Update sdv_packager (#6)

This commit is contained in:
tompzf
2026-03-27 14:12:49 +01:00
committed by GitHub
parent 234be8917f
commit aefefd52f7
717 changed files with 42252 additions and 11334 deletions

View File

@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include "simulationtasktimer.h"
#include <fstream>
#include <functional>
@@ -44,7 +57,7 @@ void CSimulationTimer::SimulationStep(uint64_t uiSimulationStep)
//#ifdef _WIN32
//void CSimulationTimer::ExecuteCallback()
//{
// if (m_rtimersvc.GetStatus() != sdv::EObjectStatus::running) return;
// if (m_rtimersvc.GetObjectState() != sdv::EObjectState::running) return;
// if (!m_pExecute) return;
// if (!m_bPrioritySet)
// SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
@@ -62,52 +75,27 @@ CSimulationTaskTimerService::~CSimulationTaskTimerService()
{
}
void CSimulationTaskTimerService::Initialize(/*in*/ const sdv::u8string& /*ssObjectConfig*/)
bool CSimulationTaskTimerService::OnInitialize()
{
#ifdef _WIN32
m_eObjectStatus = sdv::EObjectStatus::initializing;
SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
// set up time resolution and maybe some other things
timeBeginPeriod(1);
#endif
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
sdv::EObjectStatus CSimulationTaskTimerService::GetStatus() const
{
return m_eObjectStatus;
}
void CSimulationTaskTimerService::SetOperationMode(/*in*/ sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
void CSimulationTaskTimerService::Shutdown()
void CSimulationTaskTimerService::OnShutdown()
{
#ifdef _WIN32
m_eObjectStatus = sdv::EObjectStatus::shutdown_in_progress;
timeEndPeriod(1);
#endif
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
sdv::IInterfaceAccess* CSimulationTaskTimerService::CreateTimer(uint32_t uiPeriod, sdv::IInterfaceAccess* pTask)
{
if (m_eObjectStatus != sdv::EObjectStatus::configuring) return nullptr;
if (GetObjectState() != sdv::EObjectState::configuring) return nullptr;
if (!uiPeriod) return nullptr;
if (!pTask) return nullptr;
sdv::core::ITaskExecute* pExecute = pTask->GetInterface<sdv::core::ITaskExecute>();