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openvehicle-api/export/interfaces/com.idl

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/********************************************************************************
* Copyright (c) 2025-2026 ZF Friedrichshafen AG
*
* This program and the accompanying materials are made available under the
* terms of the Apache License Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0
*
* SPDX-License-Identifier: Apache-2.0
*
* Contributors:
* Erik Verhoeven - initial API and implementation
********************************************************************************/
#include "core.idl"
#include "core_ps.idl"
#include "process.idl"
/**
* @brief Software Defined Vehicle framework.
*/
module sdv
{
/**
* @brief Core features.
*/
module com
{
/**
* @brief Connection ID used for connection identification
*/
struct SConnectionID
{
uint32 uiIdent; ///< Identification value.
uint32 uiControl; ///< Control value for 2nd pass identification.
};
/**
* @brief Channel connection ID.
*/
typedef SConnectionID TConnectionID;
/**
* @brief Request a channel to connect to the core application.
*/
interface IRequestChannel
{
/**
* @brief Request a channel.
* @param[in] ssConfig Configuration; currently not used.
* @return The channel string needed to initialize the channel.
*/
u8string RequestChannel(in u8string ssConfig);
};
/**
* @brief Connect to a remote system. Provided by the Connection service.
* @details This interface is exposed by the connection client service. The configuration is provided during instantiation
* of the object and is of the form:
* @code
* # Provider to use for the connection
* [Provider]
* Name = ""
*
* # Additional channel information for the client
* [IpcChannel]
* xyz = ""
* @endcode
*
* For example for shared memory:
* @code
* [Provider]
* Name = "DefaultSharedMemory"
* [IpcChannel]
* Name = "LISTENER_1234"
* @endcode
*/
interface IClientConnect
{
/**
* @brief Connect to a remote system.
* @return Returns whether connect was successful.
*/
boolean Connect() raises(XAccessDenied, XNotFound, XInvalidState, XTimeout);
/**
* @brief Disconnect from a connected system.
* @return Returns whether disconnect was successful.
*/
boolean Disconnect() raises(XAccessDenied, XNotFound, XInvalidState, XTimeout);
/**
* @brief State of the current connection.
* @return Returns whether an active connection exists.
*/
boolean IsConnected() const;
/**
* @brief Get the remote repository that is available after connection.
* @remarks For main, isolated and external applications, the remote repository will be automatically linked to the
* local repository. Hence a requests for the repository is not needed. For all other applications, access must be
* explicitly acquired through this interface.
* @return Interface to the remote repository if a successful connection is established. The interface is valid until
* disconnect is called or the client connection service is terminated.
*/
IInterfaceAccess GetRemoteRepository();
};
/**
* @brief Channel type
*/
enum EChannelType : uint32
{
local_channel = 0, ///< Local channel
remote_channel = 1, ///< Remote channel
custom_channel = 2, ///< Custom channel (not specifically defined as standard local or remote).
};
/**
* @brief Interface for creating a channel connection used for SDV communication.
* @details The channel control interface is used to create a connection between two processes and start the initial
* communication. The provided object will be accessible as initial object through the channel.
* Using these interfaces the following connections can be made:
* 1. The main application provides an endpoint with a channel to its repository and the isolated or external application
* links its own repository to the repository of the main application.
* 2. The main application provides a listener endpoint (IPC channel is configured as listener and assigned to the
* channel control) with an object to create a new private connection. Connecting applications can then connect to the
* main applications and after the initial connection create a private communication.
* 3. The isolated application provides an object to create a private communication to another isolated or external
* application
*/
local interface IConnectionControl
{
/**
* @brief Create an IPC channel endpoint and use it for SDV communication.
* @remarks The channel will be destroyed automatically when a timeout occurs (no initial connection took place within
* the specified time).
* @remarks The function doesn't wait until a connection has been made, but returns straight after the channel creation.
* @param[in] eChannelType Type of channel to create. Must be local or remote.
* @param[in] pObject Initial object to start the communication with.
* @param[in] uiTimeoutMs Timeout for waiting for a connection.
* @param[out] ssConnectionString String describing the connection details to connect to this channel.
* @return Channel connection ID if successful or 0 if not.
*/
TConnectionID CreateServerConnection(in EChannelType eChannelType, in IInterfaceAccess pObject, in uint32 uiTimeoutMs,
out u8string ssConnectionString);
/**
* @brief Connect to an IPC channel managed by the channel control.
* @remarks The connection will be destroyed automatically when a timeout occurs (no initial connection took place
* within the specified time).
* @param[in] ssConnectionString The string describing the connection details.
* @param[in] uiTimeoutMs Timeout for waiting for a connection.
* @param[out] pProxy Pointer to the object representing the remote object (a proxy to the remote object). Or nullptr
* when a timeout occurred.
* @return Channel connection ID if successful or 0 if not.
*/
TConnectionID CreateClientConnection(in u8string ssConnectionString, in uint32 uiTimeoutMs, out IInterfaceAccess pProxy);
/**
* @brief Assign and take over an already initialized IPC channel server endpoint for use with SDV communication.
* @remarks The channel will be destroyed automatically when a timeout occurs (no initial connection took place within
* the specified time) unless the flag bAllowReconnect has been set.
* @remarks The channel uses the interface sdv::IObjectLifetime to control the lifetime of the channel. If
* IObjectLifetime is not available, IObjectDestroy will be used.
* @remarks The function doesn't wait until a connection has been made, but returns straight after the assignment.
* @param[in] pChannelEndpoint Pointer to the channel endpoint to be assigned.
* @param[in] pObject Initial object to start the communication with.
* @param[in] uiTimeoutMs Timeout for waiting for an initial connection. Not used when the bAllowReconnect flag has
* been set.
* @param[in] bAllowReconnect When set, the channel is allowed to be disconnected and reconnected again.
* @return Channel connection ID if successful or 0 if not.
*/
TConnectionID AssignServerEndpoint(in IInterfaceAccess pChannelEndpoint, in IInterfaceAccess pObject,
in uint32 uiTimeoutMs, in boolean bAllowReconnect);
/**
* @brief Assign and take over an already initialized IPC channel client endpoint for use with SDV communication.
* @remarks The connection will be destroyed automatically when a timeout occurs (no initial connection took place
* within the specified time).
* @remarks The channel uses the interface sdv::IObjectLifetime to control the lifetime of the channel. If
* IObjectLifetime is not available, IObjectDestroy will be used.
* @param[in] pChannelEndpoint Pointer to the channel endpoint to be assigned.
* @param[in] uiTimeoutMs Timeout for waiting for an initial connection. Not used when the bAllowReconnect flag has
* been set.
* @param[out] pProxy Pointer to the object representing the remote object (a proxy to the remote object). Or nullptr
* when a timeout occurred.
* @return Channel connection ID if successful or 0 if not.
*/
TConnectionID AssignClientEndpoint(in IInterfaceAccess pChannelEndpoint, in uint32 uiTimeoutMs,
out IInterfaceAccess pProxy);
/**
* @brief Remove a connection with the provided connection ID.
* @param[in] tConnectionID The connection ID of the connection to remove.
*/
void RemoveConnection(in TConnectionID tConnectionID);
};
}; // module com
}; // module sdv