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135 lines
5.9 KiB
C++
135 lines
5.9 KiB
C++
#ifndef DECLARATOR_ENTITY_H
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#define DECLARATOR_ENTITY_H
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#include "declaration_entity.h"
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/**
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* @brief The variable declaration.
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*/
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class CVariableEntity : public CDeclarationEntity
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{
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public:
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/**
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* @brief Default constructor
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* @param[in] rptrContext Reference to the smart pointer holding the parse context. Must not be NULL.
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* @param[in] ptrParent Pointer to the parent class holding this entity. This must not be NULL.
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* @param[in] bConst When set, the variable is defined as const.
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* @param[in] bAnonymous When set, the variable is part of a struct and anonymous (unnamed and not declared) so its members are
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* seen as members of the struct. For example, used with unions.
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*/
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CVariableEntity(const CContextPtr& rptrContext, CEntityPtr ptrParent, bool bConst, bool bAnonymous);
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/**
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* @brief Constructor using the provided token-list to process the code.
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* @param[in] rptrContext Reference to the smart pointer holding the parse context. Must not be NULL.
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* @param[in] ptrParent Pointer to the parent class holding this entity. This must not be NULL.
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* @param[in] rlstTokenList Reference to the token list holding the tokens to process.
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* @param[in] bConst When set, the variable is defined as const.
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* @param[in] bAnonymous When set, the variable is part of a struct and anonymous (unnamed and not declared) so its members are
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* seen as members of the struct. For example, used with unions.
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*/
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CVariableEntity(const CContextPtr& rptrContext, CEntityPtr ptrParent, const CTokenList& rlstTokenList, bool bConst,
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bool bAnonymous);
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/**
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* @brief Destructor
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*/
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virtual ~CVariableEntity() override = default;
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/**
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* @brief Get the type of the entity. Overload of CEntity::GetType.
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* @return Returns the entity type.
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*/
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virtual sdv::idl::EEntityType GetType() const override
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{
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return m_bPartOfSwitch ? sdv::idl::EEntityType::type_switch_variable : sdv::idl::EEntityType::type_variable;
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}
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/**
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* @brief Get the qualified type of the entity. Overload of CEntity::GetDeclTypeStr.
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* @attention To get the qualified type including array sizes, use the GetDeclTypeStr of the CEntityValueNode class.
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* @details The qualified type consists of "<base type> <type identifier>".
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* @param[in] bResolveTypedef When set, resolve the typedef type into the base type.
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* @return Returns the type string.
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*/
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virtual std::string GetDeclTypeStr(bool bResolveTypedef) const override;
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// Suppress cppcheck warning of a useless override. The function is here for better understanding.
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// cppcheck-suppress uselessOverride
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/**
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* @brief Process the code. Overload of CEntity::Process.
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*/
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virtual void Process() override;
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/**
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* @brief Does the entity support assignments? Overload of CDeclarationEntity::SupportAssignments.
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* @return Returns 'true' when the entity supports assignments; 'false' otherwise.
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*/
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virtual bool SupportAssignments() const override { return true; }
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/**
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* @brief Can the entity be used for assignments of complex types? Overload of
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* CDeclarationEntity::CanSupportComplexTypeAssignments.
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* @return Returns 'true' when the entity defined as declaration; 'false' otherwise.
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*/
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virtual bool CanSupportComplexTypeAssignments() const override { return true; }
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/**
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* @brief Does the entity support arrays? Overload of CDeclarationEntity::SupportArrays.
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* @return Returns 'true' when the entity supports assignments; 'false' otherwise.
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*/
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virtual bool SupportArrays() const override { return true; }
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/**
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* @brief Is the entity readonly? Overload of IEntityInfo::IsReadOnly.
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* @return Returns 'true' when the entity defined as readonly; 'false' otherwise.
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*/
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virtual bool IsReadOnly() const override { return m_bConst; }
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/**
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* @brief Does the entity require an assignment? Overload of CDeclarationEntity::RequiresAssignment.
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* @return Returns 'true' when the entity requires an assignment; 'false' otherwise.
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*/
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virtual bool RequiresAssignment() const override { return m_bConst; }
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/**
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* @brief Does the entity support multiple declarations on one line of code? Overload of
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* CDeclarationEntity::SupportMultipleDeclarations.
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* @return Returns 'true' when the entity supports multiple declarations; 'false' otherwise.
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*/
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virtual bool SupportMultipleDeclarations() const override { return true; }
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/**
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* @brief Is the entity anonymous when used in a struct/union (unnamed and not declared)? Overload of
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* IDeclarationEntity::IsAnonymous.
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* @return Returns 'true' when the entity is anonymous; 'false' otherwise.
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*/
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virtual bool IsAnonymous() const override { return m_bAnonymous; }
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/**
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* @brief Enable the variable to be used in a union switch.
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*/
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void UseAsSwitchVariable() { m_bPartOfSwitch = true; }
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protected:
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/**
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* @brief Set the variable as anonymous variable (unnamed and not declared).
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*/
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void SetAnonymous() { m_bAnonymous = true; }
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/**
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* @brief Does the entity support an interface as base type (non-const variables, operations and parameters do)?
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* @details Returns whether the entity supports the an interface as base type base type. Default value is 'false'.
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* @return Returns 'true' when the entity supports interfaces as base type; 'false' otherwise.
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*/
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virtual bool SupportInterface() const override { return !m_bConst; }
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private:
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bool m_bConst = false; ///< When set, the variable is defined as const.
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bool m_bAnonymous = false; ///< When set, the variable declared anonymous (unnamed and not declared) so its members
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///< are directly part of the parent struct.
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bool m_bPartOfSwitch = false; ///< When set, the variable is used in a union switch.
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};
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#endif // !defined(DECLARATOR_ENTITY_H)
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