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https://github.com/eclipse-openvehicle-api/openvehicle-api.git
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108 lines
4.0 KiB
C++
108 lines
4.0 KiB
C++
#include <gtest/gtest.h>
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#include <support/component_impl.h>
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#include "generated/test_component.h"
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/**
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* @brief Basic service test component
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*/
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class CTestBasicService : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
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{
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public:
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/**
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* @brief Constructor
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*/
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~CTestBasicService()
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{
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EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
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}
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_ENTRY(sdv::IObjectControl)
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SDV_INTERFACE_ENTRY(IHello)
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END_SDV_INTERFACE_MAP()
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// Object declarations
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::BasicService)
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DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_BasicService")
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/**
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* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
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* @param[in] ssObjectConfig Optional configuration string.
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*/
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virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
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{
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EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
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m_eObjectStatus = sdv::EObjectStatus::initialized;
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}
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/**
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* @brief Gets the current status of the object
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* @return EObjectStatus The current status of the object
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*/
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virtual sdv::EObjectStatus GetStatus() const
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{
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return m_eObjectStatus;
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}
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/**
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* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
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* @param[in] eMode The operation mode, the component should run in.
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*/
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void SetOperationMode(sdv::EOperationMode eMode)
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{
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switch (eMode)
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{
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case sdv::EOperationMode::configuring:
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if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
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m_eObjectStatus = sdv::EObjectStatus::configuring;
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break;
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case sdv::EOperationMode::running:
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if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
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m_eObjectStatus = sdv::EObjectStatus::running;
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break;
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default:
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break;
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}
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}
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/**
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* @brief Shutdown method called before the object is destroyed.
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* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
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* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
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* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
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* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
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*/
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virtual void Shutdown()
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{
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EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
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m_eObjectStatus == sdv::EObjectStatus::configuring);
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if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
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&& m_eObjectStatus != sdv::EObjectStatus::configuring)
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std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
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static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
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static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
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static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
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m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
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}
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/**
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* @brief Say hello. Overload of IHello::SayHello.
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* @return The greetings string.
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*/
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virtual sdv::u8string SayHello() const override
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{
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return "Hello from basic service";
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}
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private:
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sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
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};
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DEFINE_SDV_OBJECT(CTestBasicService)
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