatchdog watchdog;
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}

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#include <cstdlib>
#include <ctime>
#include <iostream>
#include <chrono>
#include <thread>
#include "pattern_gen.h"
#include "../../../sdv_services/ipc_shared_mem/mem_buffer_accessor.h"
CPatternSender::CPatternSender(CMemBufferAccessorTx& raccessorOut, uint32_t uiDelayMs /*= 0*/) :
m_raccessorOut(raccessorOut), m_uiDelayMs(uiDelayMs)
{
// Start the thread
m_thread = std::thread(&CPatternSender::Process, this);
// Wait for the thread to run
while (!m_bStarted) std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
void CPatternSender::Process()
{
m_bStarted = true;
std::srand(static_cast<unsigned int>(std::time(0))); // use current time as seed for random generator
uint8_t uiCounter = 0;
while (!m_bShutdown)
{
m_uiCycleCnt++;
// Allocate space for a random sized packet
uint32_t uiLen = static_cast<uint32_t>(std::rand() % 8191);
auto optPacket = m_raccessorOut.Reserve(uiLen);
if (!optPacket)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
continue;
}
m_uiPacketCnt++;
m_uiByteCnt += uiLen;
// Fill the packet
for (uint32_t uiIndex = 0; uiIndex < uiLen; uiIndex++)
optPacket->GetDataPtr()[uiIndex] = uiCounter++;
// Commit...
optPacket->Commit();
// Sleep if necessary
if (m_uiDelayMs)
std::this_thread::sleep_for(std::chrono::milliseconds(m_uiDelayMs));
}
}
CPatternReceiver::CPatternReceiver(CMemBufferAccessorRx& raccessorIn, uint32_t uiDelayMs /*= 0*/) :
m_raccessorIn(raccessorIn),m_uiDelayMs(uiDelayMs)
{
// Start the thread
m_thread = std::thread(& CPatternReceiver::Process, this);
// Wait for the thread to run
while (!m_bStarted) std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
void CPatternReceiver::Process()
{
m_bStarted = true;
uint8_t uiCounter = 0;
bool bInitial = true;
while (!m_bShutdown)
{
m_uiCycleCnt++;
// Check for a packet
auto optPacket = m_raccessorIn.TryRead();
if (!optPacket)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
continue;
}
const uint8_t* pData = optPacket->GetData();
uint32_t uiLen = optPacket->GetSize();
m_uiPacketCnt++;
m_uiByteCnt += uiLen;
// The first byte of the first packet sets the counter
if (bInitial)
uiCounter = pData[0];
bInitial = false;
// Check the counter values
for (uint32_t uiIndex = 0; uiIndex < uiLen; uiIndex++)
{
if (uiCounter != pData[uiIndex])
{
m_uiErrorCnt++;
uiCounter = pData[uiIndex];
}
uiCounter++; // Expecting new counter value
}
// Release
optPacket->Accept();
// Sleep if necessary
if (m_uiDelayMs)
std::this_thread::sleep_for(std::chrono::milliseconds(m_uiDelayMs));
}
}
CPatternRepeater::CPatternRepeater(CMemBufferAccessorRx& raccessorIn, CMemBufferAccessorTx& raccessorOut, uint32_t uiDelayMs /*= 0*/) :
m_raccessorIn(raccessorIn), m_raccessorOut(raccessorOut), m_uiDelayMs(uiDelayMs)
{
// Start the thread
m_thread = std::thread(&CPatternRepeater::Process, this);
// Wait for the thread to run
while (!m_bStarted) std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
void CPatternRepeater::Process()
{
m_bStarted = true;
uint8_t uiCounter = 0;
bool bInitial = true;
while (!m_bShutdown)
{
m_uiCycleCnt++;
// Check for a packet
auto optPacket = m_raccessorIn.TryRead();
if (!optPacket)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
continue;
}
const uint8_t* pData = optPacket->GetData();
uint32_t uiLen = optPacket->GetSize();
m_uiPacketCnt++;
m_uiByteCnt += uiLen;
// The first byte of the first packet sets the counter
if (bInitial)
uiCounter = pData[0];
bInitial = false;
// Check the counter values
for (uint32_t uiIndex = 0; uiIndex < uiLen; uiIndex++)
{
if (uiCounter != pData[uiIndex])
{
m_uiErrorCnt++;
uiCounter = pData[uiIndex];
}
uiCounter++; // Expecting new counter value
}
// Send away again
while (!m_raccessorOut.TryWrite(pData, uiLen))
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
if (m_bShutdown)
break;
}
// Release
optPacket->Accept();
// Sleep if necessary
if (m_uiDelayMs)
std::this_thread::sleep_for(std::chrono::milliseconds(m_uiDelayMs));
}
}

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#ifndef PATTERN_GEN_H
#define PATTERN_GEN_H
#include <thread>
#include "../../../sdv_services/ipc_shared_mem/mem_buffer_accessor.h"
/**
* The pattern test time in seconds.
*/
#define PATTERN_TEST_TIME_S 2
class CPatternSender
{
public:
/**
* @brief Constructor
* @param[in] raccessorOut Reference to the output accessor.
* @param[in] uiDelayMs The amount of delay (in ms) between calls. If 0, there is no delay.
*/
CPatternSender(CMemBufferAccessorTx& raccessorOut, uint32_t uiDelayMs = 0);
/**
* @brief Shutdown
*/
void Shutdown() { m_bShutdown = true; m_thread.join(); }
/**
* @brief Processing thread function sending packets with variable length and incrementing counter for every byte.
*/
void Process();
/**
* @{
* @brief Statistics
*/
uint32_t GetCycleCnt() const { return m_uiCycleCnt; }
uint32_t GetPacketCnt() const { return m_uiPacketCnt; }
uint64_t GetByteCnt() const { return m_uiByteCnt; }
/**
* @}
*/
private:
CMemBufferAccessorTx& m_raccessorOut; //!< Reference to the output accessor
std::thread m_thread; //!< Processing thread
bool m_bStarted = false; //!< Set by the thread when started.
bool m_bShutdown = false; //!< When set, shutdown the thread.
uint32_t m_uiDelayMs = 0u; //!< Delay (in ms) to insert while processing.
uint32_t m_uiCycleCnt = 0u; //!< Amount of packets
uint32_t m_uiPacketCnt = 0u; //!< Amount of packets
uint64_t m_uiByteCnt = 0ull; //!< Amount of bytes
};
class CPatternReceiver
{
public:
/**
* @brief Constructor
* @param[in] raccessorIn Reference to the input accessor.
* @param[in] uiDelayMs The amount of delay (in ms) between calls. If 0, there is no delay.
*/
CPatternReceiver(CMemBufferAccessorRx& raccessorIn, uint32_t uiDelayMs = 0);
/**
* @brief Shutdown
*/
void Shutdown() { m_bShutdown = true; m_thread.join(); }
/**
* @brief Processing thread function receiving packets of variable length and incrementing counter for every byte.
*/
void Process();
/**
* @{
* @brief Statistics
*/
uint32_t GetCycleCnt() const { return m_uiCycleCnt; }
uint32_t GetErrorCnt() const { return m_uiErrorCnt; }
uint32_t GetPacketCnt() const { return m_uiPacketCnt; }
uint64_t GetByteCnt() const { return m_uiByteCnt; }
/**
* @}
*/
private:
CMemBufferAccessorRx& m_raccessorIn; //!< Reference to the input accessor
std::thread m_thread; //!< Processing thread
bool m_bStarted = false; //!< Set by the thread when started.
bool m_bShutdown = false; //!< When set, shutdown the thread.
uint32_t m_uiDelayMs = 0u; //!< Delay (in ms) to insert while processing.
uint32_t m_uiCycleCnt = 0u; //!< Amount of packets
uint32_t m_uiErrorCnt = 0u; //!< Amount of counter errors
uint32_t m_uiPacketCnt = 0u; //!< Amount of packets
uint64_t m_uiByteCnt = 0ull; //!< Amount of bytes
};
class CPatternRepeater
{
public:
/**
* @brief Constructor
* @param[in] raccessorIn Reference to the input accessor.
* @param[in] raccessorOut Reference to the output accessor.
* @param[in] uiDelayMs The amount of delay (in ms) between calls. If 0, there is no delay.
*/
CPatternRepeater(CMemBufferAccessorRx& raccessorIn, CMemBufferAccessorTx& raccessorOut, uint32_t uiDelayMs = 0);
/**
* @brief Shutdown
*/
void Shutdown() { m_bShutdown = true; m_thread.join(); }
/**
* @brief Processing thread function receiving and dispatching packets of variable length.
*/
void Process();
/**
* @{
* @brief Statistics
*/
uint32_t GetCycleCnt() const { return m_uiCycleCnt; }
uint32_t GetErrorCnt() const { return m_uiErrorCnt; }
uint32_t GetPacketCnt() const { return m_uiPacketCnt; }
uint64_t GetByteCnt() const { return m_uiByteCnt; }
/**
* @}
*/
private:
CMemBufferAccessorRx& m_raccessorIn; //!< Reference to the input accessor
CMemBufferAccessorTx& m_raccessorOut; //!< Reference to the output accessor
std::thread m_thread; //!< Processing thread
bool m_bStarted = false; //!< Set by the thread when started.
bool m_bShutdown = false; //!< When set, shutdown the thread.
uint32_t m_uiDelayMs = 0u; //!< Delay (in ms) to insert while processing.
uint32_t m_uiCycleCnt = 0u; //!< Amount of packets
uint32_t m_uiErrorCnt = 0u; //!< Amount of counter errors
uint32_t m_uiPacketCnt = 0u; //!< Amount of packets
uint64_t m_uiByteCnt = 0ull; //!< Amount of bytes
};
#endif // !defined(PATTERN_GEN_H)

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#include <filesystem>
#include <fstream>
#include "gtest/gtest.h"
#include "pattern_gen.h"
#include "../../../sdv_services/ipc_shared_mem/shared_mem_buffer_posix.h"
#include "../../../sdv_services/ipc_shared_mem/shared_mem_buffer_windows.h"
#include "../../include/logger_test_helper.h"
#include <../global/base64.h>
#include <support/sdv_core.h>
#include <support/app_control.h>
#include <interfaces/ipc.h>
#include <interfaces/process.h>
#if defined(__GNUC__) && !defined(_WIN32)
#include <unistd.h>
#include <spawn.h>
#include <sys/wait.h>
#endif
/**
* @brief Load support modules to publish the needed services.
*/
void LoadSupportServices();
TEST(SharedMemoryBufferTest, CreateBuffer)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, TriggerTestRx)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
bool bShutdown = false;
size_t nCorrectCnt = 0;
std::condition_variable cvStart;
std::mutex mtxStart;
auto fnWaitForTrigger = [&]()
{
std::unique_lock<std::mutex> lock(mtxStart);
lock.unlock();
cvStart.notify_all();
while (!bShutdown)
{
bool bResult = receiver.WaitForFreeSpace(200);
if (bShutdown) break;
if (bResult)
nCorrectCnt++;
}
};
std::unique_lock<std::mutex> lockStart(mtxStart);
std::thread thread(fnWaitForTrigger);
cvStart.wait(lockStart);
for (size_t n = 0; n < 20; n++)
{
std::this_thread::sleep_for(std::chrono::milliseconds(20));
sender.TriggerDataReceive();
std::this_thread::sleep_for(std::chrono::milliseconds(30));
}
// Let the buffer finish its sending.
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
bShutdown = true;
thread.join();
EXPECT_GE(nCorrectCnt, 20);
}
TEST(SharedMemoryBufferTest, TriggerTestTx)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
bool bShutdown = false;
size_t nCorrectCnt = 0;
std::condition_variable cvStart;
std::mutex mtxStart;
auto fnWaitForTrigger = [&]()
{
std::unique_lock<std::mutex> lock(mtxStart);
lock.unlock();
cvStart.notify_all();
while (!bShutdown)
{
bool bResult = receiver.WaitForData(200);
if (bShutdown) break;
if (bResult)
nCorrectCnt++;
}
};
std::unique_lock<std::mutex> lockStart(mtxStart);
std::thread thread(fnWaitForTrigger);
cvStart.wait(lockStart);
for (size_t n = 0; n < 20; n++)
{
std::this_thread::sleep_for(std::chrono::milliseconds(20));
sender.TriggerDataSend();
std::this_thread::sleep_for(std::chrono::milliseconds(30));
}
// Let the buffer finish its sending.
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
bShutdown = true;
thread.join();
EXPECT_GE(nCorrectCnt, 20);
}
TEST(SharedMemoryBufferTest, TriggerTestRxTx)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
bool bShutdown = false;
size_t nCorrectCnt = 0;
std::condition_variable cvSenderStart, cvReceiverStart;
std::mutex mtxReceiverStart;
std::mutex mtxSenderStart;
auto fnWaitForTriggerReceiver = [&]()
{
std::unique_lock<std::mutex> lockReceiver(mtxReceiverStart);
lockReceiver.unlock();
cvReceiverStart.notify_all();
while (!bShutdown)
{
if (receiver.WaitForData(200))
receiver.TriggerDataReceive();
}
};
auto fnWaitForTriggerSender = [&]()
{
std::unique_lock<std::mutex> lockSender(mtxSenderStart);
lockSender.unlock();
cvSenderStart.notify_all();
std::unique_lock<std::mutex> lockReceiver(mtxReceiverStart);
cvReceiverStart.wait(lockReceiver);
lockReceiver.unlock();
while (!bShutdown)
{
bool bResult = sender.WaitForFreeSpace(200);
if (bShutdown) break;
if (bResult)
nCorrectCnt++;
}
};
std::unique_lock<std::mutex> lockStartSender(mtxSenderStart);
std::thread threadSender(fnWaitForTriggerSender);
cvSenderStart.wait(lockStartSender);
lockStartSender.unlock();
std::unique_lock<std::mutex> lockStartReceiver(mtxReceiverStart);
std::thread threadReceiver(fnWaitForTriggerReceiver);
cvReceiverStart.wait(lockStartReceiver);
lockStartReceiver.unlock();
std::this_thread::sleep_for(std::chrono::milliseconds(25)); // Needed for the threads to enter their loop.
for (size_t n = 0; n < 200; n++)
{
std::this_thread::sleep_for(std::chrono::milliseconds(20));
sender.TriggerDataSend();
std::this_thread::sleep_for(std::chrono::milliseconds(30));
}
// Let the buffer finish its sending.
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
bShutdown = true;
threadSender.join();
threadReceiver.join();
EXPECT_GE(nCorrectCnt, 200);
}
TEST(SharedMemoryBufferTest, SimpleSynchronousWriteRead)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
EXPECT_TRUE(sender.TryWrite("HELLO", 6));
auto optPacket = receiver.TryRead();
ASSERT_TRUE(optPacket);
EXPECT_EQ(strcmp(optPacket->GetData<char>(), "HELLO"), 0);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, ReadWithoutSending)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
auto optPacket = receiver.TryRead();
EXPECT_FALSE(optPacket);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, RequestReadPacketSize)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
EXPECT_TRUE(sender.TryWrite("HELLO", 5));
auto optPacket = receiver.TryRead();
EXPECT_TRUE(optPacket);
EXPECT_EQ(optPacket->GetSize(), 5u);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, FragmentRead)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
EXPECT_TRUE(sender.TryWrite("HELLO", 6));
EXPECT_TRUE(sender.TryWrite("HELLO2", 7));
auto optPacket = receiver.TryRead();
EXPECT_TRUE(optPacket);
ASSERT_EQ(optPacket->GetSize(), 6u);
EXPECT_EQ(strcmp(optPacket->GetData<char>(), "HELLO"), 0);
optPacket = receiver.TryRead();
EXPECT_TRUE(optPacket);
ASSERT_EQ(optPacket->GetSize(), 7u);
EXPECT_EQ(strcmp(optPacket->GetData<char>(), "HELLO2"), 0);
optPacket = receiver.TryRead();
EXPECT_FALSE(optPacket);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, BufferBoundary)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender(256);
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
// The buffer header has 16 bytes
// Each allocation is 8 bytes header, 6 bytes data and 2 bytes alignment
for (int32_t iIndex = 0; iIndex < 14; iIndex++)
EXPECT_TRUE(sender.TryWrite("HELLO", 6));
EXPECT_FALSE(sender.TryWrite("HELLO", 6));
// Read packets again
std::optional<CAccessorRxPacket> optPacket;
for (int32_t iIndex = 0; iIndex < 14; iIndex++)
{
optPacket = receiver.TryRead();
EXPECT_TRUE(optPacket);
ASSERT_EQ(optPacket->GetSize(), 6u);
EXPECT_EQ(strcmp(optPacket->GetData<char>(), "HELLO"), 0);
optPacket->Accept();
}
optPacket = receiver.TryRead();
EXPECT_FALSE(optPacket);
// Try storing a large packet
char szLargeText[256] = {};
EXPECT_FALSE(sender.TryWrite(szLargeText, 241));
// Loop 100 times storing a 100 byte packet
for (int32_t iIndex = 0; iIndex < 100; iIndex++)
{
EXPECT_TRUE(sender.TryWrite(szLargeText, 100));
optPacket = receiver.TryRead();
EXPECT_TRUE(optPacket);
EXPECT_EQ(optPacket->GetSize(), 100u);
optPacket->Accept();
}
// Loop 1000 times storing a 10 byte packet
for (int32_t iIndex = 0; iIndex < 1000; iIndex++)
{
EXPECT_TRUE(sender.TryWrite(szLargeText, 10));
optPacket = receiver.TryRead();
EXPECT_TRUE(optPacket);
EXPECT_EQ(optPacket->GetSize(), 10u);
optPacket->Accept();
}
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, ReserveCommitAccessReleaseNonChronologicalOrder)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender(256);
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
// Reserve buffers for strings
// The buffer header has 16 bytes
// Each allocation is 8 bytes header, 5 bytes data and 3 bytes alignment
CAccessorTxPacket rgTxPackets[32] = {};
for (int32_t iIndex = 0; iIndex < 15; iIndex++)
{
auto optTxPacket = sender.Reserve(5);
if (iIndex == 14) // 14th allocation should fail (buffer full)
{
EXPECT_FALSE(optTxPacket);
continue;
}
ASSERT_TRUE(optTxPacket);
rgTxPackets[iIndex] = std::move(*optTxPacket);
EXPECT_NE(rgTxPackets[iIndex].GetDataPtr(), nullptr);
if (rgTxPackets[iIndex])
strcpy(rgTxPackets[iIndex].GetDataPtr<char>(), std::to_string(iIndex).c_str());
}
// Reading should fail, nothing is committed
auto optRxPacket = receiver.TryRead();
EXPECT_FALSE(optRxPacket);
// Commit the buffers in reverse order
for (int32_t iIndex = 13; iIndex >= 0; iIndex--)
{
rgTxPackets[iIndex].Commit();
// Reading succeeds only after the index equals 0 (being the first entry).
optRxPacket = receiver.TryRead();
if (iIndex == 0)
{
// The text should contain the number 0
EXPECT_TRUE(optRxPacket);
EXPECT_NE(optRxPacket->GetData(), nullptr);
EXPECT_EQ(std::to_string(0), optRxPacket->GetData<char>());
optRxPacket->Accept();
}
else
EXPECT_FALSE(optRxPacket);
}
// Since one packet was read, only one can be written again
for (int32_t iIndex = 14; iIndex < 16; iIndex++)
{
auto optTxPacket = sender.Reserve(5);
if (iIndex >= 15) // 15th allocation should fail (buffer full)
{
EXPECT_FALSE(optTxPacket);
continue;
}
ASSERT_TRUE(optTxPacket);
rgTxPackets[iIndex] = std::move(*optTxPacket);
EXPECT_NE(rgTxPackets[iIndex].GetDataPtr(), nullptr);
if (rgTxPackets[iIndex])
strcpy(rgTxPackets[iIndex].GetDataPtr<char>(), std::to_string(iIndex).c_str());
rgTxPackets[iIndex].Commit();
}
// Access the packets
CAccessorRxPacket rgRxPackets[32];
for (int32_t iIndex = 1; iIndex < 16; iIndex++)
{
// 13 allocations are stored; the allocation with index 15 should fail
optRxPacket = receiver.TryRead();
if (iIndex == 15)
EXPECT_FALSE(optRxPacket);
else
{
rgRxPackets[iIndex] = std::move(CAccessorRxPacket(std::move(*optRxPacket)));
EXPECT_TRUE(rgRxPackets[iIndex]);
EXPECT_NE(rgRxPackets[iIndex].GetData(), nullptr);
EXPECT_NE(rgRxPackets[iIndex].GetSize(), 0u);
}
if (rgRxPackets[iIndex])
{
EXPECT_EQ(std::to_string(iIndex), rgRxPackets[iIndex].GetData<char>());
}
}
// It should not be possible to reserve another packet
EXPECT_FALSE(sender.Reserve(5));
// Release the read packets in reverse order. Only after the packet with the first index has been released it will be possible
// to write packets again.
for (int32_t iIndex = 14; iIndex >= 1; iIndex--)
{
rgRxPackets[iIndex].Accept();
if (iIndex == 1)
EXPECT_TRUE(sender.Reserve(5));
else
EXPECT_FALSE(sender.Reserve(5));
}
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, SendReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
CPatternReceiver pattern_inspector(receiver);
CPatternSender pattern_generator(sender);
// Wait for 2 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S));
// Shutdown
pattern_generator.Shutdown();
pattern_inspector.Shutdown();
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, DelayedSendReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
CPatternReceiver pattern_inspector(receiver);
CPatternSender pattern_generator(sender, 10);
// Wait for 2 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S));
// Shutdown
pattern_generator.Shutdown();
pattern_inspector.Shutdown();
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, SendDelayedReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx sender;
EXPECT_TRUE(sender.IsValid());
CSharedMemBufferRx receiver(sender.GetConnectionString());
EXPECT_TRUE(receiver.IsValid());
CPatternReceiver pattern_inspector(receiver, 10);
CPatternSender pattern_generator(sender);
// Wait for 2 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S));
// Shutdown
pattern_generator.Shutdown();
pattern_inspector.Shutdown();
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, SendRepeatReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
CSharedMemBufferTx bufferTX;
EXPECT_TRUE(bufferTX.IsValid());
CSharedMemBufferRx bufferRX;
EXPECT_TRUE(bufferRX.IsValid());
// The connection string containing the RX and TX strings for the repeater
std::string ssConnectionString = bufferTX.GetConnectionString() + "\n" + bufferRX.GetConnectionString();
CSharedMemBufferRx bufferRepeaterRX(ssConnectionString);
EXPECT_TRUE(bufferRepeaterRX.IsValid());
CSharedMemBufferTx bufferRepeaterTX(ssConnectionString);
EXPECT_TRUE(bufferRepeaterTX.IsValid());
CPatternReceiver pattern_inspector(bufferRX);
CPatternRepeater pattern_repeater(bufferRepeaterRX, bufferRepeaterTX);
CPatternSender pattern_generator(bufferTX);
// Wait for 2 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S));
// Shutdown
pattern_generator.Shutdown();
pattern_repeater.Shutdown();
pattern_inspector.Shutdown();
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
std::cout << "Pattern repeater: " << pattern_repeater.GetCycleCnt() << " cyles, " << pattern_repeater.GetPacketCnt()
<< " packets, " << pattern_repeater.GetByteCnt() << " bytes, " << pattern_repeater.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
EXPECT_NE(pattern_repeater.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_repeater.GetErrorCnt(), 0u);
EXPECT_NE(pattern_repeater.GetPacketCnt(), 0u);
EXPECT_NE(pattern_repeater.GetByteCnt(), 0ull);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, AppProcessSendRepeatReceivePattern)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(R"code([Application]
Mode = "Essential")code"));
LoadSupportServices();
CSharedMemBufferTx bufferTX;
EXPECT_TRUE(bufferTX.IsValid());
CSharedMemBufferRx bufferRX;
EXPECT_TRUE(bufferRX.IsValid());
// Start process
sdv::process::IProcessControl* pProcessControl = sdv::core::GetObject<sdv::process::IProcessControl>("ProcessControlService");
sdv::process::IProcessLifetime* pProcessLifetime = sdv::core::GetObject<sdv::process::IProcessLifetime>("ProcessControlService");
ASSERT_NE(pProcessControl, nullptr);
ASSERT_NE(pProcessLifetime, nullptr);
sdv::sequence<sdv::u8string> seqArgs = {Base64EncodePlainText(bufferTX.GetConnectionString() + "\n" + bufferRX.GetConnectionString())};
sdv::process::TProcessID tProcessID = pProcessControl->Execute("UnitTest_SharedMemTests_App_Repeater", seqArgs, sdv::process::EProcessRights::parent_rights);
EXPECT_NE(tProcessID, 0u);
CPatternSender pattern_generator(bufferTX);
CPatternReceiver pattern_inspector(bufferRX);
// Wait for 4 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S * 2));
// Shutdown
pattern_generator.Shutdown();
pattern_inspector.Shutdown();
// Wait for process termination
pProcessLifetime->WaitForTerminate(tProcessID, 0xffffffff);
std::cout << "Pattern generator: " << pattern_generator.GetCycleCnt() << " cyles, " << pattern_generator.GetPacketCnt()
<< " packets, " << pattern_generator.GetByteCnt() << " bytes" << std::endl;
std::cout << "Pattern inspector: " << pattern_inspector.GetCycleCnt() << " cyles, " << pattern_inspector.GetPacketCnt()
<< " packets, " << pattern_inspector.GetByteCnt() << " bytes, " << pattern_inspector.GetErrorCnt()
<< " errors, " << std::endl;
EXPECT_NE(pattern_generator.GetCycleCnt(), 0u);
EXPECT_NE(pattern_generator.GetPacketCnt(), 0u);
EXPECT_NE(pattern_generator.GetByteCnt(), 0ull);
EXPECT_NE(pattern_inspector.GetCycleCnt(), 0u);
EXPECT_EQ(pattern_inspector.GetErrorCnt(), 0u);
EXPECT_NE(pattern_inspector.GetPacketCnt(), 0u);
EXPECT_NE(pattern_inspector.GetByteCnt(), 0ull);
appcontrol.Shutdown();
}
TEST(SharedMemoryBufferTest, SendRepeatReceivePatternBetweenTwoAppProcesses)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(R"code([Application]
Mode = "Essential")code"));
LoadSupportServices();
// test starts 2 app processes, one should be the sender of the pattern, the other is the repeater
// the log file must not contain any error
DeleteLoggerFile("appTransmitter.log");
DeleteLoggerFile("appReceiver.log");
CSharedMemBufferTx bufferTransmitterTx;
EXPECT_TRUE(bufferTransmitterTx.IsValid());
CSharedMemBufferRx bufferTransmitterRx(bufferTransmitterTx.GetConnectionString());
EXPECT_TRUE(bufferTransmitterRx.IsValid());
CSharedMemBufferTx bufferRepeaterTx;
EXPECT_TRUE(bufferRepeaterTx.IsValid());
CSharedMemBufferRx bufferRepeaterRx(bufferRepeaterTx.GetConnectionString());
EXPECT_TRUE(bufferRepeaterRx.IsValid());
// Start processes
sdv::process::IProcessControl* pProcessControl = sdv::core::GetObject<sdv::process::IProcessControl>("ProcessControlService");
sdv::process::IProcessLifetime* pProcessLifetime = sdv::core::GetObject<sdv::process::IProcessLifetime>("ProcessControlService");
ASSERT_NE(pProcessControl, nullptr);
ASSERT_NE(pProcessLifetime, nullptr);
sdv::sequence<sdv::u8string> seqArgs1 = {Base64EncodePlainText(bufferTransmitterRx.GetConnectionString() + "\n" + bufferRepeaterTx.GetConnectionString()), "SURROGATE_TRANSMITTER"};
sdv::process::TProcessID tProcessID1 = pProcessControl->Execute("UnitTest_SharedMemTests_App_Repeater", seqArgs1, sdv::process::EProcessRights::parent_rights);
EXPECT_NE(tProcessID1, 0u);
sdv::sequence<sdv::u8string> seqArgs2 = {Base64EncodePlainText(bufferTransmitterTx.GetConnectionString() + "\n" + bufferRepeaterRx.GetConnectionString())};
sdv::process::TProcessID tProcessID2 = pProcessControl->Execute("UnitTest_SharedMemTests_App_Repeater", seqArgs2, sdv::process::EProcessRights::parent_rights);
EXPECT_NE(tProcessID2, 0u);
// Wait for 4 seconds
std::this_thread::sleep_for(std::chrono::seconds(PATTERN_TEST_TIME_S * 3 ));
// Wait for process termination
pProcessLifetime->WaitForTerminate(tProcessID1, 0xffffffff);
pProcessLifetime->WaitForTerminate(tProcessID2, 0xffffffff);
appcontrol.Shutdown();
}

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#include "gtest/gtest.h"
#define TIME_TRACKING
#include "../../../sdv_services/ipc_shared_mem/channel_mgnt.h"
#include "../../../sdv_services/ipc_shared_mem/connection.h"
#include "../../../sdv_services/ipc_shared_mem/watchdog.h"
#include "../../include/logger_test_helper.h"
#include <../global/base64.h>
#include <support/sdv_core.h>
#include <support/app_control.h>
#include <support/sdv_test_macro.h>
#include <interfaces/ipc.h>
#include <algorithm>
#include <queue>
/**
* @brief Load support modules to publish the needed services.
*/
void LoadSupportServices();
/**
* @brief Receiver helper class.
*/
class CLargeDataReceiver : public sdv::IInterfaceAccess, public sdv::ipc::IDataReceiveCallback, public sdv::ipc::IConnectEventCallback
{
public:
/**
* @brief Constructor
* @param[in] bEnableEvent When set, enable the connection event callback interface.
*/
CLargeDataReceiver(bool bEnableEvent = false) : m_bEnableEvent(bEnableEvent),
m_threadDecoupledSend(&CLargeDataReceiver::DecoupledSendThread, this)
{}
/**
* @brief Destructor
*/
~CLargeDataReceiver()
{
m_bShutdown = true;
if (m_threadDecoupledSend.joinable())
m_threadDecoupledSend.join();
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::ipc::IDataReceiveCallback)
SDV_INTERFACE_CHECK_CONDITION(m_bEnableEvent)
SDV_INTERFACE_ENTRY(sdv::ipc::IConnectEventCallback)
END_SDV_INTERFACE_MAP()
/**
* @brief Assign a sender interface.
* @param[in] pSend Pointer to the sending interface.
*/
void AssignSender(sdv::ipc::IDataSend* pSend)
{
m_pSend = pSend;
}
/**
* @brief Callback to be called by the IPC connection when receiving a data packet. Overload
* sdv::ipc::IDataReceiveCallback::ReceiveData.
* @param[inout] seqData Sequence of data buffers to received. The sequence might be changed to optimize the communication
* without having to copy the data.
*/
virtual void ReceiveData(/*inout*/ sdv::sequence<sdv::pointer<uint8_t>>& seqData) override
{
m_nCount++;
std::unique_lock<std::mutex> lock(m_mtxData);
// Copy the data
for (const sdv::pointer<uint8_t>& rptrData : seqData)
m_queueDataCopy.push(rptrData);
// Store data into the queue for sending.
m_queueDecoupledSend.push(std::move(seqData));
m_cvDecoupledSend.notify_all();
// Send the same data back again (if needed).
if (m_pSend)
m_pSend->SendData(seqData);
m_cvReceived.notify_all();
}
/**
* @brief Wait until the caller hasn't sent anything anymore for 1 second.
*/
void WaitForNoActivity(sdv::IInterfaceAccess* pSender, size_t nCount = 1, uint32_t uiTimeoutMs = 20000)
{
CConnection* pConnection = dynamic_cast<CConnection*>(pSender);
double dTimeout = static_cast<double>(uiTimeoutMs) / 1000.0;
if (dTimeout < 1.0) dTimeout = 1.0;
// Wait until there is no activity any more.
std::chrono::high_resolution_clock::time_point tpTickSent = std::chrono::high_resolution_clock::now();
std::chrono::high_resolution_clock::time_point tpTickReceive = std::chrono::high_resolution_clock::now();
while (m_eStatus != sdv::ipc::EConnectStatus::disconnected)
{
std::unique_lock<std::mutex> lock(m_mtxData);
m_cvReceived.wait_for(lock, std::chrono::milliseconds(50));
// Does the connection have a better time?
if (pConnection) tpTickSent = pConnection->GetLastSentTime();
if (pConnection) tpTickReceive = pConnection->GetLastReceiveTime();
std::chrono::high_resolution_clock::time_point tpNow = std::chrono::high_resolution_clock::now();
// Amount reached
if (GetReceiveCount() >= nCount) break;
// A duration of more than a second should not occur.
if (std::chrono::duration<double>(tpNow - tpTickSent).count() > dTimeout &&
std::chrono::duration<double>(tpNow - tpTickReceive).count() > dTimeout)
break;
}
TRACE("No new data for ", uiTimeoutMs, " milliseconds...");
if (pConnection)
TRACE("Largest receive loop time is ", pConnection->GetLargestReceiveLoopDuration().count(), " seconds");
}
/**
* @brief Set the current status. Overload of sdv::ipc::IConnectEventCallback::SetStatus.
* @param[in] eConnectStatus The connection status.
*/
virtual void SetStatus(/*in*/ sdv::ipc::EConnectStatus eConnectStatus) override
{
switch (eConnectStatus)
{
case sdv::ipc::EConnectStatus::connection_error:
m_bConnectError = true;
break;
case sdv::ipc::EConnectStatus::communication_error:
m_bCommError = true;
break;
case sdv::ipc::EConnectStatus::disconnected_forced:
m_bForcedDisconnect = true;
break;
default:
break;
}
m_eStatus = eConnectStatus;
}
/**
* @brief Return the received connection status.
* @return The received connection status.
*/
sdv::ipc::EConnectStatus GetReceivedStatus() const { return m_eStatus; }
/**
* @brief Has a connection error occurred?
* @return Connection error flag.
*/
bool ConnectionErrorOccurred() const { return m_bConnectError; }
/**
* @brief Has a communication error occurred?
* @return Communication error flag.
*/
bool CommunicationbErrorOccurred() const { return m_bCommError; }
/**
* @brief Was a disconnect triggered forcefully?
* @return Forced disconnect flag.
*/
bool ForcedDisconnectOccurred() const { return m_bForcedDisconnect; }
/**
* @brief Return the receive count.
* @return The receive count.
*/
size_t GetReceiveCount() const
{
return m_nCount;
}
/**
* @brief Return the data pointer count.
* @return The data count.
*/
size_t GetDataCount() const
{
std::unique_lock<std::mutex> lock(m_mtxData);
return m_queueDataCopy.size();
}
/**
* @brief Reset the received status event flags.
*/
void ResetStatusEvents()
{
m_bConnectError = false;
m_bCommError = false;
m_bForcedDisconnect = false;
}
/**
* @brief Get the data
* @return Copy of the data.
*/
sdv::pointer<uint8_t> GetData()
{
std::unique_lock<std::mutex> lock(m_mtxData);
if (m_queueDataCopy.empty()) return sdv::pointer<uint8_t>();
sdv::pointer<uint8_t> ptrData = std::move(m_queueDataCopy.front());
m_queueDataCopy.pop();
return ptrData;
}
private:
/**
* @brief Decoupled send thread function.
*/
void DecoupledSendThread()
{
std::unique_lock<std::mutex> lock(m_mtxData);
while (!m_bShutdown)
{
if (m_queueDecoupledSend.empty())
{
m_cvDecoupledSend.wait_for(lock, std::chrono::milliseconds(10));
continue;
}
auto seqData = std::move(m_queueDecoupledSend.front());
m_queueDecoupledSend.pop();
if (m_pSend)
m_pSend->SendData(seqData);
}
}
bool m_bEnableEvent = false; ///< When set, enable the event interface.
sdv::ipc::IDataSend* m_pSend = nullptr; ///< Send interface to implement repeating function.
mutable std::mutex m_mtxData; ///< Protect data access.
std::queue<sdv::pointer<uint8_t>> m_queueDataCopy; ///< Copy of the data.
sdv::ipc::EConnectStatus m_eStatus = sdv::ipc::EConnectStatus::uninitialized; ///< Current received status.
bool m_bConnectError = false; ///< Connection error ocurred.
bool m_bCommError = false; ///< Communication error occurred.
bool m_bForcedDisconnect = false; ///< Force disconnect.
size_t m_nCount = 0; ///< Receive counter.
std::condition_variable m_cvReceived; ///< Receive event.
std::thread m_threadDecoupledSend; ///< Decoupled send thread.
std::queue<sdv::sequence<sdv::pointer<uint8_t>>> m_queueDecoupledSend; ///< Data queue for sending.
std::condition_variable m_cvDecoupledSend; ///< Trigger decoupled sending.
bool m_bShutdown = false; ///< Shutdown send thread.
};
TEST(SharedMemChannelService, CommunicateOneLargeBlock)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(R"code(
[Console]
Report = "Silent"
)code"));
appcontrol.SetConfigMode();
CSharedMemChannelMgnt mgntServer, mgntClient;
// Create an endpoint.
EXPECT_NO_THROW(mgntServer.Initialize(""));
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::initialized);
mgntServer.SetOperationMode(sdv::EOperationMode::running);
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::running);
EXPECT_NO_THROW(mgntClient.Initialize("service = \"client\""));
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::initialized);
mgntClient.SetOperationMode(sdv::EOperationMode::running);
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::running);
sdv::ipc::SChannelEndpoint sChannelEndpoint = mgntServer.CreateEndpoint(R"code(
[IpcChannel]
Size = 1024000
)code");
EXPECT_NE(sChannelEndpoint.pConnection, nullptr);
EXPECT_FALSE(sChannelEndpoint.ssConnectString.empty());
sdv::TObjectPtr ptrServerConnection(sChannelEndpoint.pConnection);
sdv::TObjectPtr ptrClientConnection = mgntClient.Access(sChannelEndpoint.ssConnectString);
EXPECT_TRUE(ptrServerConnection);
EXPECT_TRUE(ptrClientConnection);
CLargeDataReceiver receiverServer, receiverClient;
// Get sending interfaces and assign the server send to the client to get a repeater function.
sdv::sequence<sdv::pointer<uint8_t>> seqPattern;
sdv::pointer<uint8_t> ptr;
const size_t nCount = 10 * 1024 * 1024;
ptr.resize(nCount * sizeof(uint32_t));
uint32_t* pData = reinterpret_cast<uint32_t*>(ptr.get());
for (size_t n = 0; n < nCount; n++)
pData[n] = static_cast<uint32_t>(n);
seqPattern.push_back(ptr);
sdv::ipc::IDataSend* pServerSend = ptrServerConnection.GetInterface<sdv::ipc::IDataSend>();
ASSERT_NE(pServerSend, nullptr);
sdv::ipc::IDataSend* pClientSend = ptrClientConnection.GetInterface<sdv::ipc::IDataSend>();
ASSERT_NE(pClientSend, nullptr);
receiverClient.AssignSender(pClientSend);
// Establish the server connection
sdv::ipc::IConnect* pServerConnection = ptrServerConnection.GetInterface<sdv::ipc::IConnect>();
ASSERT_NE(pServerConnection, nullptr);
EXPECT_TRUE(pServerConnection->AsyncConnect(&receiverServer));
EXPECT_FALSE(pServerConnection->WaitForConnection(50)); // Note: 50ms will not get a connection.
EXPECT_TRUE(pServerConnection->GetStatus() == sdv::ipc::EConnectStatus::initialized ||
pServerConnection->GetStatus() == sdv::ipc::EConnectStatus::connecting);
// Establish the client connection
sdv::ipc::IConnect* pClientConnection = ptrClientConnection.GetInterface<sdv::ipc::IConnect>();
ASSERT_NE(pClientConnection, nullptr);
EXPECT_TRUE(pClientConnection->AsyncConnect(&receiverClient));
EXPECT_TRUE(pClientConnection->WaitForConnection(2000)); // Note: Connection should be possible within 2000ms.
EXPECT_TRUE(pServerConnection->WaitForConnection(50)); // Note: 50ms to also receive the connection at the server.
EXPECT_EQ(pClientConnection->GetStatus(), sdv::ipc::EConnectStatus::connected);
EXPECT_EQ(pServerConnection->GetStatus(), sdv::ipc::EConnectStatus::connected);
appcontrol.SetRunningMode();
// Try send; should succeed, since connected
EXPECT_TRUE(pServerSend->SendData(seqPattern));
receiverServer.WaitForNoActivity(ptrServerConnection);
auto ptrServerPattern = receiverServer.GetData();
ASSERT_EQ(ptrServerPattern.size(), nCount * sizeof(uint32_t));
auto ptrClientPattern = receiverClient.GetData();
ASSERT_EQ(ptrClientPattern.size(), nCount * sizeof(uint32_t));
pData = reinterpret_cast<uint32_t*>(ptrServerPattern.get());
for (size_t n = 0; n < nCount; n++)
{
EXPECT_EQ(pData[n], static_cast<uint32_t>(n));
if (pData[n] != static_cast<uint32_t>(n)) break;
}
pData = reinterpret_cast<uint32_t*>(ptrClientPattern.get());
for (size_t n = 0; n < nCount; n++)
{
EXPECT_EQ(pData[n], static_cast<uint32_t>(n));
if (pData[n] != static_cast<uint32_t>(n)) break;
}
appcontrol.SetConfigMode();
EXPECT_NO_THROW(ptrClientConnection.Clear());
EXPECT_NO_THROW(ptrServerConnection.Clear());
EXPECT_NO_THROW(mgntServer.Shutdown());
EXPECT_NO_THROW(mgntClient.Shutdown());
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::destruction_pending);
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::destruction_pending);
}
TEST(SharedMemChannelService, CommunicateMultiLargeBlock)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
appcontrol.SetConfigMode();
CSharedMemChannelMgnt mgntServer, mgntClient;
// Create an endpoint.
EXPECT_NO_THROW(mgntServer.Initialize(""));
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::initialized);
mgntServer.SetOperationMode(sdv::EOperationMode::running);
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::running);
EXPECT_NO_THROW(mgntClient.Initialize("service = \"client\""));
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::initialized);
mgntClient.SetOperationMode(sdv::EOperationMode::running);
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::running);
sdv::ipc::SChannelEndpoint sChannelEndpoint = mgntServer.CreateEndpoint(R"code(
[IpcChannel]
Size = 1024000
)code");
EXPECT_NE(sChannelEndpoint.pConnection, nullptr);
EXPECT_FALSE(sChannelEndpoint.ssConnectString.empty());
sdv::TObjectPtr ptrServerConnection(sChannelEndpoint.pConnection);
sdv::TObjectPtr ptrClientConnection = mgntClient.Access(sChannelEndpoint.ssConnectString);
EXPECT_TRUE(ptrServerConnection);
EXPECT_TRUE(ptrClientConnection);
CLargeDataReceiver receiverServer, receiverClient;
// Get sending interfaces and assign the server send to the client to get a repeater function.
sdv::sequence<sdv::pointer<uint8_t>> seqPattern;
sdv::pointer<uint8_t> ptr;
const size_t nCount = 10 * 1024 * 1024;
ptr.resize(nCount * sizeof(uint32_t));
uint32_t* pData = reinterpret_cast<uint32_t*>(ptr.get());
for (size_t n = 0; n < nCount; n++)
pData[n] = static_cast<uint32_t>(n);
seqPattern.push_back(ptr);
sdv::ipc::IDataSend* pServerSend = ptrServerConnection.GetInterface<sdv::ipc::IDataSend>();
ASSERT_NE(pServerSend, nullptr);
sdv::ipc::IDataSend* pClientSend = ptrClientConnection.GetInterface<sdv::ipc::IDataSend>();
ASSERT_NE(pClientSend, nullptr);
receiverClient.AssignSender(pClientSend);
// Establish the server connection
sdv::ipc::IConnect* pServerConnection = ptrServerConnection.GetInterface<sdv::ipc::IConnect>();
ASSERT_NE(pServerConnection, nullptr);
EXPECT_TRUE(pServerConnection->AsyncConnect(&receiverServer));
EXPECT_FALSE(pServerConnection->WaitForConnection(50)); // Note: 50ms will not get a connection.
EXPECT_TRUE(pServerConnection->GetStatus() == sdv::ipc::EConnectStatus::initialized ||
pServerConnection->GetStatus() == sdv::ipc::EConnectStatus::connecting);
// Establish the client connection
sdv::ipc::IConnect* pClientConnection = ptrClientConnection.GetInterface<sdv::ipc::IConnect>();
ASSERT_NE(pClientConnection, nullptr);
EXPECT_TRUE(pClientConnection->AsyncConnect(&receiverClient));
EXPECT_TRUE(pClientConnection->WaitForConnection(2000)); // Note: Connection should be possible within 2000ms.
EXPECT_TRUE(pServerConnection->WaitForConnection(50)); // Note: 50ms to also receive the connection at the server.
EXPECT_EQ(pClientConnection->GetStatus(), sdv::ipc::EConnectStatus::connected);
EXPECT_EQ(pServerConnection->GetStatus(), sdv::ipc::EConnectStatus::connected);
appcontrol.SetRunningMode();
// Try send; should succeed, since connected
for (size_t nCnt = 0; nCnt < 30; nCnt++)
EXPECT_TRUE(pServerSend->SendData(seqPattern));
receiverServer.WaitForNoActivity(ptrServerConnection, 30);
// Check server
size_t nCnt = 0;
bool bCorrect = true;
EXPECT_EQ(receiverServer.GetReceiveCount(), 30u);
while (bCorrect)
{
auto ptrServerPattern = receiverServer.GetData();
if (!ptrServerPattern) break;
nCnt++;
ASSERT_EQ(ptrServerPattern.size(), nCount * sizeof(uint32_t));
pData = reinterpret_cast<uint32_t*>(ptrServerPattern.get());
for (size_t n = 0; n < nCount; n++)
{
EXPECT_EQ(pData[n], static_cast<uint32_t>(n));
if (pData[n] != static_cast<uint32_t>(n))
{
bCorrect = false;
break;
}
}
}
EXPECT_EQ(nCnt, 30);
nCnt = 0;
bCorrect = true;
EXPECT_EQ(receiverClient.GetReceiveCount(), 30u);
while (bCorrect)
{
auto ptrClientPattern = receiverClient.GetData();
if (!ptrClientPattern) break;
nCnt++;
ASSERT_EQ(ptrClientPattern.size(), nCount * sizeof(uint32_t));
pData = reinterpret_cast<uint32_t*>(ptrClientPattern.get());
for (size_t n = 0; n < nCount; n++)
{
EXPECT_EQ(pData[n], static_cast<uint32_t>(n));
if (pData[n] != static_cast<uint32_t>(n))
{
bCorrect = false;
break;
}
}
}
EXPECT_EQ(nCnt, 30);
appcontrol.SetConfigMode();
EXPECT_NO_THROW(ptrClientConnection.Clear());
EXPECT_NO_THROW(ptrServerConnection.Clear());
EXPECT_NO_THROW(mgntServer.Shutdown());
EXPECT_NO_THROW(mgntClient.Shutdown());
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::destruction_pending);
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::destruction_pending);
}
TEST(SharedMemChannelService, CommunicateFragmentedLargeBlock)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(""));
appcontrol.SetConfigMode();
CSharedMemChannelMgnt mgntServer, mgntClient;
// Create an endpoint.
EXPECT_NO_THROW(mgntServer.Initialize(""));
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::initialized);
mgntServer.SetOperationMode(sdv::EOperationMode::running);
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::running);
EXPECT_NO_THROW(mgntClient.Initialize("service = \"client\""));
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::initialized);
mgntClient.SetOperationMode(sdv::EOperationMode::running);
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::running);
sdv::ipc::SChannelEndpoint sChannelEndpoint = mgntServer.CreateEndpoint(R"code(
[IpcChannel]
Size = 1024000
)code");
EXPECT_NE(sChannelEndpoint.pConnection, nullptr);
EXPECT_FALSE(sChannelEndpoint.ssConnectString.empty());
sdv::TObjectPtr ptrServerConnection(sChannelEndpoint.pConnection);
sdv::TObjectPtr ptrClientConnection = mgntClient.Access(sChannelEndpoint.ssConnectString);
EXPECT_TRUE(ptrServerConnection);
EXPECT_TRUE(ptrClientConnection);
CLargeDataReceiver receiverServer, receiverClient;
// Get sending interfaces and assign the server send to the client to get a repeater function.
const size_t nCol = 10 * 1024;
const size_t nRow = 512;
size_t nCount = 0;
sdv::sequence<sdv::pointer<uint8_t>> seqPattern(nRow);
uint32_t* pData = nullptr;
for (size_t nRowCnt = 0; nRowCnt < nRow; nRowCnt++)
{
seqPattern[nRowCnt].resize(nCol * sizeof(uint32_t));
pData = reinterpret_cast<uint32_t*>(seqPattern[nRowCnt].get());
for (size_t nColCnt = 0; nColCnt < nCol; nColCnt++)
pData[nColCnt] = static_cast<uint32_t>(nCount++);
}
EXPECT_EQ(nCount, nRow * nCol);
sdv::ipc::IDataSend* pServerSend = ptrServerConnection.GetInterface<sdv::ipc::IDataSend>();
ASSERT_NE(pServerSend, nullptr);
sdv::ipc::IDataSend* pClientSend = ptrClientConnection.GetInterface<sdv::ipc::IDataSend>();
ASSERT_NE(pClientSend, nullptr);
receiverClient.AssignSender(pClientSend);
// Establish the server connection
sdv::ipc::IConnect* pServerConnection = ptrServerConnection.GetInterface<sdv::ipc::IConnect>();
ASSERT_NE(pServerConnection, nullptr);
EXPECT_TRUE(pServerConnection->AsyncConnect(&receiverServer));
EXPECT_FALSE(pServerConnection->WaitForConnection(50)); // Note: 50ms will not get a connection.
EXPECT_TRUE(pServerConnection->GetStatus() == sdv::ipc::EConnectStatus::initialized ||
pServerConnection->GetStatus() == sdv::ipc::EConnectStatus::connecting);
// Establish the client connection
sdv::ipc::IConnect* pClientConnection = ptrClientConnection.GetInterface<sdv::ipc::IConnect>();
ASSERT_NE(pClientConnection, nullptr);
EXPECT_TRUE(pClientConnection->AsyncConnect(&receiverClient));
EXPECT_TRUE(pClientConnection->WaitForConnection(2000)); // Note: Connection should be possible within 2000ms.
EXPECT_TRUE(pServerConnection->WaitForConnection(50)); // Note: 50ms to also receive the connection at the server.
EXPECT_EQ(pClientConnection->GetStatus(), sdv::ipc::EConnectStatus::connected);
EXPECT_EQ(pServerConnection->GetStatus(), sdv::ipc::EConnectStatus::connected);
appcontrol.SetRunningMode();
// Try send; should succeed, since connected
EXPECT_TRUE(pServerSend->SendData(seqPattern));
receiverServer.WaitForNoActivity(ptrServerConnection);
EXPECT_EQ(receiverServer.GetReceiveCount(), 1);
EXPECT_EQ(receiverClient.GetReceiveCount(), 1u);
EXPECT_EQ(receiverServer.GetDataCount(), 512u);
EXPECT_EQ(receiverClient.GetDataCount(), 512u);
size_t nCountServer = 0, nCountClient = 0;
while (true)
{
auto ptrServerPattern = receiverServer.GetData();
if (!ptrServerPattern) break;
EXPECT_EQ(ptrServerPattern.size(), nCol * sizeof(uint32_t));
auto ptrClientPattern = receiverClient.GetData();
EXPECT_EQ(ptrClientPattern.size(), nCol * sizeof(uint32_t));
if (!ptrClientPattern) break;
pData = reinterpret_cast<uint32_t*>(ptrServerPattern.get());
for (size_t n = 0; n < ptrServerPattern.size() / sizeof(uint32_t); n++)
{
EXPECT_EQ(pData[n], static_cast<uint32_t>(nCountServer));
if (pData[n] != static_cast<uint32_t>(nCountServer)) break;
nCountServer++;
}
pData = reinterpret_cast<uint32_t*>(ptrClientPattern.get());
for (size_t n = 0; n < ptrClientPattern.size() / sizeof(uint32_t); n++)
{
EXPECT_EQ(pData[n], static_cast<uint32_t>(nCountClient));
if (pData[n] != static_cast<uint32_t>(nCountClient)) break;
nCountClient++;
}
}
appcontrol.SetConfigMode();
EXPECT_NO_THROW(ptrClientConnection.Clear());
EXPECT_NO_THROW(ptrServerConnection.Clear());
EXPECT_NO_THROW(mgntServer.Shutdown());
EXPECT_NO_THROW(mgntClient.Shutdown());
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::destruction_pending);
EXPECT_EQ(mgntClient.GetStatus(), sdv::EObjectStatus::destruction_pending);
}
TEST(SharedMemChannelService, AppCommunicateOneLargeBlock)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(R"code(
[Application]
Mode="Essential")code"));
LoadSupportServices();
appcontrol.SetConfigMode();
CSharedMemChannelMgnt mgntServer;
// Create an endpoint.
EXPECT_NO_THROW(mgntServer.Initialize(""));
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::initialized);
mgntServer.SetOperationMode(sdv::EOperationMode::running);
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::running);
sdv::ipc::SChannelEndpoint sChannelEndpoint = mgntServer.CreateEndpoint(R"code(
[IpcChannel]
Size = 1024000
)code");
EXPECT_NE(sChannelEndpoint.pConnection, nullptr);
EXPECT_FALSE(sChannelEndpoint.ssConnectString.empty());
sdv::TObjectPtr ptrServerConnection(sChannelEndpoint.pConnection);
EXPECT_TRUE(ptrServerConnection);
// Get sending interfaces and assign the server send to the client to get a repeater function.
sdv::sequence<sdv::pointer<uint8_t>> seqPattern;
sdv::pointer<uint8_t> ptr;
const size_t nCount = 10 * 1024 * 1024;
ptr.resize(nCount * sizeof(uint32_t));
uint32_t* pData = reinterpret_cast<uint32_t*>(ptr.get());
for (size_t n = 0; n < nCount; n++)
pData[n] = static_cast<uint32_t>(n);
seqPattern.push_back(ptr);
// Start process
sdv::process::IProcessControl* pProcessControl = sdv::core::GetObject<sdv::process::IProcessControl>("ProcessControlService");
sdv::process::IProcessLifetime* pProcessLifetime = sdv::core::GetObject<sdv::process::IProcessLifetime>("ProcessControlService");
ASSERT_NE(pProcessControl, nullptr);
ASSERT_NE(pProcessLifetime, nullptr);
sdv::sequence<sdv::u8string> seqArgs = {"NONE", Base64EncodePlainText(sChannelEndpoint.ssConnectString)};
sdv::process::TProcessID tProcessID = pProcessControl->Execute("UnitTest_SharedMemTests_App_Connect", seqArgs, sdv::process::EProcessRights::parent_rights);
EXPECT_NE(tProcessID, 0u);
CLargeDataReceiver receiverServer;
sdv::ipc::IDataSend* pServerSend = ptrServerConnection.GetInterface<sdv::ipc::IDataSend>();
ASSERT_NE(pServerSend, nullptr);
// Establish the server connection
sdv::ipc::IConnect* pServerConnection = ptrServerConnection.GetInterface<sdv::ipc::IConnect>();
ASSERT_NE(pServerConnection, nullptr);
EXPECT_TRUE(pServerConnection->AsyncConnect(&receiverServer));
EXPECT_TRUE(pServerConnection->WaitForConnection(2000)); // Note: Connection should be possible within 2000ms.
EXPECT_EQ(pServerConnection->GetStatus(), sdv::ipc::EConnectStatus::connected);
TRACE("Connection estabished...");
appcontrol.SetRunningMode();
// Try send; should succeed, since connected
EXPECT_TRUE(pServerSend->SendData(seqPattern));
receiverServer.WaitForNoActivity(ptrServerConnection);
auto ptrServerPattern = receiverServer.GetData();
ASSERT_EQ(ptrServerPattern.size(), nCount * sizeof(uint32_t));
pData = reinterpret_cast<uint32_t*>(ptrServerPattern.get());
for (size_t n = 0; n < nCount; n++)
{
EXPECT_EQ(pData[n], static_cast<uint32_t>(n));
if (pData[n] != static_cast<uint32_t>(n)) break;
}
appcontrol.SetConfigMode();
EXPECT_NO_THROW(ptrServerConnection.Clear());
EXPECT_NO_THROW(mgntServer.Shutdown());
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::destruction_pending);
// Wait for process termination
pProcessLifetime->WaitForTerminate(tProcessID, 0xffffffff);
}
TEST(SharedMemChannelService, AppCommunicateMultiLargeBlock)
{
sdv::app::CAppControl appcontrol;
ASSERT_TRUE(appcontrol.Startup(R"code(
[Application]
Mode="Essential")code"));
LoadSupportServices();
appcontrol.SetConfigMode();
CSharedMemChannelMgnt mgntServer;
// Create an endpoint.
EXPECT_NO_THROW(mgntServer.Initialize(""));
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::initialized);
mgntServer.SetOperationMode(sdv::EOperationMode::running);
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::running);
sdv::ipc::SChannelEndpoint sChannelEndpoint = mgntServer.CreateEndpoint(R"code(
[IpcChannel]
Size = 1024000
)code");
EXPECT_NE(sChannelEndpoint.pConnection, nullptr);
EXPECT_FALSE(sChannelEndpoint.ssConnectString.empty());
sdv::TObjectPtr ptrServerConnection(sChannelEndpoint.pConnection);
EXPECT_TRUE(ptrServerConnection);
// Get sending interfaces and assign the server send to the client to get a repeater function.
sdv::sequence<sdv::pointer<uint8_t>> seqPattern;
sdv::pointer<uint8_t> ptr;
const size_t nCount = 10 * 1024 * 1024;
ptr.resize(nCount * sizeof(uint32_t));
uint32_t* pData = reinterpret_cast<uint32_t*>(ptr.get());
for (size_t n = 0; n < nCount; n++)
pData[n] = static_cast<uint32_t>(n);
seqPattern.push_back(ptr);
// Start process
sdv::process::IProcessControl* pProcessControl = sdv::core::GetObject<sdv::process::IProcessControl>("ProcessControlService");
sdv::process::IProcessLifetime* pProcessLifetime = sdv::core::GetObject<sdv::process::IProcessLifetime>("ProcessControlService");
ASSERT_NE(pProcessControl, nullptr);
ASSERT_NE(pProcessLifetime, nullptr);
sdv::sequence<sdv::u8string> seqArgs = {"NONE", Base64EncodePlainText(sChannelEndpoint.ssConnectString), "LONG_LIFE"};
sdv::process::TProcessID tProcessID = pProcessControl->Execute("UnitTest_SharedMemTests_App_Connect", seqArgs, sdv::process::EProcessRights::parent_rights);
EXPECT_NE(tProcessID, 0u);
CLargeDataReceiver receiverServer;
sdv::ipc::IDataSend* pServerSend = ptrServerConnection.GetInterface<sdv::ipc::IDataSend>();
ASSERT_NE(pServerSend, nullptr);
// Establish the server connection
sdv::ipc::IConnect* pServerConnection = ptrServerConnection.GetInterface<sdv::ipc::IConnect>();
ASSERT_NE(pServerConnection, nullptr);
EXPECT_TRUE(pServerConnection->AsyncConnect(&receiverServer));
EXPECT_TRUE(pServerConnection->WaitForConnection(2000)); // Note: Connection should be possible within 2000ms.
EXPECT_EQ(pServerConnection->GetStatus(), sdv::ipc::EConnectStatus::connected);
TRACE("Connection estabished...");
appcontrol.SetRunningMode();
// Try send; should succeed, since connected
for (size_t nCnt = 0; nCnt < 30; nCnt++)
{
if(SDV_IS_RUNNING_TESTS_WITH_CMAKE_BUILD)
SDV_TIMING_EXPECT_EQ(pServerSend->SendData(seqPattern), true, sdv::TEST::WARNING_REDUCED);
else
SDV_TIMING_EXPECT_EQ(pServerSend->SendData(seqPattern), true, sdv::TEST::WARNING_ENABLED);
}
receiverServer.WaitForNoActivity(ptrServerConnection, 30);
// Check server
size_t nCnt = 0;
bool bCorrect = true;
if(SDV_IS_RUNNING_TESTS_WITH_CMAKE_BUILD)
SDV_TIMING_EXPECT_EQ(receiverServer.GetReceiveCount(), 30u, sdv::TEST::WARNING_REDUCED);
else
SDV_TIMING_EXPECT_EQ(receiverServer.GetReceiveCount(), 30u, sdv::TEST::WARNING_ENABLED);
while (bCorrect)
{
auto ptrServerPattern = receiverServer.GetData();
if (!ptrServerPattern) break;
nCnt++;
ASSERT_EQ(ptrServerPattern.size(), nCount * sizeof(uint32_t));
pData = reinterpret_cast<uint32_t*>(ptrServerPattern.get());
for (size_t n = 0; n < nCount; n++)
{
EXPECT_EQ(pData[n], static_cast<uint32_t>(n));
if (pData[n] != static_cast<uint32_t>(n))
{
bCorrect = false;
break;
}
}
}
if(SDV_IS_RUNNING_TESTS_WITH_CMAKE_BUILD)
SDV_TIMING_EXPECT_EQ(nCnt, 30, sdv::TEST::WARNING_REDUCED);
else
SDV_TIMING_EXPECT_EQ(nCnt, 30, sdv::TEST::WARNING_ENABLED);
appcontrol.SetConfigMode();
EXPECT_NO_THROW(ptrServerConnection.Clear());
EXPECT_NO_THROW(mgntServer.Shutdown());
EXPECT_EQ(mgntServer.GetStatus(), sdv::EObjectStatus::destruction_pending);
// Wait for process termination
pProcessLifetime->WaitForTerminate(tProcessID, 0xffffffff);
}