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https://github.com/eclipse-openvehicle-api/openvehicle-api.git
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354 lines
18 KiB
C++
354 lines
18 KiB
C++
/********************************************************************************
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* Copyright (c) 2025-2026 ZF Friedrichshafen AG
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Contributors:
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* Erik Verhoeven - initial API and implementation
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********************************************************************************/
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#ifndef APP_CONFIG_H
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#define APP_CONFIG_H
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#include "app_control.h"
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#include "installation_manifest.h"
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#include <interfaces/config.h>
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#include <mutex>
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#include <list>
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#include <filesystem>
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#include <vector>
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#include <map>
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#include "app_config_file.h"
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// @cond DOXYGEN_IGNORE
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// Components are installed using two procedures:
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// Procedure 1: by loading a configuration file
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// mainly done when running standalone or in essential mode
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// Procedure 2: by installing using an interface
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// mainly done when running as server
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//
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// The installation of components must be executed using a separated process to ensure the components are not interfering with
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// the main process during installation.
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// The component information is stored in the manifest, exposed through an exported function, and read during installation and
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// instantiation.
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// Installed files have attributes: creation and change dates, executable file flag, CRC, relative sub-directory, compoonent flag.
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// The installation might need companion files to be installed in various relative sub-directories.
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// @endcond
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/**
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* @brief Get the location of the core_services.sdv.
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* @return Path to the directory containing the loaded core directory.
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*/
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std::filesystem::path GetCoreDirectory();
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/**
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* @brief Application configuration service
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* @details In the configuration system objects, devices, basic services, complex services and apps are defined and will be started
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* suring the load process. The objects are loaded in this order (system objects first, apps last) unless dependencies define
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* a different order. Utilities, proxy and stub objects are not specified here, since they can be started 'on-the-fly' if needed.
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* Loading a configuration extends the current configuration. Saving a configuration includes all objects since the last
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* configuration not including the components present before the last load.
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*
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* For the main application there are several configuration files:
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* - Platform configuration (OS support, middleware support, vehicle bus and Ethernet interface configuration - system objects)
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* - Vehicle interface configuration (DBC, port assignments - devices)
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* - Vehicle abstraction interface configuration (basic services)
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* - Application configuration (complex services and applications)
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*
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* If components are added dynamically (or removed dynamically) they are added to and removed from the application configuration.
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* The configuration files are located in the installation directory.
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*
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* TODO: Add additional interface function: set component operation mode - config, running...
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* When switching to config mode, switch the apps, complex services, basic services, devices and system objects (in that order) to config mode.
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* When switching back to running mode, enable running mode for the system objects, devices, base services, complex services and apps (in that order).
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*
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*/
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class CAppConfig : public sdv::IInterfaceAccess, public sdv::core::IConfig, public sdv::installation::IAppInstall
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{
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public:
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CAppConfig() = default;
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// Interface map
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// Note: only add globally accessible interfaces here (which are not limited by the type of application).
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BEGIN_SDV_INTERFACE_MAP()
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END_SDV_INTERFACE_MAP()
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/**
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* @brief Load/reload the installation manifests for core, executable and user components.
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* @details The installation manifests contain the module and component class information that is used for finding component
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* classes. Standalone applications only load the core manifest. Server applications additionally load the manifest according to
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* their instance ID.
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* @return Returns 'true when successful; 'false' when not.
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*/
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bool LoadInstallationManifests();
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/**
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* @brief Unload all manifest during shutdown.
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*/
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void UnloadInstallatonManifests();
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/**
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* @brief Load the configuration files listed in the settings.
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* @details Load the configuration files stored in the settings file (for server applications) or provided through the startup
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* configuration (for local applications). For server applications, the system configurations are loaded and provided to the
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* repository for starting the components. After the system configuration, the user configuration is loaded. The module section
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* and path information in the configuration files is ignored (if available at all) for server applications. For local
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* applications there are no system configurations to load and only the user configuration is loaded which was provided during
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* startup. The loading of the modules precedes the loading and starting of the components.
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* @return Returns 'true' when the loading was successful. 'False' when not.
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*/
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bool LoadAppConfigs();
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/**
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* @brief Save the configuration files listed in the settings.
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* @remarks When running in maintenance mode, all configurations are updated. In all other modes, only the
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* user application config is updated.
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*/
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void SaveAppConfigs();
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/**
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* @brief Process the provided configuration by loading modules and creating objects/stubs/proxies defined in the
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* configuration string. Processing a configuration resets the baseline before processing. Overload of
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* sdv::core::IConfig::ProcessConfig.
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* @attention Configuration changes can only occur when the system is in configuration mode.
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* @param[in] ssContent The contents of the configuration file (TOML).
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* @return Returns a config process result enum value.
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*/
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virtual sdv::core::EConfigProcessResult ProcessConfig(/*in*/ const sdv::u8string& ssContent) override;
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/**
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* @brief Read file pointed to by the provided file path and load modules and create objects/stubs/proxies as defined
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* in the configuration file. Loading a configuration resets the baseline before processing. Overload of
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* sdv::core::IConfig::LoadConfig.
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* @attention Configuration changes can only occur when the system is in configuration mode.
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* @param[in] ssConfigPath Path to the file containing the configuration (TOML). The path can be an absolute as well as a
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* relative path. In case a relative path is provided, the current directory is searched as well as all directories
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* supplied through the AddConfigSearchDir function.
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* @return Returns a config process result enum value.
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*/
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virtual sdv::core::EConfigProcessResult LoadConfig(/*in*/ const sdv::u8string& ssConfigPath) override;
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/**
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* @brief Save a configuration file pointed to by the provided file path. All components are saved that were added after
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* the last baseline with the configuration specific settings. Overload of sdv::core::IConfig::SaveConfig.
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* @attention Configuration changes can only occur when the system is in configuration mode.
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* @param[in] ssConfigPath Path to the file containing the configuration (TOML). The path can be an absolute as well as a
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* relative path. In case a relative path is provided, the configuration is stored relative to the executable directory.
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* @return Returns 'true' on success (or no changes detected); 'false' otherwise.
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*/
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virtual bool SaveConfig(/*in*/ const sdv::u8string& ssConfigPath) const override;
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/**
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* @brief Generate the configuration TOML string. Overload of sdv::core::IConfig::GenerateConfigString.
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* @return The generated configuration string.
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*/
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virtual sdv::u8string GenerateConfigString() const override;
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/**
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* @brief Close the current configuration. Overload of sdv::core::IConfig::CloseConfig.
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* @details This will close und unload the components and modules from the current configuration as well as dependent
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* components that builds on top of the components being closed. Components that the current configuration depends on
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* are not closed.
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*/
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virtual void CloseConfig() override;
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/**
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* @brief Add a search path to a folder where a config file can be found. Overload of
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* sdv::core::IConfig::AddDirectorySearchDir.
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* @param[in] ssDir Relative or absolute path to an existing folder.
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* @return Returns 'true' on success; 'false' otherwise.
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*/
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virtual bool AddConfigSearchDir(/*in*/ const sdv::u8string& ssDir) override;
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/**
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* @brief Reset the configuration baseline. Overload of sdv::core::IConfig::ResetConfigBaseline.
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* @remarks When running as server, the config baseline is limited to the user configuration, which only consists of
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* complex services. For standalone setups, the configuration can also contain basic services and devices.
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* @details The configuration baseline determines what belongs to the current configuration. Any object being added
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* after this baseline will be stored in a configuration file.
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*/
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virtual void ResetConfigBaseline() override;
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/**
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* @brief Make an installation onto the system. Overload of sdv::installation::IAppInstall::Install.
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* @details Make an installation with from component modules and supporting files. At least one component module must
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* be provided for this installation to be successful (component attribute flag must be set). Components are only
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* installed, not activated.
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* @remarks The system needs to run in configuration mode.
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* @param[in] ssInstallName Name of the installation. Must be unique to the system.
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* @param[in] seqFiles Files belonging to the installation. This could be component modules as well as supporting files.
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* @return Returns whether the installation was successful - installation name was unique and at least one loadable
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* component was provided.
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*/
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virtual bool Install(/*in*/ const sdv::u8string& ssInstallName,
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/*in*/ const sdv::sequence<sdv::installation::SFileDesc>& seqFiles) override;
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/**
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* @brief Update an installation. Overload of sdv::installation::IAppInstall::Update.
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* @details Stops a component if the component is running, makes an update and if the component was running, starts
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* the component again.
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* @todo: Currently limited to complex services only.
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* @remarks The system needs to run in configuration mode.
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* @param[in] ssInstallName Name of the installation. Must be unique to the system.
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* @param[in] seqFiles Files belonging to the installation. This could be component modules as well as supporting files.
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* @return Returns whether the installation was successful - installation name was unique and at least one loadable
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* component was provided.
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*/
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virtual bool Update(/*in*/ const sdv::u8string& ssInstallName,
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/*in*/ const sdv::sequence<sdv::installation::SFileDesc>& seqFiles) override;
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/**
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* @brief Uninstall of a previous installation. Overload of sdv::installation::IAppInstall::Uninstall.
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* @details Stops a component if the component is running and removes the files and modules.
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* @todo: Currently limited to complex services only.
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* @remarks The system needs to run in configuration mode.
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* @param[in] ssInstallName Installation name.
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* @return Returns whether the uninstallation was successful.
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*/
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virtual bool Uninstall(/*in*/ const sdv::u8string& ssInstallName) override;
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/**
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* @brief Get a sequence of installations. Overload of sdv::installation::IAppInstall::GetInstallations.
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* @return The sequence with installations.
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*/
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virtual sdv::sequence<sdv::u8string> GetInstallations() const override;
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/**
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* @brief Get the installed files from the installation. Overload of sdv::installation::IAppInstall::GetInstallationFiles.
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* @param[in] ssInstallName The installation to get the files for.
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* @return Sequence containing the file structures without the binary file content.
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*/
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virtual sdv::sequence<sdv::installation::SFileDesc> GetInstallationFiles(/*in*/ const sdv::u8string& ssInstallName) const override;
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/**
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* @brief Find the module stored in the installation manifest (core, exe or user installations).
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* @param[in] rpathRelModule Reference to the path containing the relative path to a module.
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* @return Returns the full path if the module was found or an empty path when not.
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*/
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std::filesystem::path FindInstalledModule(const std::filesystem::path& rpathRelModule);
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/**
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* @brief Find the module stored in the installation manifest (core, exe or user installations).
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* @param[in] rpathRelModule Reference to the path containing the relative path to a module.
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* @return Returns the module manifest if the module was found or an empty string when not.
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*/
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std::string FindInstalledModuleManifest(const std::filesystem::path& rpathRelModule);
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/**
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* @brief Search for the installed component with the specific class name.
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* @details Find the first component containing a class with the specified name. The order of checking the installation manifest
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* is core-manifest, manifest in executable directory and manifest in supplied installation directory. For standalone
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* applications only the core and executable manifests are checked.
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* @remarks Components of system objects specified in the user installation are not returned.
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* @param[in] rssClass Reference to the class that should be searched for. The class is compared to the class name and the
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* default name in the manifest.
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* @return Optionally returns the component class information.
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*/
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std::optional<sdv::SClassInfo> FindInstalledComponent(const std::string& rssClass) const;
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/**
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* @brief Remove any components that are mentioned in the manifest from the configurations available in the settings file.
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* @remarks Only available when running as maintenance or main application. If running as main application limited to removal
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* from the user configuration only.
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* @param[in] rManifest Reference to the manifest file containing the installation components.
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* @return Returns whether the removal was successful (also when there was nothing to remove) or not successful (when the
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* components were in one of the system configurations and the application is not running as maintenance application).
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*/
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bool RemoveFromConfig(const CInstallManifest& rManifest);
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private:
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/**
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* @brief For standalone applications, compose a proper absolute configuration file path based a relative path and the search
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* directories provided.
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* @remarks The path could point to a non-existing file (in case of the save configuration call). The parent directory needs
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* to exist.
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* @param[in] rpathConfigFile Reference to the path containing a relatice or absolute path name to the configuration file.
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* @return Returns a fully qualified path to the configuration file. Or an empty path in case of failure.
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*/
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std::filesystem::path ComposeConfigPathStandaloneApp(const std::filesystem::path& rpathConfigFile) const;
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/**
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* @brief Add config folders of the core_services and the executable to the search paths if not done so already.
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*/
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void AddCurrentPath();
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/**
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* @brief Installation structure
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*/
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struct SInstallation
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{
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sdv::sequence<sdv::installation::SFileDesc> seqFiles; ///< Companion files
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};
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std::mutex m_mtxSearchPaths; ///< Access protection to directory list.
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std::list<std::filesystem::path> m_lstSearchPaths; ///< List of search directories.
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std::filesystem::path m_pathLastSearchDir; ///< The last search directory to also save the file to.
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std::mutex m_mtxInstallations; ///< Access protection to the installations.
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CInstallManifest m_manifestCore; ///< Install manifest for core components (main and isolated apps).
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CInstallManifest m_manifestExe; ///< Install manifest for exe components (main and isolated apps).
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std::vector<CInstallManifest> m_vecUserManifests; ///< Install manifests for user components (main and isolated apps).
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std::map<std::string, SInstallation> m_mapInstallations; ///< Installation map.
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std::vector<CAppConfigFile> m_vecSysConfigs; ///< System configurations.
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CAppConfigFile m_configUserConfig; ///< User configuration file.
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};
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/**
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* @brief Return the application config class.
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* @return Reference to the application config class.
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*/
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CAppConfig& GetAppConfig();
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/**
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* @brief App config service class.
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*/
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class CAppConfigService : public sdv::CSdvObject
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{
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public:
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/**
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* @brief Default constructor
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*/
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CAppConfigService() = default;
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// Interface map
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BEGIN_SDV_INTERFACE_MAP()
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SDV_INTERFACE_CHAIN_MEMBER(GetAppConfig())
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SDV_INTERFACE_SET_SECTION_CONDITION(EnableAppConfigAccess(), 1)
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SDV_INTERFACE_SECTION(1)
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SDV_INTERFACE_ENTRY_MEMBER(sdv::core::IConfig, GetAppConfig())
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SDV_INTERFACE_DEFAULT_SECTION()
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SDV_INTERFACE_SET_SECTION_CONDITION(EnableAppInstallAccess(), 2)
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SDV_INTERFACE_SECTION(2)
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SDV_INTERFACE_ENTRY_MEMBER(sdv::installation::IAppInstall, GetAppConfig())
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SDV_INTERFACE_DEFAULT_SECTION()
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END_SDV_INTERFACE_MAP()
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// Object declarations
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DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::system_object)
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DECLARE_OBJECT_CLASS_NAME("ConfigService")
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DECLARE_OBJECT_SINGLETON()
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/**
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* @brief Get access to the application config.
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* @return Returns the one global instance of the application config.
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*/
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static CAppConfig& GetAppConfig();
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/**
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* @brief When set, the application control access will be enabled.
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* @return Returns 'true' when the access to the application configuration is granted; otherwise returns 'false'.
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*/
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static bool EnableAppConfigAccess();
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/**
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* @brief When set, the application install will be enabled.
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* @return Returns whether access to the application install is granted.
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*/
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static bool EnableAppInstallAccess();
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};
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DEFINE_SDV_OBJECT(CAppConfigService)
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#endif // !defined APP_CONFIG_H
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