#ifndef CAN_COM_SIMULATION_H #define CAN_COM_SIMULATION_H #include #include #include #include #include #include #include #include "../../global/ascformat/ascreader.h" #include "../../global/ascformat/ascwriter.h" /** * @brief Component to establish Socket CAN communication between VAPI and external application */ class CCANSimulation : public sdv::CSdvObject, public sdv::IObjectControl, public sdv::can::IRegisterReceiver, public sdv::can::ISend, sdv::can::IInformation { public: /** * @brief Constructor */ CCANSimulation(); /** * @brief Destructor */ virtual ~CCANSimulation() override; // Interface map BEGIN_SDV_INTERFACE_MAP() SDV_INTERFACE_ENTRY(sdv::IObjectControl) SDV_INTERFACE_ENTRY(sdv::can::IRegisterReceiver) SDV_INTERFACE_ENTRY(sdv::can::ISend) SDV_INTERFACE_ENTRY(sdv::can::IInformation) END_SDV_INTERFACE_MAP() DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device) DECLARE_OBJECT_CLASS_NAME("CAN_Com_Sim") DECLARE_DEFAULT_OBJECT_NAME("CAN_Communication_Object") DECLARE_OBJECT_SINGLETON() /** * @brief Initialize the object. Overload of sdv::IObjectControl::Initialize. * @param[in] ssObjectConfig Optional configuration string. */ virtual void Initialize(const sdv::u8string& ssObjectConfig) override; /** * @brief Get the current status of the object. Overload of sdv::IObjectControl::GetStatus. * @return Return the current status of the object. */ virtual sdv::EObjectStatus GetStatus() const override; /** * @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode. * @param[in] eMode The operation mode, the component should run in. */ void SetOperationMode(sdv::EOperationMode eMode) override; /** * @brief Shutdown called before the object is destroyed. Overload of sdv::IObjectControl::Shutdown. */ virtual void Shutdown() override; /** * @brief Register a CAN message receiver. Overload of sdv::can::IRegisterReceiver::RegisterReceiver. * @param[in] pReceiver Pointer to the receiver interface. */ virtual void RegisterReceiver(/*in*/ sdv::can::IReceive* pReceiver) override; /** * @brief Unregister a previously registered CAN message receiver. Overload of * sdv::can::IRegisterReceiver::UnregisterReceiver. * @param[in] pReceiver Pointer to the receiver interface. */ virtual void UnregisterReceiver(/*in*/ sdv::can::IReceive* pReceiver) override; /** * @brief Send a CAN message. Overload of sdv::can::ISend::Send. * @param[in] sMsg Message that is to be sent. The source node information is ignored. The target node determines over * what interface the message will be sent. * @param[in] uiIfcIndex Interface index to use for sending. */ virtual void Send(/*in*/ const sdv::can::SMessage& sMsg, /*in*/ uint32_t uiIfcIndex) override; /** * @brief Get a list of interface names. Overload of sdv::can::IInformation::GetInterfaces. * @return Sequence containing the names of the interfaces. */ virtual sdv::sequence GetInterfaces() const override; private: /** * @brief Playback function for ASC data playback. */ void PlaybackFunc(const asc::SCanMessage& rsMsg); std::atomic m_eStatus = sdv::EObjectStatus::initialization_pending; ///< Object status std::thread m_threadReceive; ///< Receive thread. mutable std::mutex m_mtxReceivers; ///< Protect the receiver set. std::set m_setReceivers; ///< Set with receiver interfaces. mutable std::mutex m_mtxInterfaces; ///< Protect the nodes set. std::map m_mapIfc2Idx; ///< Map with interface to index. std::vector> m_vecInterfaces; ///< Vector with interfaces. std::filesystem::path m_pathSource; ///< Path to the source ASC file. std::filesystem::path m_pathTarget; ///< Path to the target ASC file. asc::CAscReader m_reader; ///< Reader for ASC file playback. asc::CAscWriter m_writer; ///< Writer for ASC file recording. }; DEFINE_SDV_OBJECT(CCANSimulation) #endif // ! defined CAN_COM_SIMULATION_H