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tompzf 6ed4b1534e Precommit (#1)
* first commit

* cleanup
2025-11-04 13:28:06 +01:00

871 lines
30 KiB
C++

#include <gtest/gtest.h>
#include <mutex>
#include <iostream>
#include <functional>
#include <thread>
#include <support/component_impl.h>
#include <support/local_service_access.h>
#include "generated/test_component.h"
inline sdv::process::TProcessID GetProcessID()
{
static sdv::process::TProcessID tProcessID = 0;
if (!tProcessID)
{
sdv::process::IProcessInfo* pProcessInfo = sdv::core::GetObject<sdv::process::IProcessInfo>("ProcessControlService");
if (!pProcessInfo) return 0;
tProcessID = pProcessInfo->GetProcessID();
}
return tProcessID;
}
class CTestLockService : public sdv::CSdvObject, public ITestLock
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(ITestLock)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestLockService")
void Lock() override
{
m_mutex.lock();
}
void Unlock() override
{
m_mutex.unlock();
}
private:
std::recursive_mutex m_mutex;
};
DEFINE_SDV_OBJECT(CTestLockService)
/**
* @brief Example component testing IObjectControl
*/
class CTestObjectControl
: public sdv::CSdvObject
, public sdv::IObjectControl
{
public:
~CTestObjectControl()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("Example_Object")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectControl)
/**
* @brief Example component testing IObjectControl - 2nd component to test duplicate instantiation
*/
class CTestObjectControl2
: public sdv::CSdvObject
, public sdv::IObjectControl
{
public:
~CTestObjectControl2()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("Example_Object_2")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectControl2)
/**
* @brief Example component testing IObjectControl
*/
class CTestObjectControlFail
: public sdv::CSdvObject
, public sdv::IObjectControl
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestObject_IObjectControlFail")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
{
m_eObjectStatus = sdv::EObjectStatus::initialization_failure;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectControlFail)
/**
* @brief Example component testing chained object creation in Initialize
*/
class CTestObjectCreate
: public sdv::CSdvObject
, public sdv::IObjectControl
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestObject_CreateChain")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize( const sdv::u8string& ssObjectConfig)
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
//create new example object with name ssObjectConfig
auto pRepo = sdv::core::GetObject("RepositoryService");
ASSERT_TRUE(pRepo);
auto pCreate = sdv::TInterfaceAccessPtr(pRepo).GetInterface<sdv::core::IRepositoryControl>();
ASSERT_TRUE(pCreate);
ASSERT_FALSE(ssObjectConfig.empty());
ASSERT_TRUE(pCreate->CreateObject("Example_Object", ssObjectConfig,nullptr));
m_eObjectStatus = sdv::EObjectStatus::initialized;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectCreate)
/**
* @brief Example component testing chained object creation in Initialize while holding a lock
*/
class CTestObjectCreateLock
: public sdv::CSdvObject
, public sdv::IObjectControl
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestObject_CreateChainLock")
/**
* @brief Initialize the object. Overload of sdv::IObjectControl::Initialize.
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize(const sdv::u8string& ssObjectConfig)
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
//create new example object with name ssObjectConfig while holding lock
auto pLock = sdv::core::GetObject<ITestLock>("TestLockService");
ASSERT_NE(pLock,nullptr);
struct SAutoLock
{
SAutoLock(ITestLock* pLockParam) : m_pLockParam(pLockParam) { pLockParam->Lock(); }
~SAutoLock() { m_pLockParam->Unlock(); }
ITestLock* m_pLockParam = nullptr;
} sAutoLock(pLock);
auto pRepo = sdv::core::GetObject("RepositoryService");
ASSERT_TRUE(pRepo);
auto pCreate = sdv::TInterfaceAccessPtr(pRepo).GetInterface<sdv::core::IRepositoryControl>();
ASSERT_TRUE(pCreate);
ASSERT_FALSE(ssObjectConfig.empty());
ASSERT_TRUE(pCreate->CreateObject("Example_Object", ssObjectConfig, nullptr));
m_eObjectStatus = sdv::EObjectStatus::initialized;
}
/**
* @brief Get the current status of the object. Overload of sdv::IObjectControl::GetStatus.
* @return Return the current status of the object.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown called before the object is destroyed. Overload of sdv::IObjectControl::Shutdown.
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectCreateLock)
/**
* @brief Example component testing chained object creation in Initialize in extra thread holding a lock
*/
class CTestObjectCreateLockThread
: public sdv::CSdvObject
, public sdv::IObjectControl
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestObject_CreateChainLockThread")
/**
* @brief Initialize the object. Overload of sdv::IObjectControl::Initialize.
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize(const sdv::u8string& ssObjectConfig)
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
auto fun = [ssObjectConfig]()
{
//create new example object with name ssObjectConfig while holding lock
auto pLock = sdv::core::GetObject<ITestLock>("TestLockService");
ASSERT_NE(pLock, nullptr);
struct SAutoLock
{
SAutoLock(ITestLock* pLockParam) : m_pLockParam(pLockParam) { pLockParam->Lock(); }
~SAutoLock() { m_pLockParam->Unlock(); }
ITestLock* m_pLockParam = nullptr;
} sAutoLock(pLock);
auto pRepo = sdv::core::GetObject("RepositoryService");
ASSERT_TRUE(pRepo);
auto pCreate = sdv::TInterfaceAccessPtr(pRepo).GetInterface<sdv::core::IRepositoryControl>();
ASSERT_TRUE(pCreate);
ASSERT_FALSE(ssObjectConfig.empty());
ASSERT_TRUE(pCreate->CreateObject("Example_Object", ssObjectConfig, nullptr));
};
std::thread testThread(fun);
testThread.join();
m_eObjectStatus = sdv::EObjectStatus::initialized;
}
/**
* @brief Get the current status of the object. Overload of sdv::IObjectControl::GetStatus.
* @return Return the current status of the object.
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown called before the object is destroyed. Overload of sdv::IObjectControl::Shutdown.
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectCreateLockThread)
/**
* @brief Example component testing IObjectControl
*/
class CTestObjectCreateDuringShutdown
: public sdv::CSdvObject
, public sdv::IObjectControl
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestObject_CreateDuringShutdown")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
//create new example object
//this is allowed during shutdown as it's needed in case new proxies are created
auto pRepo = sdv::core::GetObject("RepositoryService");
ASSERT_TRUE(pRepo);
auto pCreate = sdv::TInterfaceAccessPtr(pRepo).GetInterface<sdv::core::IRepositoryControl>();
ASSERT_TRUE(pCreate);
ASSERT_FALSE(pCreate->CreateObject("Example_Object", nullptr, nullptr));
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectCreateDuringShutdown)
/**
* @brief Hello device
*/
class CHelloDevice : public sdv::CSdvObject, public IHello
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestObject_HelloDevice")
/**
* @brief Say hello. Overload of IHello::SayHello.
* @return The greetings string.
*/
virtual sdv::u8string SayHello() const override
{
return "Hello from device";
}
/**
* @brief Get the PID of the process the component is running in... Overload of IHello::GetPID.
*/
sdv::process::TProcessID GetPID() const
{
return GetProcessID();
}
};
DEFINE_SDV_OBJECT(CHelloDevice)
/**
* @brief Basic hello service
*/
class CBasicHelloService : public sdv::CSdvObject, public IHello
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::BasicService)
DECLARE_OBJECT_CLASS_NAME("TestObject_BasicHelloService")
/**
* @brief Say hello. Overload of IHello::SayHello.
* @return The greetings string.
*/
virtual sdv::u8string SayHello() const override
{
return "Hello from basic service";
}
/**
* @brief Get the PID of the process the component is running in... Overload of IHello::GetPID.
*/
sdv::process::TProcessID GetPID() const
{
return GetProcessID();
}
};
DEFINE_SDV_OBJECT(CBasicHelloService)
/**
* @brief Complex hello service
*/
class CComplexHelloService : public sdv::CSdvObject, public IHello
{
public:
CComplexHelloService()
{
std::cout << "CComplexHelloService constructor" << std::endl;
}
~CComplexHelloService()
{
std::cout << "CComplexHelloService destructor" << std::endl;
}
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::ComplexService)
DECLARE_OBJECT_CLASS_NAME("TestObject_ComplexHelloService")
/**
* @brief Say hello. Overload of IHello::SayHello.
* @return The greetings string.
*/
virtual sdv::u8string SayHello() const override
{
return "Hello from complex service";
}
/**
* @brief Get the PID of the process the component is running in... Overload of IHello::GetPID.
*/
sdv::process::TProcessID GetPID() const
{
return GetProcessID();
}
};
DEFINE_SDV_OBJECT(CComplexHelloService)
/**
* @brief Hello utlity
*/
class CHelloUtility : public sdv::CSdvObject, public IHello
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Utility)
DECLARE_OBJECT_CLASS_NAME("TestObject_HelloUtility")
/**
* @brief Say hello. Overload of IHello::SayHello.
* @return The greetings string.
*/
virtual sdv::u8string SayHello() const override
{
return "Hello from utility";
}
/**
* @brief Get the PID of the process the component is running in... Overload of IHello::GetPID.
*/
sdv::process::TProcessID GetPID() const
{
return GetProcessID();
}
};
DEFINE_SDV_OBJECT(CHelloUtility)
/**
* @brief Hello utlity
*/
class CSystemHelloService : public sdv::CSdvObject, public IHello
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::SystemObject)
DECLARE_OBJECT_CLASS_NAME("TestObject_SystemHelloService")
/**
* @brief Say hello. Overload of IHello::SayHello.
* @return The greetings string.
*/
virtual sdv::u8string SayHello() const override
{
return "Hello from system service";
}
/**
* @brief Get the PID of the process the component is running in... Overload of IHello::GetPID.
*/
sdv::process::TProcessID GetPID() const
{
return GetProcessID();
}
};
DEFINE_SDV_OBJECT(CSystemHelloService)