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openvehicle-api/sdv_services/core/object_lifetime_control.h
tompzf 6ed4b1534e Precommit (#1)
* first commit

* cleanup
2025-11-04 13:28:06 +01:00

87 lines
3.8 KiB
C++

#ifndef OBJECT_LIFETIME_CONTROL_H
#define OBJECT_LIFETIME_CONTROL_H
#include <support/interface_ptr.h>
/**
* @brief Object destroy handler - callback interface
*/
interface IObjectDestroyHandler
{
/**
* @brief Inform about an object destruction. This function might delete the calling class, so no other function must be
* called after the call to this function.
* @param[in] pObject Pointer to the object being destroyed.
*/
virtual void OnDestroyObject(sdv::IInterfaceAccess* pObject) = 0;
};
/**
* @brief Wrapper class around the object to allow objects to be destroyed through sdv::IObjectDestroy.
*/
class CObjectLifetimeControl : public sdv::IInterfaceAccess, public sdv::IObjectDestroy, public sdv::IObjectLifetime
{
public:
/**
* @brief Constructor assigning the object instance.
* @param[in] pObject Interface pointer to the object instance. Must not be nullptr.
* @param[in] rHandler Reference to the handler being informed about the object destruction.
* @param[in] bAutoDestroy When set, the wrapper class will be destroyed automatically when the object is destroyed.
*/
CObjectLifetimeControl(sdv::IInterfaceAccess* pObject, IObjectDestroyHandler& rHandler, bool bAutoDestroy = true);
/**
* @brief Virtual destructor
*/
virtual ~CObjectLifetimeControl() = default;
// Interface map
BEGIN_SDV_INTERFACE_MAP()
SDV_INTERFACE_SET_SECTION_CONDITION(!m_pObjectLifetime, 1)
SDV_INTERFACE_SECTION(1)
SDV_INTERFACE_ENTRY(sdv::IObjectDestroy)
SDV_INTERFACE_DEFAULT_SECTION()
SDV_INTERFACE_SET_SECTION_CONDITION(m_pObjectLifetime, 2)
SDV_INTERFACE_SECTION(2)
SDV_INTERFACE_ENTRY(sdv::IObjectLifetime)
SDV_INTERFACE_DEFAULT_SECTION()
SDV_INTERFACE_DENY_ENTRY(sdv::IObjectControl) // Do not allow users to directly access the object control.
SDV_INTERFACE_CHAIN_MEMBER(m_ptrObject)
END_SDV_INTERFACE_MAP()
/**
* @brief Destroy the object. Overload of sdv::IObjectDestroy::DestroyObject.
* @attention After a call of this function, all exposed interfaces render invalid and should not be used any more.
*/
virtual void DestroyObject() override;
/**
* @brief Increment the lifetime. Needs to be balanced by a call to Decrement. Overload of sdv::IObjectLifetime::Increment.
*/
virtual void Increment() override;
/**
* @brief Decrement the lifetime. If the lifetime reaches zero, the object will be destroyed (through the exposed
* IObjectDestroy interface). Overload of sdv::IObjectLifetime::Decrement.
* @return Returns 'true' if the object was destroyed, false if not.
*/
virtual bool Decrement() override;
/**
* @brief Get the current lifetime count. Overload of sdv::IObjectLifetime::GetCount.
* @remarks The GetCount function returns a momentary value, which can be changed at any moment.
* @return Returns the current counter value.
*/
virtual uint32_t GetCount() const override;
private:
IObjectDestroyHandler& m_rHandler; ///< Reference to the handler class being informed about the
///< destruction.
sdv::IObjectDestroy* m_pObjectDestroy = nullptr; ///< IObjectDestroy interface is exposed by object
sdv::IObjectLifetime* m_pObjectLifetime = nullptr; ///< IObjectLifetime interface is exposed by object
sdv::TInterfaceAccessPtr m_ptrObject; ///< Interface pointer to the object.
bool m_bAutoDestroy = false; ///< When set, the lifetime wrapper object is destroyed after an
///< object destroy call.
};
#endif // !defined OBJECT_LIFETIME_CONTROL_H