Files
openvehicle-api/tests/unit_tests/sdv_control/test_complex_service1.cpp
tompzf 6ed4b1534e Precommit (#1)
* first commit

* cleanup
2025-11-04 13:28:06 +01:00

108 lines
4.0 KiB
C++

#include <gtest/gtest.h>
#include <support/component_impl.h>
#include "generated/test_component.h"
/**
* @brief Basic complex test component #1
*/
class CTestComplexService1 : public sdv::CSdvObject, public sdv::IObjectControl, public IHello
{
public:
/**
* @brief Constructor
*/
~CTestComplexService1()
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::destruction_pending);
}
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::IObjectControl)
SDV_INTERFACE_ENTRY(IHello)
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::ComplexService)
DECLARE_OBJECT_CLASS_NAME("SDVControl_Test_ComplexService1")
/**
* @brief Initialize method. On success, a subsequent call to GetStatus returns EObjectStatus::running
* @param[in] ssObjectConfig Optional configuration string.
*/
virtual void Initialize([[maybe_unused]] const sdv::u8string& ssObjectConfig)
{
EXPECT_EQ(m_eObjectStatus, sdv::EObjectStatus::initialization_pending);
m_eObjectStatus = sdv::EObjectStatus::initialized;
}
/**
* @brief Gets the current status of the object
* @return EObjectStatus The current status of the object
*/
virtual sdv::EObjectStatus GetStatus() const
{
return m_eObjectStatus;
}
/**
* @brief Set the component operation mode. Overload of sdv::IObjectControl::SetOperationMode.
* @param[in] eMode The operation mode, the component should run in.
*/
void SetOperationMode(sdv::EOperationMode eMode)
{
switch (eMode)
{
case sdv::EOperationMode::configuring:
if (m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::configuring;
break;
case sdv::EOperationMode::running:
if (m_eObjectStatus == sdv::EObjectStatus::configuring || m_eObjectStatus == sdv::EObjectStatus::initialized)
m_eObjectStatus = sdv::EObjectStatus::running;
break;
default:
break;
}
}
/**
* @brief Shutdown method called before the object is destroyed.
* @attention Implement calls to other SDV objects here as this is no longer considered safe during the destructor of the object!
* After a call to shutdown any threads/callbacks/etc that could call other SDV objects need to have been stopped.
* The SDV object itself is to remain in a state where it can respond to calls to its interfaces as other objects may still call it during the shutdown sequence!
* Any subsequent call to GetStatus should return EObjectStatus::destruction_pending
*/
virtual void Shutdown()
{
EXPECT_TRUE(m_eObjectStatus == sdv::EObjectStatus::running || m_eObjectStatus == sdv::EObjectStatus::initialized ||
m_eObjectStatus == sdv::EObjectStatus::configuring);
if (m_eObjectStatus != sdv::EObjectStatus::running && m_eObjectStatus != sdv::EObjectStatus::initialized
&& m_eObjectStatus != sdv::EObjectStatus::configuring)
std::cout << "Object status = " << static_cast<uint32_t>(m_eObjectStatus) << " (expected initialized=" <<
static_cast<uint32_t>(sdv::EObjectStatus::initialized) << " or configuring=" <<
static_cast<uint32_t>(sdv::EObjectStatus::configuring) << " or running=" <<
static_cast<uint32_t>(sdv::EObjectStatus::running) << ")." << std::endl;
m_eObjectStatus = sdv::EObjectStatus::destruction_pending;
}
/**
* @brief Say hello. Overload of IHello::SayHello.
* @return The greetings string.
*/
virtual sdv::u8string SayHello() const override
{
return "Hello from complex service #1";
}
private:
sdv::EObjectStatus m_eObjectStatus = sdv::EObjectStatus::initialization_pending; ///< Object status
};
DEFINE_SDV_OBJECT(CTestComplexService1)