mirror of
https://github.com/eclipse-openvehicle-api/openvehicle-api.git
synced 2026-07-01 21:25:11 +00:00
Update sdv_packager (#6)
This commit is contained in:
@@ -1,3 +1,16 @@
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#*******************************************************************************
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# Copyright (c) 2025-2026 ZF Friedrichshafen AG
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#
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# This program and the accompanying materials are made available under the
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# terms of the Apache License Version 2.0 which is available at
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# https://www.apache.org/licenses/LICENSE-2.0
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#
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# SPDX-License-Identifier: Apache-2.0
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#
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# Contributors:
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# Erik Verhoeven - initial API and implementation
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#*******************************************************************************
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# Define project
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project(task_timer VERSION 1.0 LANGUAGES CXX)
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@@ -1,3 +1,16 @@
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/********************************************************************************
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* Copyright (c) 2025-2026 ZF Friedrichshafen AG
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Contributors:
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* Erik Verhoeven - initial API and implementation
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********************************************************************************/
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#include "simulationtasktimer.h"
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#include <fstream>
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#include <functional>
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@@ -44,7 +57,7 @@ void CSimulationTimer::SimulationStep(uint64_t uiSimulationStep)
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//#ifdef _WIN32
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//void CSimulationTimer::ExecuteCallback()
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//{
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// if (m_rtimersvc.GetStatus() != sdv::EObjectStatus::running) return;
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// if (m_rtimersvc.GetObjectState() != sdv::EObjectState::running) return;
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// if (!m_pExecute) return;
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// if (!m_bPrioritySet)
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// SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
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@@ -62,52 +75,27 @@ CSimulationTaskTimerService::~CSimulationTaskTimerService()
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{
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}
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void CSimulationTaskTimerService::Initialize(/*in*/ const sdv::u8string& /*ssObjectConfig*/)
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bool CSimulationTaskTimerService::OnInitialize()
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{
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#ifdef _WIN32
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m_eObjectStatus = sdv::EObjectStatus::initializing;
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SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
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// set up time resolution and maybe some other things
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timeBeginPeriod(1);
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#endif
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m_eObjectStatus = sdv::EObjectStatus::initialized;
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return true;
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}
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sdv::EObjectStatus CSimulationTaskTimerService::GetStatus() const
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{
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return m_eObjectStatus;
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}
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void CSimulationTaskTimerService::SetOperationMode(/*in*/ sdv::EOperationMode eMode)
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{
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switch (eMode)
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{
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case sdv::EOperationMode::configuring:
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if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
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m_eObjectStatus = sdv::EObjectStatus::configuring;
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break;
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case sdv::EOperationMode::running:
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if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
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m_eObjectStatus = sdv::EObjectStatus::running;
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break;
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default:
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break;
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}
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}
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void CSimulationTaskTimerService::Shutdown()
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void CSimulationTaskTimerService::OnShutdown()
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{
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#ifdef _WIN32
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m_eObjectStatus = sdv::EObjectStatus::shutdown_in_progress;
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timeEndPeriod(1);
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#endif
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m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
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}
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sdv::IInterfaceAccess* CSimulationTaskTimerService::CreateTimer(uint32_t uiPeriod, sdv::IInterfaceAccess* pTask)
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{
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if (m_eObjectStatus != sdv::EObjectStatus::configuring) return nullptr;
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if (GetObjectState() != sdv::EObjectState::configuring) return nullptr;
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if (!uiPeriod) return nullptr;
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if (!pTask) return nullptr;
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sdv::core::ITaskExecute* pExecute = pTask->GetInterface<sdv::core::ITaskExecute>();
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@@ -1,13 +1,15 @@
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/**
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* @file simulationtasktimer.h
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* @author Sudipta Babu Durjoy FRD DISS21 (mailto:sudipta.durjoy@zf.com)
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* @brief
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* @version 1.0
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* @date 2023-05-24
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*
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* @copyright Copyright ZF Friedrichshafen AG (c) 2023
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*
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*/
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/********************************************************************************
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* Copyright (c) 2025-2026 ZF Friedrichshafen AG
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Contributors:
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* Erik Verhoeven - initial API and implementation
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********************************************************************************/
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#ifndef SIMULATION_TASK_TIMER_H
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#define SIMULATION_TASK_TIMER_H
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@@ -108,8 +110,7 @@ private:
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/**
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* @brief Task timer class to execute task periodically
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*/
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class CSimulationTaskTimerService : public sdv::CSdvObject, public sdv::IObjectControl, public sdv::core::ITaskTimer,
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public sdv::core::ITimerSimulationStep
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class CSimulationTaskTimerService : public sdv::CSdvObject, public sdv::core::ITaskTimer, public sdv::core::ITimerSimulationStep
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{
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public:
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/**
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@@ -124,42 +125,25 @@ public:
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_ENTRY(sdv::IObjectControl)
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SDV_INTERFACE_ENTRY(sdv::core::ITaskTimer)
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SDV_INTERFACE_ENTRY(sdv::core::ITimerSimulationStep)
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END_SDV_INTERFACE_MAP()
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// Object declarations
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::SystemObject)
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::system_object)
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DECLARE_OBJECT_CLASS_NAME("SimulationTaskTimerService")
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DECLARE_OBJECT_SINGLETON()
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/**
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* @brief Initialize the object. Overload of sdv::IObjectControl::Initialize.
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* @param[in] ssObjectConfig Optional configuration string.
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* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
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* @return Returns 'true' when the initialization was successful, 'false' when not.
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*/
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virtual void Initialize(/*in*/ const sdv::u8string& ssObjectConfig) override;
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virtual bool OnInitialize() override;
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/**
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* @brief Get the current status of the object. Overload of sdv::IObjectControl::GetStatus.
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* @return Return the current status of the object.
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* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
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*/
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virtual sdv::EObjectStatus GetStatus() const override;
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/**
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* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
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* @param[in] eMode The operation mode, the component should run in.
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*/
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virtual void SetOperationMode(/*in*/ sdv::EOperationMode eMode) override;
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/**
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* @brief Shutdown called before the object is destroyed. Overload of sdv::IObjectControl::Shutdown.
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* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
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* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
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* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
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* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
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*/
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virtual void Shutdown() override;
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virtual void OnShutdown() override;
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/**
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* @brief Method to execute the user-defined task periodically until ShutdownTask is called.
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@@ -170,7 +154,6 @@ public:
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*/
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virtual sdv::IInterfaceAccess* CreateTimer(uint32_t uiPeriod, sdv::IInterfaceAccess* pTask) override;
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/**
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* @brief Method to set the time which has past from the last simulation step.
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* @param[in] uiSimulationStep the time in microseconds which has past from the last simulation step.
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@@ -184,9 +167,8 @@ public:
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void RemoveTimer(CSimulationTimer* pTimer);
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private:
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sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object operation status
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std::mutex m_mtxTasks; ///< Mutex for tasks
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std::map<CSimulationTimer*, std::unique_ptr<CSimulationTimer>> m_mapTasks; ///< Set to get the active tasks
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std::mutex m_mtxTasks; ///< Mutex for tasks
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std::map<CSimulationTimer*, std::unique_ptr<CSimulationTimer>> m_mapTasks; ///< Set to get the active tasks
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};
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DEFINE_SDV_OBJECT(CSimulationTaskTimerService)
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@@ -1,3 +1,16 @@
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/********************************************************************************
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* Copyright (c) 2025-2026 ZF Friedrichshafen AG
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Contributors:
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* Erik Verhoeven - initial API and implementation
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********************************************************************************/
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#include "tasktimer.h"
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#include <fstream>
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#include <functional>
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@@ -96,7 +109,7 @@ CTimer::operator bool() const
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#ifdef _WIN32
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void CTimer::ExecuteCallback()
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{
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if (m_rtimersvc.GetStatus() != sdv::EObjectStatus::running) return;
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if (m_rtimersvc.GetObjectState() != sdv::EObjectState::running) return;
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if (!m_pExecute) return;
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if (!m_bPrioritySet)
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
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@@ -113,53 +126,28 @@ CTaskTimerService::~CTaskTimerService()
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{
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}
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void CTaskTimerService::Initialize(/*in*/ const sdv::u8string& /*ssObjectConfig*/)
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bool CTaskTimerService::OnInitialize()
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{
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#ifdef _WIN32
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m_eObjectStatus = sdv::EObjectStatus::initializing;
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SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
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// set up time resolution and maybe some other things
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timeBeginPeriod(1);
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#endif
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m_eObjectStatus = sdv::EObjectStatus::initialized;
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return true;
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}
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sdv::EObjectStatus CTaskTimerService::GetStatus() const
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{
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return m_eObjectStatus;
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}
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void CTaskTimerService::SetOperationMode(/*in*/ sdv::EOperationMode eMode)
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{
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switch (eMode)
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{
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case sdv::EOperationMode::configuring:
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if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
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m_eObjectStatus = sdv::EObjectStatus::configuring;
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break;
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case sdv::EOperationMode::running:
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if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
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m_eObjectStatus = sdv::EObjectStatus::running;
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break;
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default:
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break;
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}
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}
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void CTaskTimerService::Shutdown()
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void CTaskTimerService::OnShutdown()
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{
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#ifdef _WIN32
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m_eObjectStatus = sdv::EObjectStatus::shutdown_in_progress;
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timeEndPeriod(1);
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#endif
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m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
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}
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sdv::IInterfaceAccess* CTaskTimerService::CreateTimer(uint32_t uiPeriod, sdv::IInterfaceAccess* pTask)
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{
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if (m_eObjectStatus != sdv::EObjectStatus::configuring) return nullptr;
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if (GetObjectState() != sdv::EObjectState::configuring) return nullptr;
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if (!uiPeriod) return nullptr;
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if (!pTask) return nullptr;
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@@ -1,13 +1,15 @@
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/**
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* @file tasktimer.h
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* @author Sudipta Babu Durjoy FRD DISS21 (mailto:sudipta.durjoy@zf.com)
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* @brief
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* @version 1.0
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* @date 2023-05-24
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*
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* @copyright Copyright ZF Friedrichshafen AG (c) 2023
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*
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*/
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/********************************************************************************
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* Copyright (c) 2025-2026 ZF Friedrichshafen AG
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Contributors:
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* Erik Verhoeven - initial API and implementation
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********************************************************************************/
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#ifndef TASK_TIMER_H
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#define TASK_TIMER_H
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@@ -19,6 +21,7 @@
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#include <map>
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#include <set>
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#include <fstream>
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#include <atomic>
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#ifdef _WIN32
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// Resolve conflict
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@@ -93,10 +96,10 @@ private:
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sdv::core::ITaskExecute* m_pExecute = nullptr; ///< Pointer to the execution callback interface.
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#ifdef _WIN32
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UINT m_uiTimerID = 0ul; ///< Timer ID
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bool m_bPrioritySet = false; ///< When set, the priority of the task was increased.
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std::atomic_bool m_bPrioritySet = false; ///< When set, the priority of the task was increased.
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#elif defined __unix__
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timer_t m_timerid = 0; ///< Timer ID.
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bool m_bRunning = false; ///< When set, the timer is running.
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std::atomic_bool m_bRunning = false; ///< When set, the timer is running.
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std::mutex m_mtxExecution; ///< Prevent killing the timer when in execution.
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#endif
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};
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@@ -104,7 +107,7 @@ private:
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/**
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* @brief Task timer class to execute task periodically
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*/
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class CTaskTimerService : public sdv::CSdvObject, public sdv::IObjectControl, public sdv::core::ITaskTimer
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class CTaskTimerService : public sdv::CSdvObject, public sdv::core::ITaskTimer
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{
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public:
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/**
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@@ -119,41 +122,24 @@ public:
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_ENTRY(sdv::IObjectControl)
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SDV_INTERFACE_ENTRY(sdv::core::ITaskTimer)
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END_SDV_INTERFACE_MAP()
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// Object declarations
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::SystemObject)
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::system_object)
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DECLARE_OBJECT_CLASS_NAME("TaskTimerService")
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DECLARE_OBJECT_SINGLETON()
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/**
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* @brief Initialize the object. Overload of sdv::IObjectControl::Initialize.
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* @param[in] ssObjectConfig Optional configuration string.
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* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
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* @return Returns 'true' when the initialization was successful, 'false' when not.
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*/
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virtual void Initialize(/*in*/ const sdv::u8string& ssObjectConfig) override;
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virtual bool OnInitialize() override;
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/**
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* @brief Get the current status of the object. Overload of sdv::IObjectControl::GetStatus.
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* @return Return the current status of the object.
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* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
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*/
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virtual sdv::EObjectStatus GetStatus() const override;
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/**
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* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
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* @param[in] eMode The operation mode, the component should run in.
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*/
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virtual void SetOperationMode(/*in*/ sdv::EOperationMode eMode) override;
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/**
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* @brief Shutdown called before the object is destroyed. Overload of sdv::IObjectControl::Shutdown.
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* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
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* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
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* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
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* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
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*/
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virtual void Shutdown() override;
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virtual void OnShutdown() override;
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/**
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* @brief Method to execute the user-defined task periodically until ShutdownTask is called.
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@@ -171,9 +157,8 @@ public:
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void RemoveTimer(CTimer* pTimer);
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private:
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sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object operation status
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std::mutex m_mtxTasks; ///< Mutex for tasks
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std::map<CTimer*, std::unique_ptr<CTimer>> m_mapTasks; ///< Set to get the active tasks
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std::mutex m_mtxTasks; ///< Mutex for tasks
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std::map<CTimer*, std::unique_ptr<CTimer>> m_mapTasks; ///< Set to get the active tasks
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};
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DEFINE_SDV_OBJECT(CTaskTimerService)
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