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openvehicle-api/export/support/signal_support.h
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/**
*
* @file signal_support.h
* @brief This file provides base-implementations and helpers for signals and signal handling.
* @version 0.1
* @date 2022.11.14
* @author Thomas.pfleiderer@zf.com
* @copyright Copyright ZF Friedrichshaven AG (c) 2022
*
*/
#ifndef SIGNAL_SUPPORT_H
#define SIGNAL_SUPPORT_H
#include <functional>
#include <mutex>
#include <vector>
#include "../interfaces/dispatch.h"
#include "local_service_access.h"
/**
* @brief Software Defined Vehicle framework.
*/
namespace sdv
{
/**
* @brief Core features.
*/
namespace core
{
// Forward declaration
class CSignal;
class CTrigger;
class CTransaction;
/**
* @brief Dispatch service convenience class.
*/
class CDispatchService
{
public:
/**
* @brief Constructor. The constructor will automatically try to connect to the Data Dispatch Service.
*/
CDispatchService();
/**
* @brief Destructor
*/
~CDispatchService();
/**
* @brief Register a signal for sending over the network; reading from the dispatch service. Data is provided by the
* signal publisher and dependable on the requested behavior stored until it is sent.
* @param[in] rssSignalName Reference to the name of the signal. To guarantee uniqueness, it is preferred to add the group
* hierarchy to the signal name separated by a dot. E.g. with CAN: MAB.BcmChas1Fr03.SteerReCtrlReqAgReq
* @param[in] tDefVal The default value of the signal.
* @return Returns the initialized signal class or an empty signal when the signal already existed or the dispatch
* service could not be reached.
*/
template <typename TType>
CSignal RegisterTxSignal(const u8string& rssSignalName, TType tDefVal);
/**
* @brief Register a signal for reception over the network; providing to the dispatch service.
* @param[in] rssSignalName Name of the signal. To guarantee uniqueness, it is preferred to add the group hierarchy to
* the signal name separated by a dot. E.g. with CAN: MAB.BcmChas1Fr03.SteerReCtrlReqAgReq
* @return Returns the initialized signal class or an empty signal when the signal already existed or the dispatch
* service could not be reached.
*/
CSignal RegisterRxSignal(const u8string& rssSignalName);
/**
* @brief Add a publisher of signal data.
* @param[in] rssSignalName Reference to the name of the signal to publish data for.
* @return Returns the initialized signal class or an empty signal when the signal was nor registered before or the
* dispatch service could not be reached.
*/
CSignal AddPublisher(const u8string& rssSignalName);
/**
* @brief Subscribe to a signal event.
* @param[in] rssSignalName Reference to the name of the signal to publish data for.
* @param[in] func Function to call when data is received.
* @return Returns the initialized signal class or an empty signal when the signal was nor registered before or the
* dispatch service could not be reached.
*/
CSignal Subscribe(const u8string& rssSignalName, std::function<void(any_t)> func);
/**
* @brief Subscribe to a signal event and allow updating the signal value automatically.
* @tparam TType Type of the signal data.
* @param[in] rssSignalName Reference to the name of the signal to publish data for.
* @param[in] rtVal Reference to the value to be filled automatically.
* @return Returns the initialized signal class or an empty signal when the signal was nor registered before or the
* dispatch service could not be reached.
*/
template <typename TType>
CSignal Subscribe(const u8string& rssSignalName, std::atomic<TType>& rtVal);
/**
* @brief Get a list of registered signals.
* @return List of registration functions.
*/
sequence<SSignalRegistration> GetRegisteredSignals() const;
/**
* @brief Create a transaction.
* @return Returns the transaction object. Returns an empty transaction object when the limit of transactions has been
* exhausted.
*/
CTransaction CreateTransaction();
/**
* @brief Finish a transaction.
* @param[in] rTransaction Reference to the transaction to finish.
*/
void FinishTransaction(CTransaction& rTransaction);
/**
* @brief Create a trigger object for the TX interface.
* @param[in] fnExecute Callback function that is triggered.
* @param[in] bSpontaneous When set, will be triggered on signal changes.
* @param[in] uiDelayTime The minimal time between two triggers.
* @param[in] uiPeriod When not 0, triggers periodically (time in ms).
* @param[in] bOnlyWhenActive When set, periodic trigger will only occur once if the signal value equals the default
* value.
* @return If successful, returns the initialized trigger object or an empty trigger object when not successful.
*/
CTrigger CreateTxTrigger(std::function<void()> fnExecute, bool bSpontaneous = true, uint32_t uiDelayTime = 0,
uint32_t uiPeriod = 0ul, bool bOnlyWhenActive = false);
};
/**
* @brief Transaction wrapping class
*/
class CTransaction
{
/// Dispatch service friend class.
friend CDispatchService;
public:
/**
* @brief Default constructor
*/
CTransaction() = default;
protected:
/**
* @brief Constructor for transaction.
* @param[in] rDispatch Reference to the dispatch class.
* @param[in] pTransaction Pointer to the interface of the transaction object.
*/
CTransaction(CDispatchService& rDispatch, IInterfaceAccess* pTransaction) :
m_pDispatch(&rDispatch), m_pTransaction(pTransaction)
{}
public:
/**
* @brief Copy constructor (deleted)
* @param[in] rTransaction Reference to the transaction to copy from.
*/
CTransaction(const CTransaction& rTransaction) = delete;
/**
* @brief Move constructor
* @param[in] rTransaction Reference to the transaction to move from.
*/
CTransaction(CTransaction&& rTransaction) :
m_pDispatch(rTransaction.m_pDispatch), m_pTransaction(rTransaction.m_pTransaction)
{
rTransaction.m_pDispatch = nullptr;
rTransaction.m_pTransaction = nullptr;
}
/**
* @brief Destructor
*/
~CTransaction()
{
Finish();
}
/**
* @brief Assignment operator (deleted)
* @param[in] rTransaction Reference to the transaction to copy from.
* @return Reference to this class.
*/
CTransaction& operator=(const CTransaction& rTransaction) = delete;
/**
* @brief Move operator
* @param[in] rTransaction Reference to the transaction to move from.
* @return Reference to this class.
*/
CTransaction& operator=(CTransaction&& rTransaction)
{
Finish();
m_pDispatch = rTransaction.m_pDispatch;
m_pTransaction = rTransaction.m_pTransaction;
rTransaction.m_pDispatch = nullptr;
rTransaction.m_pTransaction = nullptr;
return *this;
}
/**
* @brief Valid transaction?
*/
operator bool() const { return m_pTransaction ? true : false; }
/**
* @brief Finish the transaction.
*/
void Finish()
{
if (m_pDispatch && m_pTransaction)
{
IObjectDestroy* pDestroy = m_pTransaction->GetInterface<IObjectDestroy>();
pDestroy->DestroyObject();
}
m_pDispatch = nullptr;
m_pTransaction = nullptr;
}
/**
* @brief Get the transaction interface.
* @return The transaction interface that was used for this transaction or nullptr when the transaction was started yet
* or had finished before.
*/
IInterfaceAccess* GetTransaction() const
{
return m_pTransaction;
}
private:
CDispatchService* m_pDispatch = nullptr; ///< Pointer to the dispatch class.
IInterfaceAccess* m_pTransaction = nullptr; ///< Transaction object
};
/**
* @brief Signal class wrapping the signal access functions.
*/
class CSignal
{
friend CDispatchService;
public:
/**
* @brief Default constructor
*/
CSignal() = default;
protected:
/**
* @brief Constructor for signal interface received by a call to RegisterTxSignal, RegisterRxSignal or
* RequestSignalPublisher.
* @param[in] rDispatch Reference to the dispatch class.
* @param[in] rssName Reference to the string holding the name of the signal.
* @param[in] pSignal The signal interface access allowing access to the ISignalWrite interface.
* @param[in] bRegistering Boolean indicating that the signal was created using a registration function rather than an
* access function.
*/
CSignal(CDispatchService& rDispatch, const u8string& rssName, IInterfaceAccess* pSignal, bool bRegistering) :
m_pDispatch(&rDispatch), m_ssName(rssName), m_pSignal(pSignal), m_bRegistering(bRegistering)
{
if (pSignal)
{
m_pSignalWrite = pSignal->GetInterface<ISignalWrite>();
m_pSignalRead = pSignal->GetInterface<ISignalRead>();
}
}
/**
* @brief Constructor for signal receiving callback.
* @param[in] rDispatch Reference to the dispatch class.
* @param[in] rssName Reference to the string holding the name of the signal.
* @param[in] func Callback function being called on receiving data.
*/
CSignal(CDispatchService& rDispatch, const u8string& rssName, std::function<void(any_t)> func) :
m_pDispatch(&rDispatch), m_ssName(rssName),
m_ptrSubscriptionHandler(std::make_unique<CReceiveEventHandler>(rDispatch, func))
{}
/**
* @brief Constructor for signal receiving callback.
* @tparam TType Type of the variable to update automatically on an event call.
* @param[in] rDispatch Reference to the dispatch class.
* @param[in] rssName Reference to the string holding the name of the signal.
* @param[in] rtVal Reference to the variable to update automatically on an event call.
*/
template <typename TType>
CSignal(CDispatchService& rDispatch, const u8string& rssName, std::atomic<TType>& rtVal) :
m_pDispatch(&rDispatch), m_ssName(rssName),
m_ptrSubscriptionHandler(std::make_unique<CReceiveEventHandler>(rDispatch, rtVal))
{}
/**
* @brief Get the subscription event handler, if existing.
* @return Interface to the subscription handler or NULL when no handler is available.
*/
IInterfaceAccess* GetSubscriptionEventHandler()
{
return m_ptrSubscriptionHandler.get();
}
/**
* @brief Assign subscription object returned by the dispatch service.
* @param[in] pSubscription The interface to the subscription object.
*/
void Assign(IInterfaceAccess* pSubscription)
{
// The subscription object is managed through the signal int
if (m_ptrSubscriptionHandler && !m_pSignal) m_pSignal = pSubscription;
}
public:
/**
* @brief Copy constructor (not available).
* @param[in] rSignal Reference to the signal class to copy from.
*/
CSignal(const CSignal& rSignal) = delete;
/**
* @brief Move constructor.
* @param[in] rSignal Reference to the signal class to move from.
*/
CSignal(CSignal&& rSignal) : m_pDispatch(rSignal.m_pDispatch), m_ssName(std::move(rSignal.m_ssName)),
m_pSignal(rSignal.m_pSignal), m_pSignalWrite(rSignal.m_pSignalWrite), m_pSignalRead(rSignal.m_pSignalRead),
m_ptrSubscriptionHandler(std::move(rSignal.m_ptrSubscriptionHandler)), m_bRegistering(rSignal.m_bRegistering)
{
rSignal.m_pSignal = nullptr;
rSignal.m_pSignalWrite = nullptr;
rSignal.m_pSignalRead = nullptr;
rSignal.m_bRegistering = false;
}
/**
* @brief Assignment operator (not available).
* @param[in] rSignal Reference to the signal class to copy from.
* @return Reference to this class.
*/
CSignal& operator=(const CSignal& rSignal) = delete;
/**
* @brief Move operator
* @param[in] rSignal Reference to the signal class to move from.
* @return Reference to this class.
*/
CSignal& operator=(CSignal&& rSignal)
{
Reset();
m_pDispatch = rSignal.m_pDispatch;
m_ssName = std::move(rSignal.m_ssName);
m_pSignal = rSignal.m_pSignal;
m_pSignalWrite = rSignal.m_pSignalWrite;
m_pSignalRead = rSignal.m_pSignalRead;
m_ptrSubscriptionHandler = std::move(rSignal.m_ptrSubscriptionHandler);
m_bRegistering = rSignal.m_bRegistering;
rSignal.m_pSignal = nullptr;
rSignal.m_pSignalWrite = nullptr;
rSignal.m_pSignalRead = nullptr;
rSignal.m_bRegistering = false;
return *this;
}
/**
* Destructor
*/
~CSignal()
{
Reset();
}
/**
* @brief Reset the signal
*/
void Reset()
{
// First destroy the signal object. This will also prevent events to arrive.
if (m_pSignal)
{
IObjectDestroy* pDestroy = m_pSignal->GetInterface<IObjectDestroy>();
if (pDestroy) pDestroy->DestroyObject();
}
m_ptrSubscriptionHandler.reset();
m_bRegistering = false;
m_ssName.clear();
m_pSignal = nullptr;
m_pSignalWrite = nullptr;
m_pSignalRead = nullptr;
m_pDispatch = nullptr;
}
/**
* @brief Operator testing for validity of this class.
*/
operator bool() const
{
return m_pSignal ? true : false;
}
/**
* @brief Update the signal value. This function is available for Rx signals (receiving data from the network) and for
* services of publishing signals.
* @param[in] tVal The value to update the signal with.
* @param[in] rTransaction Reference to the transaction to use for reading.
*/
template <typename TType>
void Write(TType tVal, const CTransaction& rTransaction = CTransaction())
{
if (m_pSignalWrite) m_pSignalWrite->Write(any_t(tVal), rTransaction.GetTransaction());
}
/**
* @brief Read the signal value. This function is available for Tx signals (sending data over the network).
* @param[in] rTransaction Reference to the transaction to use for reading.
* @return The signal value or empty when no value or interface is available.
*/
any_t Read(const CTransaction& rTransaction = CTransaction()) const
{
any_t anyVal;
if (m_pSignalRead) anyVal = m_pSignalRead->Read(rTransaction.GetTransaction());
return anyVal;
}
/**
* @brief Was this signal class used for registration of the signal.
* @return Set when this signal is used for registration.
*/
bool UsedForRegistration() const { return m_bRegistering; }
/**
* @brief Get the name of the signal.
* @return String containing the name of the string.
*/
u8string GetName() const { return m_ssName; }
private:
/**
* @brief Receive event handler
*/
class CReceiveEventHandler : public IInterfaceAccess, public ISignalReceiveEvent
{
public:
/**
* @brief Constructor for attaching a function.
* @param[in] rDispatch Reference to the dispatch class.
* @param[in] funcSignalReceive Callback function being called on receiving data.
*/
CReceiveEventHandler(CDispatchService& rDispatch, std::function<void(any_t)> funcSignalReceive) :
m_rDispatch(rDispatch), m_funcSignalReceive(funcSignalReceive)
{}
/**
* @brief Constructor for attaching a variable
* @tparam TType Type of the variable to update automatically on an event call.
* @param[in] rDispatch Reference to the dispatch class.
* @param[in] rtVal Reference to the variable to update automatically on an event call.
*/
template <typename TType>
CReceiveEventHandler(CDispatchService& rDispatch, std::atomic<TType>& rtVal) :
m_rDispatch(rDispatch), m_ptrValue(std::make_unique<CValueAssignmentHelperT<TType>>(rtVal))
{}
/**
* @brief Destructor
*/
~CReceiveEventHandler()
{
if (m_pSubscription)
{
IObjectDestroy* pDestroy = m_pSubscription->GetInterface<IObjectDestroy>();
if (pDestroy) pDestroy->DestroyObject();
}
}
/**
* @brief Helper class for the value assignment.
*/
class CValueAssignmentHelper : public ISignalReceiveEvent
{
public:
virtual ~CValueAssignmentHelper() = default;
};
/**
* @brief Type specific helper for the value assignment.
* @tparam TType The type of the value.
*/
template <typename TType>
class CValueAssignmentHelperT : public CValueAssignmentHelper
{
public:
/**
* @brief Constructor
* @param[in] rtVal Reference to the value to update at every receive event.
*/
CValueAssignmentHelperT(std::atomic<TType>& rtVal) : m_rtVal(rtVal)
{}
/**
* Destructor
*/
virtual ~CValueAssignmentHelperT() = default;
/**
* @brief A signal value was received. Overload function of ISignalReceiveEvent::Receive.
* @param[in] anyVal The signal value.
*/
virtual void Receive(any_t anyVal) override
{
m_rtVal = static_cast<TType>(anyVal);
}
private:
std::atomic<TType>& m_rtVal;
};
/**
* @brief Set the subscriber cookie. This allows automatically subscription removal.
* @param[in] pSubscription Subscription interface.
*/
void Assign(IInterfaceAccess* pSubscription)
{
m_pSubscription = pSubscription;
}
private:
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(IInterfaceAccess)
SDV_INTERFACE_ENTRY(ISignalReceiveEvent)
END_SDV_INTERFACE_MAP()
/**
* @brief A signal value was received. Overload function of ISignalReceiveEvent::Receive.
* @param[in] anyVal The signal value.
*/
virtual void Receive(any_t anyVal) override
{
if (m_funcSignalReceive) m_funcSignalReceive(anyVal);
if (m_ptrValue) m_ptrValue->Receive(anyVal);
}
CDispatchService& m_rDispatch; ///< Reference to the dispatch service.
std::function<void(any_t)> m_funcSignalReceive; ///< Receive signal data - callback function.
IInterfaceAccess* m_pSubscription = nullptr; ///< Cookie received by adding an receive subscription.
std::unique_ptr<CValueAssignmentHelper> m_ptrValue; ///< Value to update instead of a callback function.
};
/**
* @brief Receive event handler smart pointer.
*/
using CReceiveEventHandlerPtr = std::unique_ptr<CReceiveEventHandler>;
CDispatchService* m_pDispatch = nullptr; ///< Pointer to the dispatch service.
u8string m_ssName; ///< Signal name.
IInterfaceAccess* m_pSignal = nullptr; ///< The signal interface.
ISignalWrite* m_pSignalWrite = nullptr; ///< Write signal data interface.
ISignalRead* m_pSignalRead = nullptr; ///< Write signal data interface.
CReceiveEventHandlerPtr m_ptrSubscriptionHandler; ///< Receive event handler smart pointer.
bool m_bRegistering = false; ///< When set, the signal was created using the
///< registration function.
};
/**
* @brief Trigger class wrapping the trigger functionality.
*/
class CTrigger
{
friend CDispatchService;
public:
/**
* @brief Default constructor.
*/
CTrigger() = default;
protected:
/**
* @brief Constructor for trigger.
* @param[in] rDispatch Reference to the dispatch class.
* @param[in] fnExecute Function to the callback.
*/
CTrigger(CDispatchService& rDispatch, std::function<void()> fnExecute) :
m_pDispatch(&rDispatch), m_ptrCallback(std::make_unique<STriggerCallback>(fnExecute))
{}
public:
/**
* @brief Copy constructor (deleted)
* @param[in] rTrigger Reference to the trigger to copy from.
*/
CTrigger(const CTrigger& rTrigger) = delete;
/**
* @brief Move constructor
* @param[in] rTrigger Reference to the trigger to move from.
*/
CTrigger(CTrigger&& rTrigger) :
m_pDispatch(rTrigger.m_pDispatch), m_pTrigger(rTrigger.m_pTrigger),
m_ptrCallback(std::move(rTrigger.m_ptrCallback))
{
rTrigger.m_pDispatch = nullptr;
rTrigger.m_pTrigger = nullptr;
}
/**
* @brief Destructor
*/
~CTrigger()
{
Reset();
}
/**
* @brief Assignment operator (deleted)
* @param[in] rTrigger Reference to the trigger to copy from.
* @return Reference to this class.
*/
CTrigger& operator=(const CTrigger& rTrigger) = delete;
/**
* @brief Move operator
* @param[in] rTrigger Reference to the trigger to move from.
* @return Reference to this class.
*/
CTrigger& operator=(CTrigger&& rTrigger)
{
Reset();
m_pDispatch = rTrigger.m_pDispatch;
m_pTrigger = rTrigger.m_pTrigger;
m_ptrCallback = std::move(rTrigger.m_ptrCallback);
rTrigger.m_pDispatch = nullptr;
rTrigger.m_pTrigger = nullptr;
return *this;
}
/**
* @brief Valid trigger?
*/
operator bool() const { return m_pTrigger ? true : false; }
/**
* @brief Reset the trigger.
*/
void Reset()
{
if (m_pDispatch && m_pTrigger)
{
IObjectDestroy* pDestroy = m_pTrigger->GetInterface<IObjectDestroy>();
pDestroy->DestroyObject();
}
m_pDispatch = nullptr;
m_pTrigger = nullptr;
m_ptrCallback.reset();
}
/**
* @brief Add a signal that should trigger.
* @param[in] rSignal Reference to the signal.
*/
void AddSignal(const CSignal& rSignal)
{
if (!m_pTrigger) return;
ITxTrigger* pTrigger = m_pTrigger->GetInterface<ITxTrigger>();
if (!pTrigger) return;
pTrigger->AddSignal(rSignal.GetName());
}
/**
* @brief Remove a signal from the trigger.
* @param[in] rSignal Reference to the signal.
*/
void RemoveSignal(const CSignal& rSignal)
{
if (!m_pTrigger) return;
ITxTrigger* pTrigger = m_pTrigger->GetInterface<ITxTrigger>();
if (!pTrigger) return;
pTrigger->RemoveSignal(rSignal.GetName());
}
protected:
/**
* @brief Get the pointer of the callback object.
* @return Interface pointer to the callback.
*/
IInterfaceAccess* GetCallback()
{
return m_ptrCallback.get();
}
/**
* @brief Assign the trigger object.
* @param[in] pTrigger Pointer to the interface to the trigger object.
*/
void Assign(IInterfaceAccess* pTrigger)
{
m_pTrigger = pTrigger;
}
private:
/**
* @brief Trigger callback wrapper object.
*/
struct STriggerCallback : public IInterfaceAccess, public ITxTriggerCallback
{
STriggerCallback(std::function<void()> fnExecute) : m_fnExecute(fnExecute)
{}
protected:
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(ITxTriggerCallback)
END_SDV_INTERFACE_MAP()
/**
* @brief Execute the trigger. Overload of ITxTriggerCallback::Execute.
*/
virtual void Execute() override
{
if (m_fnExecute) m_fnExecute();
}
private:
std::function<void()> m_fnExecute; ///< Execution callback function.
};
CDispatchService* m_pDispatch = nullptr; ///< Pointer to the dispatch class.
IInterfaceAccess* m_pTrigger = nullptr; ///< Trigger object
std::unique_ptr<STriggerCallback> m_ptrCallback; ///< Callback object
};
inline CDispatchService::CDispatchService()
{}
inline CDispatchService::~CDispatchService()
{}
template <typename TType>
inline CSignal CDispatchService::RegisterTxSignal(const u8string& rssName, TType tDefVal)
{
ISignalTransmission* pRegister = GetObject<ISignalTransmission>("DataDispatchService");
CSignal signal;
if (pRegister)
signal = CSignal(*this, rssName,
pRegister->RegisterTxSignal(rssName, any_t(tDefVal)),
true);
return signal;
}
inline CSignal CDispatchService::RegisterRxSignal(const u8string& rssName)
{
ISignalTransmission* pRegister = GetObject<ISignalTransmission>("DataDispatchService");
CSignal signal;
if (pRegister)
signal = CSignal(*this, rssName, pRegister->RegisterRxSignal(rssName), true);
return signal;
}
inline CSignal CDispatchService::AddPublisher(const u8string& rssSignalName)
{
ISignalAccess* pAccess = GetObject<ISignalAccess>("DataDispatchService");
CSignal signal;
if (pAccess)
signal = CSignal(*this, rssSignalName, pAccess->RequestSignalPublisher(rssSignalName), false);
return signal;
}
inline CSignal CDispatchService::Subscribe(const u8string& rssSignalName, std::function<void(any_t)> func)
{
ISignalAccess* pAccess = GetObject<ISignalAccess>("DataDispatchService");
CSignal signal(*this, rssSignalName, func);
if (pAccess)
signal.Assign(pAccess->AddSignalSubscription(rssSignalName, signal.GetSubscriptionEventHandler()));
return signal;
}
template <typename TType>
inline CSignal CDispatchService::Subscribe(const u8string& rssSignalName, std::atomic<TType>& rtVal)
{
ISignalAccess* pAccess = GetObject<ISignalAccess>("DataDispatchService");
CSignal signal(*this, rssSignalName, rtVal);
if (pAccess)
signal.Assign(pAccess->AddSignalSubscription(rssSignalName, signal.GetSubscriptionEventHandler()));
return signal;
}
inline sequence<SSignalRegistration> CDispatchService::GetRegisteredSignals() const
{
ISignalAccess* pAccess = GetObject<ISignalAccess>("DataDispatchService");
sequence<SSignalRegistration> seqSignalNames;
if (pAccess) seqSignalNames = pAccess->GetRegisteredSignals();
return seqSignalNames;
}
inline CTransaction CDispatchService::CreateTransaction()
{
IDispatchTransaction* pTransaction = GetObject<IDispatchTransaction>("DataDispatchService");
CTransaction transaction;
if (pTransaction) transaction = CTransaction(*this, pTransaction->CreateTransaction());
return transaction;
}
inline void CDispatchService::FinishTransaction(CTransaction& rTransaction)
{
rTransaction.Finish();
}
inline CTrigger CDispatchService::CreateTxTrigger(std::function<void()> fnExecute, bool bSpontaneous /*= true*/,
uint32_t uiDelayTime /*= 0*/, uint32_t uiPeriod /*= 0ul*/, bool bOnlyWhenActive /*= false*/)
{
if (!fnExecute) return CTrigger();
if (!bSpontaneous && !uiPeriod) return CTrigger();
ISignalTransmission* pSignalTransmission = GetObject<ISignalTransmission>("DataDispatchService");
if (!pSignalTransmission) return CTrigger();
uint32_t uiFlags = 0;
if (bSpontaneous) uiFlags |= static_cast<uint32_t>(ISignalTransmission::ETxTriggerBehavior::spontaneous);
if (uiPeriod && bOnlyWhenActive) uiFlags |= static_cast<uint32_t>(ISignalTransmission::ETxTriggerBehavior::periodic_if_active);
CTrigger trigger(*this, fnExecute);
trigger.Assign(pSignalTransmission->CreateTxTrigger(uiPeriod, uiDelayTime, uiFlags, trigger.GetCallback()));
return trigger;
}
} // namespace core
} // namespace sdv
#endif // !defined SIGNAL_SUPPORT_H