Files
openvehicle-api/tests/unit_tests/repository/test_component.cpp
tompzf 6ed4b1534e Precommit (#1)
* first commit

* cleanup
2025-11-04 13:28:06 +01:00

191 lines
6.1 KiB
C++

#include <gtest/gtest.h>
#include <iostream>
#include <mutex>
#include <functional>
#include <thread>
#include <support/component_impl.h>
#include "generated/IComponent.h"
#include "../../../global/tracefifo/trace_fifo.cpp"
class CTestLockService
: public sdv::CSdvObject, public ITestLock
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(ITestLock)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestLockService")
void Lock() override
{
m_mutex.lock();
}
void Unlock() override
{
m_mutex.unlock();
}
private:
std::recursive_mutex m_mutex;
};
DEFINE_SDV_OBJECT(CTestLockService)
/**
* @brief Example component testing IObjectControl
*/
class CTestObjectControl
: public sdv::CSdvObject
, public sdv::IObjectControl
{
public:
~CTestObjectControl()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("Example_Object")
/**
* @brief Initialization method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectControl)
/**
* @brief Example component testing IObjectControl
*/
class CTestObjectControlFail : public sdv::CSdvObject, public sdv::IObjectControl
{
public:
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
END_SDV_INTERFACE_MAP()
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::Device)
DECLARE_OBJECT_CLASS_NAME("TestObject_IObjectControlFail")
/**
* @brief Initialization method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
{
m_eObjectStatus = sdv::EObjectStatus::initialization_failure;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
m_eObjectStatus = sdv::EObjectStatus::shutdown_in_progress;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
};
DEFINE_SDV_OBJECT(CTestObjectControlFail)