mirror of
https://github.com/eclipse-openvehicle-api/openvehicle-api.git
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345 lines
17 KiB
C++
345 lines
17 KiB
C++
#ifndef APP_CONTROL_H
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#define APP_CONTROL_H
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#include <interfaces/app.h>
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#include <support/component_impl.h>
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#include <support/interface_ptr.h>
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#include "../../global/tracefifo/trace_fifo.h"
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///
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/// @brief Application control class.
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/// @details The application control class is responsible for the startup and shutdown of the system. Since the system is (re-)used
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/// in many applications, the startup behavior can be determined by the provided configuration as string as argument to the
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/// startup function.
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/// The configuration uses the TOML format and is defined as follows:
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/// @code
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/// # Optional use of customized log handler
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/// [LogHandler]
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/// Class = "" # Component class name of a custom logger (optional)
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/// Path = "" # Component module path of a custom logger (optional)
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/// Tag = "" # Program tag to use instead of the name SDV_LOG_<pid>
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/// Filter = "" # Lowest severity filter to use when logging (Trace, Debug, Info, Warning, Error, Fatal). Default severity
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/// # level filter is Info (meaning Debug and Trace messages are not being stored).
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/// ViewFilter = "" # Lowest severity filter to use when logging (Trace, Debug, Info, Warning, Error, Fatal). Default severity
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/// # level filter is Error (meaning Debug, Trace, Info and Warning messages are not being shown).
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///
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/// # Application behavior definition
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/// # Mode = "Standalone" (default) app->no RPC + core services + additional configurations allowed
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/// # Mode = "External" app->RPC client only + local services + target service(s) --> connection information through listener
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/// # Mode = "Isolated" app->RPC client only + local services + target service(s) --> connection information needed
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/// # Mode = "Main" app->RPC server + core services --> access key needed
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/// # Mode = "Essential" app->local services + additional configurations allowed
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/// # Mode = "Maintenance" app->RPC client only + local services + maintenance service --> connection information needed + access key
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/// # Instance = 1234
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/// [Application]
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/// Mode = "Main"
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/// Instance = 1234 # Optional instance ID to be used with main and isolated applications. Has no influence on other
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/// # applications. Default instance ID is 1000. The connection listener is using the instance ID to allow
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/// # connections from an external application to the main application. Furthermore, the instance ID is
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/// # used to locate the installation of SDV components. The location of the SDV components is relative to
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/// # the executable (unless a target directory is supplied) added with the instance and the installations:
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/// # <exe_path>/<instance>/<installation>
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/// InstallDir = "./test" # Optional custom installation directory to be used with main and isolated applications. Has no
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/// # influence on other applications. The default location for installations is the location of the
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/// # executable. Specifying a different directory will change the location of installations to
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/// # <install_directory>/<instance>/<installation>
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/// # NOTE The directory of the core library and the directory of the running executable are always added
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/// # to the system if they contain an installation manifest.
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///
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/// # Optional configuration that should be loaded (not for maintenance and isolated applications). This overrides the application
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/// # config from the settings (only main application). Automatic saving the configuration is not supported.
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/// Config = "abc.toml"
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///
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/// #Console output
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/// [Console]
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/// Report = "Silent" # Either "Silent", "Normal" or "Verbose" for no, normal or extensive messages.
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///
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/// # Search directories
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/// @endcode
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///
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/// TODO: Add config ignore list (e.g. platform.toml, vehicle_ifc.toml and vehicle_abstract.toml).
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/// Add dedicated config (rather than standard config) as startup param.
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///
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class CAppControl : public sdv::IInterfaceAccess, public sdv::app::IAppContext, public sdv::app::IAppControl,
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public sdv::app::IAppOperation, public sdv::app::IAppShutdownRequest, public sdv::IAttributes
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{
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public:
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/**
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* @brief Constructor
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*/
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CAppControl();
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/**
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* @brief Destructor
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*/
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~CAppControl();
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_ENTRY(sdv::app::IAppOperation)
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SDV_INTERFACE_ENTRY(sdv::app::IAppContext)
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SDV_INTERFACE_ENTRY(sdv::app::IAppControl)
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SDV_INTERFACE_ENTRY(sdv::app::IAppShutdownRequest)
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END_SDV_INTERFACE_MAP()
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/**
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* @brief Return whether the current application is the main application.
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* @return Returns 'true' when the current application is the main application; otherwise returns 'false'.
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*/
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bool IsMainApplication() const;
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/**
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* @brief Return whether the current application is an isolated application.
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* @return Returns 'true' when the current application is an isolated application; otherwise returns 'false'.
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*/
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bool IsIsolatedApplication() const;
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/**
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* @brief Return whether the current application is a standalone application.
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* @return Returns 'true' when the current application is a standalone application; otherwise returns 'false'.
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*/
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bool IsStandaloneApplication() const;
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/**
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* @brief Return whether the current application is an essential application.
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* @return Returns 'true' when the current application is an essential application; otherwise returns 'false'.
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*/
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bool IsEssentialApplication() const;
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/**
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* @brief Return whether the current application is a maintenance application.
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* @return Returns 'true' when the current application is a maintenance application; otherwise returns 'false'.
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*/
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bool IsMaintenanceApplication() const;
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/**
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* @brief Return whether the current application is an external application.
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* @return Returns 'true' when the current application is an external application; otherwise returns 'false'.
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*/
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bool IsExternalApplication() const;
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/**
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* @brief Return the application context mode. Overload of sdv::app::IAppContext::GetContextType.
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* @return The context mode.
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*/
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sdv::app::EAppContext GetContextType() const override;
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/**
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* @brief Return the core instance ID. Overload of sdv::app::IAppContext::GetContextType.
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* @return The instance ID.
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*/
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uint32_t GetInstanceID() const override;
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/**
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* @brief Return the number of retries to establish a connection.
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* @return Number of retries.
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*/
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uint32_t GetRetries() const override;
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/**
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* @brief Start the application. Overload of sdv::app::IAppControl::Startup.
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* @details The core will prepare for an application start based on the provided configuration. Per default, the
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* application will be in running mode after successful startup.
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* @param[in] ssConfig String containing the configuration to be used by the core during startup. This configuration
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* is optional. If not provided the application runs as standalone application without any RPC support.
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* @param[in] pEventHandler Pointer to the event handler receiving application events. For the handler to receive
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* events, the handler needs to expose the IAppEvent interface. This pointer is optionally and can be NULL.
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* @return Returns 'true' on successful start-up and 'false' on failed startup.
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*/
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virtual bool Startup(/*in*/ const sdv::u8string& ssConfig, /*in*/ IInterfaceAccess* pEventHandler) override;
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/**
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* @brief Running loop until shutdown request is triggered.
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*/
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virtual void RunLoop() override;
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/**
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* @brief Initiate a shutdown of the application. Overload of sdv::app::IAppControl::Shutdown.
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* @details The objects will be called to shutdown allowing them to clean up and gracefully shutdown. If, for some reason, the
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* object cannot shut down (e.g. pointers are still in use or threads are not finalized), the object will be kept alive and the
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* application state will stay in shutting-down-state. In that case the exception is called. A new call to the shutdown function
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* using the force-flag might force a shutdown. Alternatively the application can wait until the application state changes to
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* not-started.
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* @remarks Application shutdown is only possible when all components are released.
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* @param[in] bForce When set, forces an application shutdown. This might result in loss of data and should only be used as a
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* last resort.
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*/
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virtual void Shutdown(/*in*/ bool bForce) override;
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/**
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* @brief Request shutdown. Overload of sdv::app::IAppShutdownRequest::RequestShutdown.
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*/
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virtual void RequestShutdown() override;
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/**
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* @brief Get the current operation state. This information is also supplied through the event handler function. Overload of
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* sdv::app::IAppOperation::GetOperationState.
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* @return Returns the operation state of the application.
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*/
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virtual sdv::app::EAppOperationState GetOperationState() const override;
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/**
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* @brief Get the current running instance.
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* @details Get the instance. If not otherwise specified, the current instance depends on whether the application is running
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* as main or isolated application, in which case the instance is 1000. In all other cases the instance is 0. A dedicated
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* instance can be supplied through the app control.
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* @return The instance number.
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*/
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uint32_t GetInstance() const;
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/**
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* @brief Switch from running mode to the configuration mode. Overload of sdv::app::IAppOperation::SetConfigMode.
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*/
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virtual void SetConfigMode() override;
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/**
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* @brief Switch from the configuration mode to the running mode. Overload of sdv::app::IAppOperation::SetRunningMode.
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*/
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virtual void SetRunningMode() override;
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/**
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* @brief Get a sequence with the available attribute names. Overload of sdv::IAttributes::GetNames.
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* @return The sequence of attribute names.
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*/
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virtual sdv::sequence<sdv::u8string> GetNames() const override;
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/**
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* @brief Get the attribute value. Overload of sdv::IAttributes::Get.
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* @param[in] ssAttribute Name of the attribute.
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* @return The attribute value or an empty any-value if the attribute wasn't found or didn't have a value.
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*/
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virtual sdv::any_t Get(/*in*/ const sdv::u8string& ssAttribute) const override;
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/**
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* @brief Set the attribute value. Overload of sdv::IAttributes::Set.
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* @param[in] ssAttribute Name of the attribute.
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* @param[in] anyAttribute Attribute value to set.
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* @return Returns 'true' when setting the attribute was successful or 'false' when the attribute was not found or the
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* attribute is read-only or another error occurred.
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*/
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virtual bool Set(/*in*/ const sdv::u8string& ssAttribute, /*in*/ sdv::any_t anyAttribute) override;
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/**
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* @brief Get the attribute flags belonging to a certain attribute. Overload of sdv::IAttributes::GetFlags.
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* @param[in] ssAttribute Name of the attribute.
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* @return Returns the attribute flags (zero or more EAttributeFlags flags) or 0 when the attribute could not be found.
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*/
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virtual uint32_t GetFlags(/*in*/ const sdv::u8string& ssAttribute) const override;
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/**
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* @brief Get the installation directory of user components.
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* @return The location of the user components. Only is valid when used in main and isolated applications.
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*/
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std::filesystem::path GetInstallDir() const;
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/**
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* @brief Disable the current auto update feature if enabled in the system settings.
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*/
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void DisableAutoConfigUpdate();
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/**
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* @brief Enable the current auto update feature if enabled in the system settings.
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*/
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void EnableAutoConfigUpdate();
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/**
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* @brief Trigger the config update if enabled in the system settings.
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*/
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void TriggerConfigUpdate();
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/**
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* @brief Should the console output be silent?
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* @return Returns whether the console output is silent.
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*/
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bool IsConsoleSilent() const;
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/**
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* @brief Should the console output be verbose?
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* @return Returns whether the verbose console output is activated.
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*/
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bool IsConsoleVerbose() const;
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private:
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/**
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* @brief Set the operation state and broadcast the state through the event.
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* @param[in] eState The new state the app control is in.
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*/
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void BroadcastOperationState(sdv::app::EAppOperationState eState);
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/**
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* @brief Process the application configuration before starting the system
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* @param[in] rssConfig Reference to the configuration content.
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* @return Returns 'true' when processing was successful; false when not.
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*/
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bool ProcessAppConfig(const sdv::u8string& rssConfig);
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sdv::app::EAppContext m_eContextMode = sdv::app::EAppContext::no_context; ///< The application is running as...
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sdv::app::EAppOperationState m_eState = sdv::app::EAppOperationState::not_started; ///< The current operation state.
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sdv::app::IAppEvent* m_pEvent = nullptr; ///< Pointer to the app event interface.
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std::string m_ssLoggerClass; ///< Class name of a logger service.
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sdv::core::TModuleID m_tLoggerModuleID = 0; ///< ID of the logger module.
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std::filesystem::path m_pathLoggerModule; ///< Module name of a custom logger.
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std::string m_ssProgramTag; ///< Program tag to use when logging.
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sdv::core::ELogSeverity m_eSeverityFilter = sdv::core::ELogSeverity::info; ///< Severity level filter while logging.
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sdv::core::ELogSeverity m_eSeverityViewFilter = sdv::core::ELogSeverity::error; ///< Severity level filter while logging.
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uint32_t m_uiRetries = 0u; ///< Number of retries to establish a connection.
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uint32_t m_uiInstanceID = 0u; ///< Instance number.
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std::filesystem::path m_pathInstallDir; ///< Location of user component installations.
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std::filesystem::path m_pathRootDir; ///< Location of user component root directory.
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std::vector<std::filesystem::path> m_vecSysConfigs; ///< The system configurations from the settings file.
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std::filesystem::path m_pathAppConfig; ///< The application configuration from the settings file.
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bool m_bAutoSaveConfig = false; ///< System setting for automatic saving of the configuration.
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bool m_bEnableAutoSave = false; ///< When set and when enabled in the system settings, allows
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///< the automatic saving of the configuration.
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bool m_bRunLoop = false; ///< Used to detect end of running loop function.
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bool m_bSilent = false; ///< When set, no console reporting takes place.
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bool m_bVerbose = false; ///< When set, extensive console reporting takes place.
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std::filesystem::path m_pathLockFile; ///< Lock file path name.
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FILE* m_pLockFile = nullptr; ///< Lock file to test for other instances.
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CTraceFifoStdBuffer m_fifoTraceStreamBuffer; ///< Trace stream buffer to redirect std::log, std::out and
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///< std::err when running as service.
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};
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#ifndef DO_NOT_INCLUDE_IN_UNIT_TEST
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/**
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* @brief App config service class.
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*/
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class CAppControlService : public sdv::CSdvObject
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{
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public:
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CAppControlService() = default;
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_ENTRY_MEMBER(sdv::app::IAppOperation, GetAppControl())
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SDV_INTERFACE_ENTRY_MEMBER(sdv::IAttributes, GetAppControl())
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SDV_INTERFACE_SET_SECTION_CONDITION(EnableAppShutdownRequestAccess(), 1)
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SDV_INTERFACE_SECTION(1)
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SDV_INTERFACE_ENTRY_MEMBER(sdv::app::IAppShutdownRequest, GetAppControl())
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SDV_INTERFACE_DEFAULT_SECTION()
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END_SDV_INTERFACE_MAP()
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// Object declarations
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::SystemObject)
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DECLARE_OBJECT_CLASS_NAME("AppControlService")
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DECLARE_OBJECT_SINGLETON()
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/**
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* @brief Get access to the application control.
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* @return Returns the one global instance of the application config.
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*/
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static CAppControl& GetAppControl();
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/**
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* @brief When set, the application shutdown request interface access will be enabled.
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* @return Returns 'true' when the access to the application configuration is granted; otherwise returns 'false'.
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*/
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bool EnableAppShutdownRequestAccess() const;
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};
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DEFINE_SDV_OBJECT_NO_EXPORT(CAppControlService)
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#endif
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#endif // !defined APP_CONTROL_H
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