Update sdv_packager (#6)

This commit is contained in:
tompzf
2026-03-27 14:12:49 +01:00
committed by GitHub
parent 234be8917f
commit aefefd52f7
717 changed files with 42252 additions and 11334 deletions

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@@ -1,3 +1,16 @@
#*******************************************************************************
# Copyright (c) 2025-2026 ZF Friedrichshafen AG
#
# This program and the accompanying materials are made available under the
# terms of the Apache License Version 2.0 which is available at
# https://www.apache.org/licenses/LICENSE-2.0
#
# SPDX-License-Identifier: Apache-2.0
#
# Contributors:
# Erik Verhoeven - initial API and implementation
#*******************************************************************************
# Define project
project (UnitTest_SDV_Control VERSION 1.0 LANGUAGES CXX)

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#ifndef INCLUDES_H
#define INCLUDES_H

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include "includes.h"
#include "../../../sdv_executables/sdv_control/list_elements.h"

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include "includes.h"
#include "../../../sdv_executables/sdv_control/list_elements.h"

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include "includes.h"
#include "../../../global/process_watchdog.h"
#include "../../../global/cmdlnparser/cmdlnparser.cpp"

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
@@ -5,89 +18,33 @@
/**
* @brief Basic complex test component #1
*/
class CPreInstalledComplexService : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
class CPreInstalledComplexService : public sdv::CSdvObject, public IHello
{
public:
/**
* @brief Constructor
*/
~CPreInstalledComplexService()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::ComplexService)
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::complex_service)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_PreInstalled_ComplexService")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual bool OnInitialize() override
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual void OnShutdown() override
{}
/**
* @brief Say hello. Overload of IHello::SayHello.
@@ -97,10 +54,6 @@ public:
{
return "Hello from pre-installed complex service";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CPreInstalledComplexService)

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include "includes.h"
#include "../../../sdv_executables/sdv_control/list_elements.h"
#include "../../../sdv_executables/sdv_control/start_stop_service.h"

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include "includes.h"
#include "../../../sdv_executables/sdv_control/startup_shutdown.h"

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@@ -0,0 +1,12 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
@@ -5,89 +18,33 @@
/**
* @brief Basic service test component
*/
class CTestBasicService : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
class CTestBasicService : public sdv::CSdvObject, public IHello
{
public:
/**
* @brief Constructor
*/
~CTestBasicService()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::BasicService)
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::basic_service)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_BasicService")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
virtual bool OnInitialize() override
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
virtual void OnShutdown() override
{}
/**
* @brief Say hello. Overload of IHello::SayHello.
@@ -97,10 +54,6 @@ public:
{
return "Hello from basic service";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CTestBasicService)

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
@@ -5,89 +18,33 @@
/**
* @brief Basic complex test component #1
*/
class CTestComplexService1 : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
class CTestComplexService1 : public sdv::CSdvObject, public IHello
{
public:
/**
* @brief Constructor
*/
~CTestComplexService1()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::ComplexService)
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::complex_service)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_ComplexService1")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
virtual bool OnInitialize() override
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
virtual void OnShutdown() override
{}
/**
* @brief Say hello. Overload of IHello::SayHello.
@@ -97,10 +54,6 @@ public:
{
return "Hello from complex service #1";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CTestComplexService1)

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
@@ -5,89 +18,33 @@
/**
* @brief Complex service test component #2
*/
class CTestComplexService2 : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
class CTestComplexService2 : public sdv::CSdvObject, public IHello
{
public:
/**
* @brief Constructor
*/
~CTestComplexService2()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::ComplexService)
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::complex_service)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_ComplexService2")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
virtual bool OnInitialize() override
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
virtual void OnShutdown() override
{}
/**
* @brief Say hello. Overload of IHello::SayHello.
@@ -97,10 +54,6 @@ public:
{
return "Hello from complex service #2";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CTestComplexService2)

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <interfaces/core.idl>
#include <interfaces/process.idl>

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@@ -1 +1,14 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include "generated/ps/proxystub.cpp"

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@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
@@ -5,89 +18,33 @@
/**
* @brief Device test component
*/
class CTestDevice : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
class CTestDevice : public sdv::CSdvObject, public IHello
{
public:
/**
* @brief Constructor
*/
~CTestDevice()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::device)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_Device")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
virtual bool OnInitialize() override
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
virtual void OnShutdown() override
{}
/**
* @brief Say hello. Overload of IHello::SayHello.
@@ -97,10 +54,6 @@ public:
{
return "Hello from device";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CTestDevice)

View File

@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
@@ -5,89 +18,33 @@
/**
* @brief System service test component
*/
class CTestSystemService : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
class CTestSystemService : public sdv::CSdvObject, public IHello
{
public:
/**
* @brief Constructor
*/
~CTestSystemService()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::SystemObject)
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::system_object)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_SystemService")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
virtual bool OnInitialize() override
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
virtual void OnShutdown() override
{}
/**
* @brief Say hello. Overload of IHello::SayHello.
@@ -97,10 +54,6 @@ public:
{
return "Hello from system service";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CTestSystemService)

View File

@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
@@ -5,89 +18,33 @@
/**
* @brief Utility test component #1
*/
class CTestUtility1 : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
class CTestUtility1 : public sdv::CSdvObject, public IHello
{
public:
/**
* @brief Constructor
*/
~CTestUtility1()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Utility)
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::utility)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_Utility1")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
virtual bool OnInitialize() override
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
virtual void OnShutdown() override
{}
/**
* @brief Say hello. Overload of IHello::SayHello.
@@ -97,10 +54,6 @@ public:
{
return "Hello from utility #1";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CTestUtility1)

View File

@@ -1,3 +1,16 @@
/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
@@ -5,89 +18,33 @@
/**
* @brief Utility test component #2
*/
class CTestUtility2 : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
class CTestUtility2 : public sdv::CSdvObject, public IHello
{
public:
/**
* @brief Constructor
*/
~CTestUtility2()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Utility)
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::utility)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_Utility2")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
* @brief Initialization event, called after object configuration was loaded. Overload of sdv::CSdvObject::OnInitialize.
* @return Returns 'true' when the initialization was successful, 'false' when not.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
virtual bool OnInitialize() override
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
return true;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
* @brief Shutdown the object. Overload of sdv::CSdvObject::OnShutdown.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
virtual void OnShutdown() override
{}
/**
* @brief Say hello. Overload of IHello::SayHello.
@@ -97,10 +54,6 @@ public:
{
return "Hello from utility #2";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CTestUtility2)