#ifndef STRUCT_ENTITY_H #define STRUCT_ENTITY_H #include "definition_entity.h" /** * @brief The struct definition of an IDL file. * @details The struct section of the IDL file contains multiple declarations of members, as well as the definitions of structs * and unions. */ class CStructEntity : public CDefinitionEntity { public: /** * @brief Default constructor * @param[in] rptrContext Reference to the smart pointer holding the parse context. Must not be NULL. * @param[in] ptrParent Pointer to the parent class holding this entity. This must not be NULL. */ CStructEntity(const CContextPtr& rptrContext, CEntityPtr ptrParent); /** * @brief Destructor */ virtual ~CStructEntity() override = default; /** * @brief Get the type of the entity. Overload of CEntity::GetType. * @return Returns the struct type. */ virtual sdv::idl::EEntityType GetType() const override { return sdv::idl::EEntityType::type_struct; } /** * @brief Get the declaration type of the entity as string. Overload of CEntity::GetDeclTypeStr. * @param[in] bResolveTypedef When set, resolve the typedef type into the base type. * @return Returns a string with struct type. */ virtual std::string GetDeclTypeStr(bool bResolveTypedef) const override; // Suppress cppcheck warning of a useless override. The function is here for better understanding. // cppcheck-suppress uselessOverride /** * @brief Process the code. Overload of CEntity::Process. */ virtual void Process() override; /** * @brief Request whether the definition supports the content. Overload of CDefintionEntity::Supports. * @param[in] eSupport The type of support that is requested. * @return Returns 'true' when the definition supports the content; 'false' otherwise. */ virtual bool Supports(EDefinitionSupport eSupport) const override; /** * @brief Does the entity support inheritance? Overload of CDefinitionEntity::SupportsInheritance. * @return Returns whether the entity supports inheritance. */ virtual bool SupportsInheritance() const override { return true; } // Suppress cppcheck warning of a useless override. The function is here for better understanding. // cppcheck-suppress uselessOverride /** * @brief Does the entity declaration support anonymous naming? Overload of CDefinitionEntity::SupportsAnonymous. * @remarks C11 supports anonymous structs. C++ not! Therefore, IDL does not support anonymous structs. * @return Returns whether the entity supports inheritance. */ virtual bool SupportsAnonymous() const override { return false; } /** * @brief Create the content value node. Overload of CDefinitionEntity::CreateValueNode. * @details Create the value node and assign the value node to the ValueRef() reference.. */ virtual void CreateValueNode() override; }; #endif // !defined(STRUCT_ENTITY_H)