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openvehicle-api/sdv_executables/sdv_idl_compiler/entities/variable_entity.h
tompzf 6ed4b1534e Precommit (#1)
* first commit

* cleanup
2025-11-04 13:28:06 +01:00

135 lines
5.9 KiB
C++

#ifndef DECLARATOR_ENTITY_H
#define DECLARATOR_ENTITY_H
#include "declaration_entity.h"
/**
* @brief The variable declaration.
*/
class CVariableEntity : public CDeclarationEntity
{
public:
/**
* @brief Default constructor
* @param[in] rptrContext Reference to the smart pointer holding the parse context. Must not be NULL.
* @param[in] ptrParent Pointer to the parent class holding this entity. This must not be NULL.
* @param[in] bConst When set, the variable is defined as const.
* @param[in] bAnonymous When set, the variable is part of a struct and anonymous (unnamed and not declared) so its members are
* seen as members of the struct. For example, used with unions.
*/
CVariableEntity(const CContextPtr& rptrContext, CEntityPtr ptrParent, bool bConst, bool bAnonymous);
/**
* @brief Constructor using the provided token-list to process the code.
* @param[in] rptrContext Reference to the smart pointer holding the parse context. Must not be NULL.
* @param[in] ptrParent Pointer to the parent class holding this entity. This must not be NULL.
* @param[in] rlstTokenList Reference to the token list holding the tokens to process.
* @param[in] bConst When set, the variable is defined as const.
* @param[in] bAnonymous When set, the variable is part of a struct and anonymous (unnamed and not declared) so its members are
* seen as members of the struct. For example, used with unions.
*/
CVariableEntity(const CContextPtr& rptrContext, CEntityPtr ptrParent, const CTokenList& rlstTokenList, bool bConst,
bool bAnonymous);
/**
* @brief Destructor
*/
virtual ~CVariableEntity() override = default;
/**
* @brief Get the type of the entity. Overload of CEntity::GetType.
* @return Returns the entity type.
*/
virtual sdv::idl::EEntityType GetType() const override
{
return m_bPartOfSwitch ? sdv::idl::EEntityType::type_switch_variable : sdv::idl::EEntityType::type_variable;
}
/**
* @brief Get the qualified type of the entity. Overload of CEntity::GetDeclTypeStr.
* @attention To get the qualified type including array sizes, use the GetDeclTypeStr of the CEntityValueNode class.
* @details The qualified type consists of "<base type> <type identifier>".
* @param[in] bResolveTypedef When set, resolve the typedef type into the base type.
* @return Returns the type string.
*/
virtual std::string GetDeclTypeStr(bool bResolveTypedef) const override;
// Suppress cppcheck warning of a useless override. The function is here for better understanding.
// cppcheck-suppress uselessOverride
/**
* @brief Process the code. Overload of CEntity::Process.
*/
virtual void Process() override;
/**
* @brief Does the entity support assignments? Overload of CDeclarationEntity::SupportAssignments.
* @return Returns 'true' when the entity supports assignments; 'false' otherwise.
*/
virtual bool SupportAssignments() const override { return true; }
/**
* @brief Can the entity be used for assignments of complex types? Overload of
* CDeclarationEntity::CanSupportComplexTypeAssignments.
* @return Returns 'true' when the entity defined as declaration; 'false' otherwise.
*/
virtual bool CanSupportComplexTypeAssignments() const override { return true; }
/**
* @brief Does the entity support arrays? Overload of CDeclarationEntity::SupportArrays.
* @return Returns 'true' when the entity supports assignments; 'false' otherwise.
*/
virtual bool SupportArrays() const override { return true; }
/**
* @brief Is the entity readonly? Overload of IEntityInfo::IsReadOnly.
* @return Returns 'true' when the entity defined as readonly; 'false' otherwise.
*/
virtual bool IsReadOnly() const override { return m_bConst; }
/**
* @brief Does the entity require an assignment? Overload of CDeclarationEntity::RequiresAssignment.
* @return Returns 'true' when the entity requires an assignment; 'false' otherwise.
*/
virtual bool RequiresAssignment() const override { return m_bConst; }
/**
* @brief Does the entity support multiple declarations on one line of code? Overload of
* CDeclarationEntity::SupportMultipleDeclarations.
* @return Returns 'true' when the entity supports multiple declarations; 'false' otherwise.
*/
virtual bool SupportMultipleDeclarations() const override { return true; }
/**
* @brief Is the entity anonymous when used in a struct/union (unnamed and not declared)? Overload of
* IDeclarationEntity::IsAnonymous.
* @return Returns 'true' when the entity is anonymous; 'false' otherwise.
*/
virtual bool IsAnonymous() const override { return m_bAnonymous; }
/**
* @brief Enable the variable to be used in a union switch.
*/
void UseAsSwitchVariable() { m_bPartOfSwitch = true; }
protected:
/**
* @brief Set the variable as anonymous variable (unnamed and not declared).
*/
void SetAnonymous() { m_bAnonymous = true; }
/**
* @brief Does the entity support an interface as base type (non-const variables, operations and parameters do)?
* @details Returns whether the entity supports the an interface as base type base type. Default value is 'false'.
* @return Returns 'true' when the entity supports interfaces as base type; 'false' otherwise.
*/
virtual bool SupportInterface() const override { return !m_bConst; }
private:
bool m_bConst = false; ///< When set, the variable is defined as const.
bool m_bAnonymous = false; ///< When set, the variable declared anonymous (unnamed and not declared) so its members
///< are directly part of the parent struct.
bool m_bPartOfSwitch = false; ///< When set, the variable is used in a union switch.
};
#endif // !defined(DECLARATOR_ENTITY_H)