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69 lines
2.6 KiB
C++
69 lines
2.6 KiB
C++
#ifndef LOGGER_CONTROL_H
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#define LOGGER_CONTROL_H
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#include <support/interface_ptr.h>
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#include <interfaces/log.h>
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#include <queue>
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#include <mutex>
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#include <utility>
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/**
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* @brief Logger control class.
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*/
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class CLoggerControl : public sdv::IInterfaceAccess, public sdv::core::ILogger
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{
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public:
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/**
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* @brief Default constructor
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*/
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CLoggerControl() = default;
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/**
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* @brief Destructor
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*/
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~CLoggerControl();
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_ENTRY(sdv::core::ILogger)
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END_SDV_INTERFACE_MAP()
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/**
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* @brief Log a message to the SDV log. Overload of sdv::core::ILogger::Log.
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* @param[in] eSeverity Severity level of the log message which will be logged, e.g. info, warning, error etc.
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* @param[in] ssSrcFile The source file that caused the log entry.
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* @param[in] uiSrcLine The line number in the source file that caused the log entry.
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* @param[in] tProcessID Process ID of the process reporting this log entry.
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* @param[in] ssObjectName Name of the object if the log entry is supplied by a component.
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* @param[in] ssMessage The log message that will be logged.
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*/
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virtual void Log(/*in*/ sdv::core::ELogSeverity eSeverity, /*in*/ const sdv::u8string& ssSrcFile, /*in*/ uint32_t uiSrcLine,
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/*in*/ const sdv::process::TProcessID tProcessID, /*in*/ const sdv::u8string& ssObjectName,
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/*in*/ const sdv::u8string& ssMessage) override;
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/**
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* @brief Set the logger to use for logging.
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* @param[in] pLogger
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*/
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void SetLogger(sdv::core::ILogger* pLogger);
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private:
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/**
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* @brief Log entry to store.
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*/
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struct SLogEntry
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{
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sdv::core::ELogSeverity eSeverity; ///< Severity level of the log message.
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sdv::u8string ssSrcFile; ///< The source file that caused the log entry.
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uint32_t uiSrcLine; ///< The line number in the source file that caused the log entry.
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sdv::process::TProcessID tProcessID; ///< Process ID of the process submitting the log entry.
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sdv::u8string ssObjectName; ///< Name of the object if the log entry is submitted by an object.
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sdv::u8string ssMessage; ///< The log message that will be logged.
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};
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mutable std::mutex m_mtxPrematureLog; ///< Protect the logger queue access.
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std::queue<SLogEntry> m_queuePrematureLog; ///< Logger queue to store messages before a logger was assigned.
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sdv::core::ILogger* m_pLogger = nullptr; ///< Interface for the actual logger.
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};
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#endif // !defined LOGGER_CONTROL_H
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