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openvehicle-api/sdv_services/core/app_control.h
tompzf 6ed4b1534e Precommit (#1)
* first commit

* cleanup
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C++

#ifndef APP_CONTROL_H
#define APP_CONTROL_H
#include <interfaces/app.h>
#include <support/component_impl.h>
#include <support/interface_ptr.h>
#include "../../global/tracefifo/trace_fifo.h"
///
/// @brief Application control class.
/// @details The application control class is responsible for the startup and shutdown of the system. Since the system is (re-)used
/// in many applications, the startup behavior can be determined by the provided configuration as string as argument to the
/// startup function.
/// The configuration uses the TOML format and is defined as follows:
/// @code
/// # Optional use of customized log handler
/// [LogHandler]
/// Class = "" # Component class name of a custom logger (optional)
/// Path = "" # Component module path of a custom logger (optional)
/// Tag = "" # Program tag to use instead of the name SDV_LOG_<pid>
/// Filter = "" # Lowest severity filter to use when logging (Trace, Debug, Info, Warning, Error, Fatal). Default severity
/// # level filter is Info (meaning Debug and Trace messages are not being stored).
/// ViewFilter = "" # Lowest severity filter to use when logging (Trace, Debug, Info, Warning, Error, Fatal). Default severity
/// # level filter is Error (meaning Debug, Trace, Info and Warning messages are not being shown).
///
/// # Application behavior definition
/// # Mode = "Standalone" (default) app->no RPC + core services + additional configurations allowed
/// # Mode = "External" app->RPC client only + local services + target service(s) --> connection information through listener
/// # Mode = "Isolated" app->RPC client only + local services + target service(s) --> connection information needed
/// # Mode = "Main" app->RPC server + core services --> access key needed
/// # Mode = "Essential" app->local services + additional configurations allowed
/// # Mode = "Maintenance" app->RPC client only + local services + maintenance service --> connection information needed + access key
/// # Instance = 1234
/// [Application]
/// Mode = "Main"
/// Instance = 1234 # Optional instance ID to be used with main and isolated applications. Has no influence on other
/// # applications. Default instance ID is 1000. The connection listener is using the instance ID to allow
/// # connections from an external application to the main application. Furthermore, the instance ID is
/// # used to locate the installation of SDV components. The location of the SDV components is relative to
/// # the executable (unless a target directory is supplied) added with the instance and the installations:
/// # &lt;exe_path&gt;/&lt;instance&gt;/&lt;installation&gt;
/// InstallDir = "./test" # Optional custom installation directory to be used with main and isolated applications. Has no
/// # influence on other applications. The default location for installations is the location of the
/// # executable. Specifying a different directory will change the location of installations to
/// # &lt;install_directory&gt;/&lt;instance&gt;/&lt;installation&gt;
/// # NOTE The directory of the core library and the directory of the running executable are always added
/// # to the system if they contain an installation manifest.
///
/// # Optional configuration that should be loaded (not for maintenance and isolated applications). This overrides the application
/// # config from the settings (only main application). Automatic saving the configuration is not supported.
/// Config = "abc.toml"
///
/// #Console output
/// [Console]
/// Report = "Silent" # Either "Silent", "Normal" or "Verbose" for no, normal or extensive messages.
///
/// # Search directories
/// @endcode
///
/// TODO: Add config ignore list (e.g. platform.toml, vehicle_ifc.toml and vehicle_abstract.toml).
/// Add dedicated config (rather than standard config) as startup param.
///
class CAppControl : public sdv::IInterfaceAccess, public sdv::app::IAppContext, public sdv::app::IAppControl,
public sdv::app::IAppOperation, public sdv::app::IAppShutdownRequest, public sdv::IAttributes
{
public:
/**
* @brief Constructor
*/
CAppControl();
/**
* @brief Destructor
*/
~CAppControl();
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY(sdv::app::IAppOperation)
SDV_INTERFACE_ENTRY(sdv::app::IAppContext)
SDV_INTERFACE_ENTRY(sdv::app::IAppControl)
SDV_INTERFACE_ENTRY(sdv::app::IAppShutdownRequest)
END_SDV_INTERFACE_MAP()
/**
* @brief Return whether the current application is the main application.
* @return Returns 'true' when the current application is the main application; otherwise returns 'false'.
*/
bool IsMainApplication() const;
/**
* @brief Return whether the current application is an isolated application.
* @return Returns 'true' when the current application is an isolated application; otherwise returns 'false'.
*/
bool IsIsolatedApplication() const;
/**
* @brief Return whether the current application is a standalone application.
* @return Returns 'true' when the current application is a standalone application; otherwise returns 'false'.
*/
bool IsStandaloneApplication() const;
/**
* @brief Return whether the current application is an essential application.
* @return Returns 'true' when the current application is an essential application; otherwise returns 'false'.
*/
bool IsEssentialApplication() const;
/**
* @brief Return whether the current application is a maintenance application.
* @return Returns 'true' when the current application is a maintenance application; otherwise returns 'false'.
*/
bool IsMaintenanceApplication() const;
/**
* @brief Return whether the current application is an external application.
* @return Returns 'true' when the current application is an external application; otherwise returns 'false'.
*/
bool IsExternalApplication() const;
/**
* @brief Return the application context mode. Overload of sdv::app::IAppContext::GetContextType.
* @return The context mode.
*/
sdv::app::EAppContext GetContextType() const override;
/**
* @brief Return the core instance ID. Overload of sdv::app::IAppContext::GetContextType.
* @return The instance ID.
*/
uint32_t GetInstanceID() const override;
/**
* @brief Return the number of retries to establish a connection.
* @return Number of retries.
*/
uint32_t GetRetries() const override;
/**
* @brief Start the application. Overload of sdv::app::IAppControl::Startup.
* @details The core will prepare for an application start based on the provided configuration. Per default, the
* application will be in running mode after successful startup.
* @param[in] ssConfig String containing the configuration to be used by the core during startup. This configuration
* is optional. If not provided the application runs as standalone application without any RPC support.
* @param[in] pEventHandler Pointer to the event handler receiving application events. For the handler to receive
* events, the handler needs to expose the IAppEvent interface. This pointer is optionally and can be NULL.
* @return Returns 'true' on successful start-up and 'false' on failed startup.
*/
virtual bool Startup(/*in*/ const sdv::u8string& ssConfig, /*in*/ IInterfaceAccess* pEventHandler) override;
/**
* @brief Running loop until shutdown request is triggered.
*/
virtual void RunLoop() override;
/**
* @brief Initiate a shutdown of the application. Overload of sdv::app::IAppControl::Shutdown.
* @details The objects will be called to shutdown allowing them to clean up and gracefully shutdown. If, for some reason, the
* object cannot shut down (e.g. pointers are still in use or threads are not finalized), the object will be kept alive and the
* application state will stay in shutting-down-state. In that case the exception is called. A new call to the shutdown function
* using the force-flag might force a shutdown. Alternatively the application can wait until the application state changes to
* not-started.
* @remarks Application shutdown is only possible when all components are released.
* @param[in] bForce When set, forces an application shutdown. This might result in loss of data and should only be used as a
* last resort.
*/
virtual void Shutdown(/*in*/ bool bForce) override;
/**
* @brief Request shutdown. Overload of sdv::app::IAppShutdownRequest::RequestShutdown.
*/
virtual void RequestShutdown() override;
/**
* @brief Get the current operation state. This information is also supplied through the event handler function. Overload of
* sdv::app::IAppOperation::GetOperationState.
* @return Returns the operation state of the application.
*/
virtual sdv::app::EAppOperationState GetOperationState() const override;
/**
* @brief Get the current running instance.
* @details Get the instance. If not otherwise specified, the current instance depends on whether the application is running
* as main or isolated application, in which case the instance is 1000. In all other cases the instance is 0. A dedicated
* instance can be supplied through the app control.
* @return The instance number.
*/
uint32_t GetInstance() const;
/**
* @brief Switch from running mode to the configuration mode. Overload of sdv::app::IAppOperation::SetConfigMode.
*/
virtual void SetConfigMode() override;
/**
* @brief Switch from the configuration mode to the running mode. Overload of sdv::app::IAppOperation::SetRunningMode.
*/
virtual void SetRunningMode() override;
/**
* @brief Get a sequence with the available attribute names. Overload of sdv::IAttributes::GetNames.
* @return The sequence of attribute names.
*/
virtual sdv::sequence<sdv::u8string> GetNames() const override;
/**
* @brief Get the attribute value. Overload of sdv::IAttributes::Get.
* @param[in] ssAttribute Name of the attribute.
* @return The attribute value or an empty any-value if the attribute wasn't found or didn't have a value.
*/
virtual sdv::any_t Get(/*in*/ const sdv::u8string& ssAttribute) const override;
/**
* @brief Set the attribute value. Overload of sdv::IAttributes::Set.
* @param[in] ssAttribute Name of the attribute.
* @param[in] anyAttribute Attribute value to set.
* @return Returns 'true' when setting the attribute was successful or 'false' when the attribute was not found or the
* attribute is read-only or another error occurred.
*/
virtual bool Set(/*in*/ const sdv::u8string& ssAttribute, /*in*/ sdv::any_t anyAttribute) override;
/**
* @brief Get the attribute flags belonging to a certain attribute. Overload of sdv::IAttributes::GetFlags.
* @param[in] ssAttribute Name of the attribute.
* @return Returns the attribute flags (zero or more EAttributeFlags flags) or 0 when the attribute could not be found.
*/
virtual uint32_t GetFlags(/*in*/ const sdv::u8string& ssAttribute) const override;
/**
* @brief Get the installation directory of user components.
* @return The location of the user components. Only is valid when used in main and isolated applications.
*/
std::filesystem::path GetInstallDir() const;
/**
* @brief Disable the current auto update feature if enabled in the system settings.
*/
void DisableAutoConfigUpdate();
/**
* @brief Enable the current auto update feature if enabled in the system settings.
*/
void EnableAutoConfigUpdate();
/**
* @brief Trigger the config update if enabled in the system settings.
*/
void TriggerConfigUpdate();
/**
* @brief Should the console output be silent?
* @return Returns whether the console output is silent.
*/
bool IsConsoleSilent() const;
/**
* @brief Should the console output be verbose?
* @return Returns whether the verbose console output is activated.
*/
bool IsConsoleVerbose() const;
private:
/**
* @brief Set the operation state and broadcast the state through the event.
* @param[in] eState The new state the app control is in.
*/
void BroadcastOperationState(sdv::app::EAppOperationState eState);
/**
* @brief Process the application configuration before starting the system
* @param[in] rssConfig Reference to the configuration content.
* @return Returns 'true' when processing was successful; false when not.
*/
bool ProcessAppConfig(const sdv::u8string& rssConfig);
sdv::app::EAppContext m_eContextMode = sdv::app::EAppContext::no_context; ///< The application is running as...
sdv::app::EAppOperationState m_eState = sdv::app::EAppOperationState::not_started; ///< The current operation state.
sdv::app::IAppEvent* m_pEvent = nullptr; ///< Pointer to the app event interface.
std::string m_ssLoggerClass; ///< Class name of a logger service.
sdv::core::TModuleID m_tLoggerModuleID = 0; ///< ID of the logger module.
std::filesystem::path m_pathLoggerModule; ///< Module name of a custom logger.
std::string m_ssProgramTag; ///< Program tag to use when logging.
sdv::core::ELogSeverity m_eSeverityFilter = sdv::core::ELogSeverity::info; ///< Severity level filter while logging.
sdv::core::ELogSeverity m_eSeverityViewFilter = sdv::core::ELogSeverity::error; ///< Severity level filter while logging.
uint32_t m_uiRetries = 0u; ///< Number of retries to establish a connection.
uint32_t m_uiInstanceID = 0u; ///< Instance number.
std::filesystem::path m_pathInstallDir; ///< Location of user component installations.
std::filesystem::path m_pathRootDir; ///< Location of user component root directory.
std::vector<std::filesystem::path> m_vecSysConfigs; ///< The system configurations from the settings file.
std::filesystem::path m_pathAppConfig; ///< The application configuration from the settings file.
bool m_bAutoSaveConfig = false; ///< System setting for automatic saving of the configuration.
bool m_bEnableAutoSave = false; ///< When set and when enabled in the system settings, allows
///< the automatic saving of the configuration.
bool m_bRunLoop = false; ///< Used to detect end of running loop function.
bool m_bSilent = false; ///< When set, no console reporting takes place.
bool m_bVerbose = false; ///< When set, extensive console reporting takes place.
std::filesystem::path m_pathLockFile; ///< Lock file path name.
FILE* m_pLockFile = nullptr; ///< Lock file to test for other instances.
CTraceFifoStdBuffer m_fifoTraceStreamBuffer; ///< Trace stream buffer to redirect std::log, std::out and
///< std::err when running as service.
};
#ifndef DO_NOT_INCLUDE_IN_UNIT_TEST
/**
* @brief App config service class.
*/
class CAppControlService : public sdv::CSdvObject
{
public:
CAppControlService() = default;
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_ENTRY_MEMBER(sdv::app::IAppOperation, GetAppControl())
SDV_INTERFACE_ENTRY_MEMBER(sdv::IAttributes, GetAppControl())
SDV_INTERFACE_SET_SECTION_CONDITION(EnableAppShutdownRequestAccess(), 1)
SDV_INTERFACE_SECTION(1)
SDV_INTERFACE_ENTRY_MEMBER(sdv::app::IAppShutdownRequest, GetAppControl())
SDV_INTERFACE_DEFAULT_SECTION()
END_SDV_INTERFACE_MAP()
// Object declarations
DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::SystemObject)
DECLARE_OBJECT_CLASS_NAME("AppControlService")
DECLARE_OBJECT_SINGLETON()
/**
* @brief Get access to the application control.
* @return Returns the one global instance of the application config.
*/
static CAppControl& GetAppControl();
/**
* @brief When set, the application shutdown request interface access will be enabled.
* @return Returns 'true' when the access to the application configuration is granted; otherwise returns 'false'.
*/
bool EnableAppShutdownRequestAccess() const;
};
DEFINE_SDV_OBJECT_NO_EXPORT(CAppControlService)
#endif
#endif // !defined APP_CONTROL_H